GAC 001 Script Roleplay
GAC 001 Script Roleplay
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W ti i n g
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Sc
GAC 001
Title of the
Script
Play:
Characters:
Writers:
Character 1:
Character 2:
l e
t
contact information. It may also
include the draft number and date.
T i
1 e
Fill h e
. t g
ou a
Slugline
EXT. CITY STREET - NIGHT
The city street is dimly lit by flickering street lamps,
casting long shadows on the pavement. The sound of
distant traffi c fills the air, punctuated by the
occasional echoing footsteps.
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information about the setting and
time of each scene.
l i
2 Us u g
e Sl
.
EXT. CITY STREET -
NIGHT
Action The city street is dimly lit by flickering
street lamps, casting long shadows on the
pavement. The sound of distant traffi c fills
the air, punctuated by the occasional
echoing footsteps.
Describing actions in a script is
essential for conveying the visual
on
elements of a scene to the
reader, director, actors, and
production team.
ti
3 D e s c ri b e
. Ac
the s
EXT. CITY STREET -
NIGHT
The city street is dimly lit by flickering street lamps,
casting long shadows on the pavement. The sound of
distant traffi c fills the air, punctuated by the
occasional echoing footsteps.
Character Name
ALEX
(surprised)
“Hey, I didn't expect to see anyone out here at this
hour.”
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are introduced in the script. This helps
to immediately identify the characters
to the reader, director, actors, and
production team. e
a m
4 N
Write
.
e
EXT. CITY STREET -
NIGHT
The city street is dimly lit by flickering street lamps,
casting long shadows on the pavement. The sound of
distant traffi c fills the air, punctuated by the
occasional echoing footsteps.
ALEX
(surprised)
Dialogue “Hey, I didn't expect to see anyone out here at this hour.”
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spoken lines to indicate that they are
dialogue. Place punctuation marks
(comma, period, question mark,
lo
exclamation mark) inside the quotation
marks.
ia
5
In Writing D
. e
a
EXT. CITY STREET -
NIGHT
The city street is dimly lit by flickering street lamps,
Action
casting long shadows on the pavement. The sound of
distant traffi c fills the air, punctuated by the
occasional echoing footsteps.
ALEX
Parenthetical (surprised)
Dialogue “Hey, I didn't expect to see anyone out here at this
hour.”
a s
c
such as character names when
r
they are mentioned within the
e
action.
6 Us ow
e L
.
Slugline EXT. CITY STREET -
NIGHT
The city street is dimly lit by flickering street lamps,
casting long shadows on the pavement. The sound of
distant traffi c fills the air, punctuated by the
occasional echoing footsteps.
Character Name ALEX
(surprised)
“Hey, I didn't expect to see anyone out here at this
hour.”
s
In a script, uppercase text is
ca
generally used for character
names, sluglines, transitions,
er
sound effects, and special
instructions.
7 Use p
p
U
.
e
Yours!
e
ri t
W
GAC 001
Journey and Travel
Assessment Criteria:
1. Task achievement (30)
a. Using all these seven phrases: Making request; Asking and making suggestion; Making complaint;
Apologizing; Asking & giving opinion; Agree & disagree; Ask and offer for help
b. Duration: 20 minutes - 30 minutes (No less)
c. All members must participate in the conversation.
d. Making and submitting the role play script.
e. During the role play, other groups should fill the peer assessment provided and submit it.
f. After doing a role play, all the members should write an evaluation or reflection by answering some
questions.
g. The role play will start on February 2025.
2. Creativity (30): Expression, Gesture, Properties, Content (interesting, no bad words, no offensive content)
3. Clarity and Fluency (20): The voice is loud enough; The voice is clear enough; Fluent
4. Grammar (20)