ComputerNetwork C1 en
ComputerNetwork C1 en
INTRODUCTION
1-1
Syllabus & Text-books
1) Andrew S. Tanenbaum , David J. Wetherall, Computer Networks,
Prentice Hall, 5th Edition, 2010.
2) Jim Kurose, Keith Ross, Computer Networking: A Top Down Approach,
7th edition Pearson/Addison Wesley, April 2016.
3) William Stallings, Data and Computer Communications, Pearson
Education, Inc., 10th Edition, 2014
1-2
Chapter 1: roadmap
1.1 What is the computer network and
Internet?
1.2 Network edge
• end systems, access networks, links
1.3 Network core
• packet switching, circuit switching, network
structure
1.4 Delay, loss, throughput in networks
1.5 Protocol layers, service models
1.6 Networks under attack: security
1.7 History Introduction 1-3
A computer network
• A computer network is the
interconnection of a set of devices
capable of communication. A
device can be:
– A host (or an end system): large computer,
desktop, laptop, workstation, cellular phone, or
security system.
– A connecting device: a router which connects
the network to other networks, a switch which
connects devices together, a modem that
changes the form of data, and so on.
• These devices are connected using
wired or wireless transmission
media (cable or air).
When we connect two computers at home using a plug-and-play
router, we have created a network, although very small.
1-4
A computer network
https://www.youtube.com/watch?v=Dxcc6ycZ73M
1-5
What’s the Internet?
PC • billions of connected computing mobile network
server devices:
– hosts = end systems (devices) global ISP
wireless
laptop – running network apps
smartphone
home
communication links network
regional ISP
wireless
• fiber, copper,
links radio, satellite
wired
links • transmission rate:
bandwidth
packet switches:
router
forward packets institutional
(chunks of data) network
• routers and switches
Introduction 1-6
“Fun” Internet-connected
devices
Web-enabled toaster +
weather forecaster
IP picture frame
http://www.ceiva.com/
Tweet-a-watt:
Slingbox: watch, monitor energy use
control cable TV remotely
sensorized,
bed
mattress
Internet
refrigerator Internet phones
Introduction 1-7
What’s the Internet: a service view
mobile network
• Infrastructure that provides
services to applications: global ISP
– Web, VoIP, email, games, e-
commerce, social networks, … home
• Provides programming network
regional ISP
interface to apps
– hooks that allow sending and
receiving app programs to
“connect” to Internet
– provides service options,
analogous to postal service
institutional
network
Introduction 1-8
the Internet
mobile network
• Internet: “network of
networks” global ISP
– Interconnected ISPs (Internet
Service Providers)
home
• Protocols control sending, network
regional ISP
receiving of messages
– e.g., TCP, IP, HTTP, Skype,
802.11
• Internet standards
– RFC: Request for comments
– IETF: Internet Engineering Task
Force institutional
network
Introduction 1-9
Internet Standards
• International Telecommunications Union (ITU)
– Data communications (modem - V.90)
– Telephones, fax
• Internet Engineering Task Force (IETF -
https://www.ietf.org/)
– Core: Internet Protocol, transport (TCP)
– Apps: email, HTTP, FTP, SSH, NFS, VoIP
• W3C (https://www.w3.org/)
– HTML, XML, schema, SOAP, semantic web, …
• OASIS (https://www.oasis-open.org/)
– XML schema for specific apps
• Others
1-10
What’s a protocol?
human protocols: network protocols:
• “what’s the time?” machines rather than
• “I have a question” humans
• introductions all communication
activity in Internet
… specific messages governed by protocols
sent protocols define format,
… specific actions order of messages sent
taken when and received among
messages received,
or other events
network entities, and
actions taken on
message transmission,
Introduction 1-11
What’s a protocol?
a human protocol and a computer network protocol:
Hi TCP connection
request
Hi TCP connection
response
Got the
time? Get http://www.awl.com/kurose-ross
2:00
<file>
time
Q: other human
protocols? Introduction 1-12
Chapter 1: roadmap
1.1 what is the computer network and Internet?
1.2 network edge
• end systems, access networks, links
1.3 network core
• packet switching, circuit switching, network structure
1.4 network classification
1.5 delay, loss, throughput in networks
1.6 protocol layers, service models
1.7 networks under attack: security
1.8 Internet history
Introduction 1-13
A closer look at network
structure:
Network edge: mobile network
home
Access networks, network
regional ISP
physical media:
wired, wireless
communication links
Network core:
• interconnected
routers institutional
• network of networks network
Introduction 1-14
Network edge
• End systems (devices),
hosts:
◦ Running applications at “edge
of network”
◦ Web, email
• Client/server
architecture
◦ Eg: Web browser/server, email
client/server
• Peer-peer architecture:
◦ E.g: Gnutella, KaZaA, BitTorrent
1-15
Access networks and physical media
Q: How to connect
end systems to edge
router?
Residential access
networks
Institutional access
networks (school, company)
mobile access networks
keep in mind:
bandwidth (bits per second)
of access network?
shared or dedicated?
Introduction 1-16
Access network: digital subscriber line
(DSL)
central office telephone
network
DSL splitter
modem DSLAM
ISP
voice, data transmitted
at different frequencies over DSL access
dedicated line to central office multiplexer
cable splitter
modem
C
O
V V V V V V N
I I I I I I D D T
D D D D D D A A R
E E E E E E T T O
O O O O O O A A L
1 2 3 4 5 6 7 8 9
Channels
to/from headend or
central office
often combined
in single box
Introduction 1-20
Enterprise access networks
(Ethernet)
institutional link to
ISP (Internet)
institutional router
Introduction 1-21
Wireless access networks
• shared wireless access network connects end system to
router
– via base
wireless station aka “access point”
LANs: wide-area wireless access
within building (100 ft. provided by telco (cellular)
~30m) operator, 10’s km
802.11b/g/n (WiFi): 11, 54, between 1 and 10 Mbps
450 Mbps transmission rate 3G, 4G: LTE, 5G
to Internet
to Internet
Introduction 1-22
Host: sends packets of data
Host sending function:
takes application message
breaks into smaller chunks, two packets,
known as packets, of length L L bits each
bits
transmits packet into access
network at transmission rate
R 2 1
fiber, coax
• unguided media:
– signals propagate
freely, e.g., radio Introduction 1-24
Physical media: coax, fiber
https://www.youtube.com/watch?v=jZ
Og39v73c4
Introduction 1-25
Physical media: radio
• signal carried in radio link types:
electromagnetic terrestrial microwave
• e.g. up to 45 Mbps channels
spectrum
LAN (e.g., WiFi)
• no physical “wire” • 54 Mbps
• bidirectional wide-area (e.g., cellular)
• propagation • 4G cellular: ~ 10 Mbps
environment effects: satellite
• Kbps to 45Mbps channel (or
– reflection multiple smaller channels)
– obstruction by objects • 270 msec end-end delay
– interference • geosynchronous versus low
altitude
Introduction 1-26
Chapter 1: roadmap
1.1 what is the computer network and
Internet?
1.2 network edge
• end systems, access networks, links
1.3 network core
• packet switching, circuit switching, network
structure
1.4 network classification
1.5 delay, loss, throughput in networks
1.6 protocol layers, service models
1.7 networks under attack: security
1.8 history Introduction 1-27
The Network Core
• How to send data over
the network?
– Packet switching: hosts
break application-layer
messages into packets
– Circuit switching:
provides each channel
(circuit) for each call
(data sending):
telephone networks.
1-28
The network core
• mesh of interconnected
routers
• packet-switching: hosts
break application-layer
messages into packets
– forward packets from
one router to the next,
across links on path from
source to destination
– each packet transmitted
at full link capacity
Introduction 1-29
Packet-switching: store-and-
forward
L bits
per packet
3 2 1
source destination
R bps R bps
R = 100 Mb/s C
A
D
R = 1.5 Mb/s
B
queue of packets E
waiting for output link
routing algorithm
Introduction 1-33
Circuit switching: FDM versus TDM
Example:
FDM
4 users
frequency
time
TDM
frequency
time
Introduction 1-34
Packet switching versus circuit
switching
packet switching allows more users to use
network!
example:
• 1 Mb/s link
N
…..
• each user: users
• 100 kb/s when “active” 1 Mbps link
• active 10% of time
• circuit-switching:
– 10 users Q: how did we get value 0.0004?
• packet switching:
Q: what happens if > 35 users ?
– with 35 users, probability
> 10 active at same time
* Check out the online
is less interactive
than .0004 exercises
* for more examples: h ttp://gaia.cs.umass.edu/kurose_ross/interactive/
Introduction 1-35
Packet switching versus circuit
switching
is packet switching a “slam dunk
winner?”
• great for bursty data
– resource sharing
– simpler, no call setup
• excessive congestion possible: packet delay and loss
– protocols needed for reliable data transfer,
congestion control
• Q: How to provide circuit-like behavior?
– bandwidth guarantees needed for audio/video apps
– still an unsolved problem (chapter 7)
• Backbone networks
• Residence networks
• Wireless networks
• Home networks
• Mobile networks
4G/5G
• IoT
Residence networks: Cable
networks
server(s)
cable headend
Gia đình
cable distribution
network (simplified)
Residence network: FTTx
Router
Base
Station
Mobile
Host
Home networks
• Cable (FTTH, Coaxial, ADSL, Modem)
• Ethernet
• Wireless
4G/5G
1-44
Internet of Things
1-45
Related issues
• Social issues
– Privacy
– Phishing
– Black webs/news
– Cyber-security
– Cyber-criminals
• Solutions
– Technical solutions
– Policies
1-46
Chapter 1: roadmap
1.1 what is the computer network and Internet?
1.2 network edge
• end systems, access networks, links
1.3 network core
• packet switching, circuit switching, network structure
1.4 network classification
1.5 delay, loss, throughput in networks
1.6 protocol layers, service models
1.7 networks under attack: security
1.8 history
Introduction 1-47
1.4. Network classification
1-48
1.4.1 Network classification by scale
• PAN
• LAN
• MAN
• WAN
• GAN (Internet)
1-49
1-50
Internet structure: network of
networks
End systems connect to Internet via access ISPs
(Internet Service Providers)
• residential, company and university ISPs
Access ISPs in turn must be interconnected.
• so that any two hosts can send packets to each
other
Resulting network of networks is very complex
• evolution was driven by economics and national
policies
Let’s take a stepwise approach to describe current
Internet structure
Introduction 1-51
Internet structure: network of
networks
Question: given millions of access ISPs, how to connect
them together?
access
… access
net
access
net …
net
access
access net
net
access
access net
net
…
…
access access
net net
access
net
access
net
access
net
access
… net
access access …
net access net
net
Introduction 1-52
Internet structure: network of
networks
Option: connect each access ISP to every other access
ISP?
access
… access
net
access
net …
net
access
access
net
… … net
access
access net
net
…
each other directly doesn’t scale:
…
access access
…
net
O(N2) connections. net
access
net
access
net
access
net
access
…
… net
access access …
net access net
net
Introduction 1-53
Internet structure: network of
networks
Option: connect each access ISP to one global transit
ISP?
Customer and provider ISPsaccess
have economic agreement.
access
… access
net net …
net
access
access net
net
access
access net
net
…
…
global
access
net ISP access
net
access
net
access
net
access
net
access
… net
access access …
net access net
net
Introduction 1-54
Internet structure: network of
networks
But if one global ISP is viable business, there will be
competitors ….
access
… access
net
access
net …
net
access
access net
net
access
access net
net
ISP A
…
…
access
net ISP B access
net
access
net
ISP C
access
net
access
net
access
… net
access access …
net access net
net
Introduction 1-55
Internet structure: network of
networks
But if one global ISP is viable business, there will be
competitors …. which must be interconnected
Internet exchange point
access
access
…
access
net net …
net
access
access net
net
access
IXP access
net
net
ISP A
…
…
access
net
IXP ISP B access
net
access
net
ISP C
access
net
access
net
peering link
access
… net
access access …
net access net
net
Introduction 1-56
Internet structure: network of
networks
… and regional networks may arise to connect access
nets to ISPs
access
… access
net
access
net …
net
access
access net
net
access
IXP access
net
net
ISP A
…
…
access
net
IXP ISP B access
net
access
net
ISP C
access
net
access
net regional net
access
… net
access access …
net access net
net
Introduction 1-57
Internet structure: network of
networks
… and content provider networks (e.g., Google,
Microsoft, Akamai) may run their own network, to bring
services, content close to end users
access
… access
net
access
net …
net
access
access net
net
access
IXP access
net
net
ISP A
…
…
Content provider network
access
net
IXP ISP B access
net
access
net
ISP C
access
net
access
net regional net
access
… net
access access …
net access net
net
Introduction 1-58
Internet structure: network of
networks
Tier 1 ISP Tier 1 ISP Google
POP: point-of-presence
to/from backbone
peering
… …
…
…
…
to/from customers
Introduction 1-60
Network Classification by
role
• Peer-to-peer • Client – Server
1-61
Network classification by transmission
technology
• Point –to – point
• Broadcast
• Multicast
1-62
Network classification by switching
technology
Computer networks
FDM Datagram
TDM VC networks
networks
1-63
Chapter 1: roadmap
1.1 what is the computer network and Internet?
1.2 network edge
• end systems, access networks, links
1.3 network core
• packet switching, circuit switching, network structure
1.4 network classification
1.5 delay, loss, throughput in networks
1.6 protocol layers, service models
1.7 networks under attack: security
1.8 history
Introduction 1-64
How do loss and delay occur?
packets queue in router buffers
packet arrival rate to link (temporarily) exceeds output
link capacity
packets queue, wait for turn
packet being transmitted (delay)
B
packets queueing (delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers
Introduction 1-65
Four sources of packet delay
transmission
A propagation
B
nodal
processing queueing
B
nodal
processing queueing
Introduction 1-69
Queueing delay (revisited)
average queueing
• R: link bandwidth (bps)
delay
• L: packet length (bits)
• a: average packet
arrival rate
traffic intensity
= L*a/R
La/R ~ 0: avg. queueing delay small La/R ~ 0
La/R -> 1: avg. queueing delay large
La/R > 1: more “work” arriving
than can be serviced, average delay infinite!
La/R -> 1
* Check online interactive animation on queuing and loss 1-70
“Real” Internet delays and routes
• what do “real” Internet delay & loss look like?
• traceroute program: provides delay measurement
from source to router along end-end Internet path
towards destination. For all i:
– sends three packets that will reach router i on path
towards destination
– router i will return packets to sender
– sender times interval between transmission and reply.
3 probes 3 probes
3 probes
Introduction 1-71
“Real” Internet delays, routes
traceroute: gaia.cs.umass.edu to www.eurecom.fr
3 delay measurements from
gaia.cs.umass.edu to cs-gw.cs.umass.edu
1 cs-gw (128.119.240.254) 1 ms 1 ms 2 ms
2 border1-rt-fa5-1-0.gw.umass.edu (128.119.3.145) 1 ms 1 ms 2 ms
3 cht-vbns.gw.umass.edu (128.119.3.130) 6 ms 5 ms 5 ms
4 jn1-at1-0-0-19.wor.vbns.net (204.147.132.129) 16 ms 11 ms 13 ms
5 jn1-so7-0-0-0.wae.vbns.net (204.147.136.136) 21 ms 18 ms 18 ms
6 abilene-vbns.abilene.ucaid.edu (198.32.11.9) 22 ms 18 ms 22 ms
7 nycm-wash.abilene.ucaid.edu (198.32.8.46) 22 ms 22 ms 22 ms trans-oceanic
8 62.40.103.253 (62.40.103.253) 104 ms 109 ms 106 ms
9 de2-1.de1.de.geant.net (62.40.96.129) 109 ms 102 ms 104 ms link
10 de.fr1.fr.geant.net (62.40.96.50) 113 ms 121 ms 114 ms
11 renater-gw.fr1.fr.geant.net (62.40.103.54) 112 ms 114 ms 112 ms
12 nio-n2.cssi.renater.fr (193.51.206.13) 111 ms 114 ms 116 ms
13 nice.cssi.renater.fr (195.220.98.102) 123 ms 125 ms 124 ms
14 r3t2-nice.cssi.renater.fr (195.220.98.110) 126 ms 126 ms 124 ms
15 eurecom-valbonne.r3t2.ft.net (193.48.50.54) 135 ms 128 ms 133 ms
16 194.214.211.25 (194.214.211.25) 126 ms 128 ms 126 ms
17 * * *
18 * * * * means no response (probe lost, router not replying)
19 fantasia.eurecom.fr (193.55.113.142) 132 ms 128 ms 136 ms
B
packet arriving to
full buffer is lost
1-73
* Check out the Java applet for an interactive animation on queuing and loss
Throughput
• throughput: rate (bits/time unit) at which bits
transferred between sender/receiver
– instantaneous: rate at given point in time
– average: rate over longer period of time
server,
server sendswithbits linkpipe
capacity
that can carry link capacity
pipe that can carry
file of into
(fluid) F bits
pipe fluid at rate
R bits/sec fluid at rate
s R bits/sec
to send to client c
Rs bits/sec) Rc bits/sec)
Introduction 1-74
Throughput (more)
• Rs < Rc What is average end-end throughput?
Rs bits/sec Rc bits/sec
bottleneck
link on link
end-end path that constrains end-end
throughput Introduction 1-75
Throughput: Internet scenario
• per-connection
Rs
end-end
Rs Rs
throughput:
min(Rc,Rs,R/10) R
• in practice: Rc
Rc Rc
or Rs is often Rc
bottleneck
10 connections (fairly) share backbone
bottleneck link R bits/sec
* Check out the online interactive exercises for more
Introduction
examples: http://gaia.cs.umass.edu/kurose_ross/interactive/ 1-76
Chapter 1: roadmap
1.1 what is the computer network and Internet?
1.2 network edge
• end systems, access networks, links
1.3 network core
• packet switching, circuit switching, network structure
1.4 network classification
1.5 delay, loss, throughput in networks
1.6 protocol layers, service models
1.7 networks under attack: security
1.8 history
Introduction 1-77
Protocol “layers”
Networks are
complex,
with many “pieces”:
Question:
hosts
is there any hope of
routers organizing structure of
links of various network?
media
applications …. or at least our discussion
protocols of networks?
hardware,
software
Introduction 1-78
Organization of air travel
ticket (purchase) ticket (complain)
• a series of steps
Introduction 1-79
Layering of airline functionality
airplane routing airplane routing airplane routing airplane routing airplane routing
Introduction 1-82
ISO/OSI reference model
• presentation: allow applications
to interpret meaning of data, application
e.g., encryption, compression,
presentation
machine-specific conventions
• session: synchronization, session
checkpointing, recovery of data transport
exchange
network
• Internet stack “missing” these
layers! link
– these services, if needed, must be physical
implemented in application
– needed?
Introduction 1-83
message M
source
application
Encapsulation
segment Ht M transport
datagram Hn Ht M network
frame Hl Hn Ht M link
physical
link
physical
switch
destination Hn Ht M network
M application
Hl Hn Ht M link Hn Ht M
Ht M transport physical
Hn Ht M network
Hl Hn Ht M link router
physical
Introduction 1-84
Chapter 1: roadmap
1.1 what is the computer network and Internet?
1.2 network edge
• end systems, access networks, links
1.3 network core
• packet switching, circuit switching, network structure
1.4 network classification
1.5 delay, loss, throughput in networks
1.6 protocol layers, service models
1.7 networks under attack: security
1.8 history
Introduction 1-85
Network security
• field of network security:
– how bad guys can attack computer networks
– how we can defend networks against attacks
– how to design architectures that are immune
to attacks
• Internet not originally designed with
(much) security in mind
– original vision: “a group of mutually trusting
users attached to a transparent network”
– Internet protocol designers playing “catch-up”
– security considerations in all layers!
Introduction 1-86
Bad guys: put malware into hosts via
Internet
• malware can get in host from:
– virus: self-replicating infection by
receiving/executing object (e.g., e-mail
attachment)
– worm: self-replicating infection by passively
receiving object that gets itself executed
• spyware malware can record keystrokes, web
sites visited, upload info to collection site
• infected host can be enrolled in botnet, used
for spam. DDoS attacks
Introduction 1-87
Bad guys: attack server, network
infrastructure
Denial of Service (DoS): attackers make resources
(server, bandwidth) unavailable to legitimate traffic by
overwhelming resource with bogus (fake) traffic
1. select target
2. break into hosts
around the network
(see botnet)
3. send packets to target
from compromised hosts
target
Introduction 1-88
Bad guys can sniff packets
packet “sniffing”:
broadcast media (shared Ethernet, wireless)
promiscuous network interface reads/records all packets
(e.g., including passwords!) passing by
A C
Introduction 1-91
Internet history
1961-1972: Early packet-switching principles
1961: Kleinrock - • 1972:
queueing theory – ARPAnet public demo
shows effectiveness of – NCP (Network Control
packet-switching Protocol) first host-host
1964: Baran - packet- protocol
switching in military
– first e-mail program
nets
1967: ARPAnet – ARPAnet has 15 nodes
conceived by
Advanced Research
Projects Agency
1969: first ARPAnet
node operational Introduction 1-92
Internet history
1972-1980: Internetworking, new and proprietary nets
Introduction 1-96
Introduction: summary
covered a “ton” of you now have:
material! • context, overview,
• Internet overview “feel” of networking
• what’s a protocol? • more depth, detail to
• network edge, core, access follow!
network
– packet-switching
versus circuit-
switching
– Internet structure
• performance: loss, delay,
throughput
• layering, service models
• security
• history Introduction 1-97
Chapter 1
Additional Slides
Introduction 1-98
application
(www browser,
packet
email client)
analyzer
application
OS
packet Transport (TCP/UDP)
capture copy of all Network (IP)
Ethernet
Link (Ethernet)
(pcap) frames
sent/received Physical