Vectors
Vectors
• A vector quantity has both magnitude and direction and also obeys the laws
of vector addition
• Negative of a Vector
• The negative of the vector is defined as the vector that when added to
gives zero for the vector sum. That is +( ) = 0. the vectors and have the same
magnitude but point in opposite directions.
• Subtracting Vectors
• The operation of vector subtraction makes use of the definition
of the negative of a vector. We define the operation - ( ) as
vector added to vector .
• - = + (- )
Multiplying a Vector by a Scalar
• If vector is multiplied by a positive scalar quantity m, the product m is a
vector that has the same direction as and magnitude mA. If vector is
multiplied by a negative scalar quantity m, the product -m is directed opposite
.
Components of a Vector and Unit
Vectors
• The method of adding vectors that makes use of the projections of
vectors along coordinate axes are called the components of the
vector or its rectangular components. Any vector can be
completely described by its components.
• =
• )
Unit Vectors
• Vector quantities often are expressed in terms of unit vectors. A unit
vector is a dimensionless vector having a magnitude of exactly 1. Unit
vectors are used to specify a given direction and have no other physical
significance. They are used solely as a bookkeeping convenience in
describing a direction in space.
• The symbols , , and to represent unit vectors pointing in the positive x, y,
and z directions, respectively. (The “hats,” or circumflexes, on the symbols
are a standard notation for unit vectors.) The unit vectors , , and form a
set of mutually perpendicular vectors in a right-handed coordinate
system.
• +)+ +)
• +) ++)
• =
• + +
• + +
• +) ++)++)
•
•=
•
PRODUCTS OF VECTORS
• Thus the scalar product of two vectors is the sum of the products of
their respective components.
Vector Product
• The vector product of two vectors and, also called the cross
product, by . As the name suggests, the vector product is itself a
vector. The product is used to describe torque and angular
momentum; and to describe magnetic fields and forces.
• To define the vector product , draw the two vectors andwith their
tails at the same point. The two vectors then lie in a plane. The
vector product to be a vector quantity with a direction
perpendicular to this plane (that is, perpendicular to both and and
a magnitude equal to AB sin . That is, if C = , then
• The angle from toward and take it to be the smaller of the
two possible angles, so ranges from 0 to 180 . Then sin 0 and
C is never negative, as must be the case for a vector
magnitude. Note that when and are parallel or antiparallel, =
0° or 180 ° and C = 0. That is, the vector product of two
parallel or antiparallel vectors is always zero. In particular, the
vector product of any vector with itself is zero.
The vector product of (a) and (b)
Calculating the magnitude AB sin of the vector product of two
vectors, .
Using Components to Calculate the Vector Product
•0
Determine (a) B - 2A, (b) 2A — 3B + 2C.
Three players on a reality TV show are brought to the center of a
large, flat field. Each is given a meter stick, a compass, a calculator,
a shovel, and (in a different order for each contestant) the following
three displacements:
• A : 72.4 m, 32.0 east of north
• B : 57.3 m, 36.0 south of west
• C : 17.8 m due south
• The three displacements lead to the point in the field where
the keys to a new Porsche are buried. Two players start
measuring immediately, but the winner first calculates where
to go. What does she calculate?
Find the scalar product A.B of the two vectors in . The
magnitudes of the vectors are A = 4.00 and B = 5.00.
Vector A has magnitude 6units and is in the direction of the +x-axis.
Vector B has magnitude 4units and lies in the xy-plane, making an
angle of 30 with +x-axis. Find the vector product C = A x B.
A person going for a walk follows the path shown in. The total trip
consists of four straight-line paths. At the end of the walk, what is the
person’s resultant displacement measured from the starting point?