0% found this document useful (0 votes)
22 views36 pages

Constructors and Destructors Extra

The document provides an overview of constructors in C++, explaining their purpose, characteristics, and types, including default, parameterized, and copy constructors. It highlights the automatic invocation of constructors upon object creation and the importance of destructors for memory management. Additionally, it discusses dynamic constructors for memory allocation and the use of default arguments in constructors.

Uploaded by

oatsmartin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
22 views36 pages

Constructors and Destructors Extra

The document provides an overview of constructors in C++, explaining their purpose, characteristics, and types, including default, parameterized, and copy constructors. It highlights the automatic invocation of constructors upon object creation and the importance of destructors for memory management. Additionally, it discusses dynamic constructors for memory allocation and the use of default arguments in constructors.

Uploaded by

oatsmartin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 36

1

Introduction
A constructor is a special member function whose task is to
initialize the data members of an objects of its class.
It is special because it has same name as its class name.
It invokes automatically whenever a new object of its associated
class is created.
It is called constructor because it constructs the initial values of
data members and build your programmatic object.

2
Introduction
It is very common for some part of an object to require
initialization before it can be used.
Suppose you are working on 100's of objects and the default
value of a particular data member is needed to be zero.
Initialising all objects manually will be very tedious job.
Instead, you can define a constructor function which initialises
that data member to zero. Then all you have to do is declare
object and constructor will initialise object automatically.

3
Constructor Example
class add Whe a class contains
{ n
constructor, it a
int m, n ; that an object created guarantee
by
public : the
class is be d initialized
add (); will
}; automatically
.Above declaration only
add :: add () not
addcreates
a ;
{ the
m = 0; object butaalso of
add, initializes itstype
n = 0; data
} members m and n to zero.
4
Constructors
There is no need to write any statement to invoke the constructor
function.
If a ‘normal’ member function is defined for initialization, we
need to invoke that function for each and every objects
separately.
A constructor that accepts no parameters is called the
default
constructor.
The default constructor for class A will be A : : A ( )

5
Characteristics of Constructor
They must be declared in the public scope.
They are invoked automatically when the objects are created.
They do not have return types, not even void and they cannot
return values.
They cannot be inherited, though a derived class can call the base
class constructor.
Like other C++ functions, Constructors can have default
arguments.
Constructors can not be virtual.

6
Characteristics of Constructor
We can not refer to their addresses.
They make ‘implicit calls’ to the operators new and delete when
memory allocation is required.

7
Types of Constructor
Default Constructor/Non-Arg Constructor
Parameterized Constructor
Copy Constructor
Dynamic Constructor

10
Constructor
The constructor function is responsible for creation of object.
But in previous examples, we have not defined any constructor in
class, so how come the objects were created of those classes?
The answer is, If no constructor is defined in the class in such
situation the compiler implicitly provides a constructor, which is
called as default constructor.

9
Constructor
class sample class sample
{ {
int someDataMember; int someDataMember;
public: public :
void someFunction () sample()
{ {
.. After }
Compilati
.. on
void someFunction ()
} {
}; ..
..
}
};

Compiler has implicitly added a constructor to the class,


which has
empty body, because compiler is not supposed to put any
logic in that. 1
1.Default Constructor
A constructor without any parameter is known as non-
arg
constructor or simply default constructor.
If no constructor is defined in a class, then compiler implicitly
provides an empty body constructor which is called as default
constructor.

11
Non-Arg Constructor Example
class circle In beside,
{ example
constructor function th
float radius;
public: takes
argument, e
and simply initializes
circle() radius to zero. no
{
radius = 0;
Non- constructor
} arg
}; is

also
called as default constructor.

12
Default Constructor Example
class circle In example beside, we have not
{ defined any constructor, so
float radius;
public: compiler will provide an empty
body constructor to the class,
}; which is called as default
constructor.
class circle
{
float radius;
public:
circle()
{
}
};
13
#include<iostream.h>
class rect
{
private:
int l,b,a;
public:
rect()
{ l = 50;
b = 60;
}
void getarea()
{
a= l*b;
cout<< “area of rectangle is “<<a<endl;
}
};
void main()
{
rect k;
k.getarea();
}
2.Parameterised Constructors
Sometimes it becomes necessary to initialize the various data
elements of an objects with different values when they are
created.
Thi is achieved by passing arguments to the constructor
sfunction when the objects are created.
Th constructors that can take arguments are
e
parameterized
called constructors.

15
Parameterised Constructors
class circle
{
float radius; Non-Arg (Default)
public: constructor,
circle() which takes no arguments
{
radius = 0;
}

circle(float r)
{ Parametirised constructor,
radius = r; which
} takes 1 arguments as
}; radius.

16
Parameterised Constructors
class circle Whe a constructor is
{
float radius; nparameterized, we must pass the
public: arguments to
circle() the
{ function
radius = 0; declared. constructor
} when
circle(float r)
an
{ object is
radius = r;
}
};  Consider following
declaration circle
Using this Constructor you can provide different values to data members of different
firstObject; circle
objects, by passing the appropriate values as argument.
secondObject(15); 17
#include<iostream.h>
class rect
{
private:
int l, b, a;
public:
rect( int x , int y)
{
l = x; b = y;
}
void getarea()
{ a= l*b;
cout<< “area of rectangle is “<<a<endl;
} };
void main()
{
rect k (40,50);
k.getarea();
rect k1 (60,70);
k1.getarea();
}
Two Ways of calling a Constructor
class circle o Implicit call (shorthand method)
{
float radius; circle ob(7.6);
public:
circle()
o Explicit call
{ circle ob;
radius = 0;
ob = circle(7.6);
}

circle(float r)
{
radius = r;
}
};

19
Multiple Constructors in a Class
C + + permits to use more than one constructors in a single
class.

Add( ) ; // No arguments
Add (int, // Two arguments
int) ;

20
Multiple Constructors in a Class
class add The first constructor receives no
{ arguments.
int m, n ;
public :
add ( ) {m = 0 ; n = 0 ;} The second constructor receives
add (int a, int b) two integer arguments.
{m = a ; n = b ;}
add (add & i) The third constructor receives one
{m = i.m ; n = i.n ;}
add object as an argument.
};

21
Multiple Constructors in a Class
class add Add a1;
{ Would automatically invoke the
int m, n ; first constructor and set both
public : m and n of a1 to zero.
add ( ) {m = 0 ; n = 0 ;}  Add a2(10,20);
add (int a, int b) Would call the second constructor
{m = a ; n = b ;} which will initialize the data
add (add & i) members m and n of a2 to 10 and
{m = i.m ; n = 20 respectively.
i.n ;}
};
20
Multiple Constructors in a Class
class add Add a3(a2);
{ Would invoke the third
int m, n ; constructor which copies the
public : values of a2 into a3.
add ( ) {m = 0 ; n = 0 ;} This type of constructor is called
add (int a, int b) the “copy constructor”.
{m = a ; n = b ;} Construction Overloading
add (add & i) More than one constructor
{m = i.m ; n = function is defined in a class.
i.n ;}
};
23
Multiple Constructors in a Class
C + + compiler has an implicit constructor which creates
objects,
even though it was not defined in the class.
This works well as long as we do not use any other constructor in
the class.
However, once we define a constructor, we must also define the
“do-nothing” implicit constructor.

24
Constructors with Default Arguments
It is possible to define constructors with default arguments.
Consider complex (float real, float imag = 0);
The default value of the argument imag is zero.
complex C1 (5.0) assigns the value 5.0 to the real variable and 0.0 to
imag.
complex C2(2.0,3.0) assigns the value 2.0 to real and 3.0 to imag.

25
Constructors with Default Arguments
A::A()  Default constructor
 A : : A (int = 0)  Default argument constructor

The default argument constructor can be called with either one


argument or no arguments.
When called with no arguments, it becomes a default
constructor.

26
Dynamic Initialization of Objects
Providing initial value to objects at run
time.
Advantage We can provide various initialization
– formats, using overloaded constructors.

This provides the flexibility of using


different format of data at run
time depending upon the
situation.

27
Copy Constructor
A copy constructor is used to declare and initialize an object
from another object.
• classes own object can be passed as a reference
parameter.

integer (integer & i) ;


integer I 2 ( I 1 ) ; or integer I 2 = I 1 ;
The process of initializing through a copy constructor is known as
copy initialization.

28
Copy Constructor
The statement
I 2 = I 1;
will not invoke the copy constructor.

If I 1 and I 2 are objects, this statement is legal and assigns the


values of I 1 to I 2, member-by-member.

 A reference variable has been used as an argument to the


copy
constructor.
 We cannot pass the argument by value to a copy
constructor.
29
Dynamic Constructors
 The constructors can also be used to allocate memory while
creating objects.

 This will enable the system to allocate the right amount of


memory for each object when the objects are not of the same
size.

30
Dynamic Constructors
 Allocation of memory to objects at the time of their
construction is known as dynamic construction of objects.

 The memory is created with the help of the new operator.

31
Destructors
 A destructor is used to destroy the objects that have been
created by a constructor.

 Like constructor, the destructor is a member function whose


name is the same as the class name but is preceded by a tilde.
eg: ~ integer ( ) { }

32
Destructors
 A destructor never takes any argument nor does it return any
value.

 It will be invoked implicitly by the compiler upon exit from the


program – or block or function as the case may be – to clean
up storage that is no longer accessible.

33
Destructors
 It is a good practice to declare destructors in a program since it
releases memory space for further use.

 Whenever new is used to allocate memory in the constructor,


we should use delete to free that memory.

34
#include<iostream.h>
class rect
{
private:
int l,b,a;
public:
rect()
{
l = 50; b = 60;
}
void getarea()
{
a= l*b; cout<< “area of rectangle is “<<a<endl;
}
}
~ rect()
{
cout<<”out of scope”;
}
};
void main()
{
rect k;
k.getarea();
}
Any Questions

You might also like