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ECommerce chapter 3 software building blocks

Chapter 3 discusses the infrastructure of e-commerce through the Internet and World Wide Web, covering its origins, key technology concepts, and protocols. It highlights the evolution of the Internet, the role of TCP/IP, and the significance of domain names and client/server computing. Additionally, it addresses the current structure of the Internet, its limitations, and the various features that support e-commerce, including email, search engines, and online forums.

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0% found this document useful (0 votes)
4 views

ECommerce chapter 3 software building blocks

Chapter 3 discusses the infrastructure of e-commerce through the Internet and World Wide Web, covering its origins, key technology concepts, and protocols. It highlights the evolution of the Internet, the role of TCP/IP, and the significance of domain names and client/server computing. Additionally, it addresses the current structure of the Internet, its limitations, and the various features that support e-commerce, including email, search engines, and online forums.

Uploaded by

fikadu.meu.edu
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 55

Chapter 3: The Internet and

World Wide Web: E-


commerce Infrastructure
Chapter 3
The Internet and
World Wide Web:
E-commerce
Infrastructure
Teaching
 Discuss theObjectives
origins of the Internet.
 Identify the key technology concepts behind the Internet.
 Describe the role of Internet protocols and utility programs.
 Explain the current structure of the Internet.
 Explain the limitations of today’s Internet.
 Describe the potential capabilities of Internet .
 Explain how the World Wide Web works.
 Describe how Internet and Web features and services
support e-commerce.

Slide 1-
The Internet: Technology
Background
 Internet
 Interconnected network of thousands of networks
and millions of computers
 Links businesses, educational institutions,
government agencies, and individuals

 World Wide Web (Web)


 One of the Internet’s most popular services
 Provides access to around billions, possibly trillions,
of Web pages
Slide 3-
Slide 1-
The Evolution of the
Internet 1961—The
Present
 Innovation Phase, 1964–1974
 Creation of fundamental building blocks
 Institutionalization Phase, 1975–1994
 Large institutions provide funding and legitimization

 Commercialization Phase,1995–present
 Private corporations take over, expand Internet backbone and
local service
 2002_0918_Internet_History_and_Growth.ppt

Slide 1-
The Internet:
Key Technology Concepts
 Defined by Federal Networking
Commission as network that:
 Uses IP addressing
 Supports TCP/IP
 Provides services
to users, in
 manner similar to
telephone system

Three
important
concepts: Slide 1-
Circuit
switching

Slide 1-
Packet

Switching
Slices digital messages into packets
 Sends packets along different communication
paths as they become available
 Reassembles packets once they arrive at
destination
 Uses routers
 Special purpose computers that interconnect the computer networks
that make up the Internet and route packets
 Routing algorithms ensure packets take the best available path toward
their destination

 Less expensive, wasteful than circuit-switching


Slide 1-8
Packet
Switching

Slide 1-9
TCP/
IP
 Transmission Control Protocol (TCP):
 Establishes connections between sending and receiving
Web computers
 Handles assembly of packets at point of transmission,
and reassembly at receiving end

 Internet Protocol (IP):


 Provides the Internet’s addressing
scheme
 Four TCP/IP Layers (hourglass
model)
1. Network Interface Layer
2. Internet Layer
3. Transport Layer
4. Application Layer Slide 1-
The TCP/IP Architecture
and Protocol Suite

Slide 1-
Routing Internet
Messages: TCP/IP and
Packet Switching

Slide 1-
Internet (IP)
 IPv4: Addresses
 32-bit number
 Expressed as series of four sets of separate numbers marked off
by periods

201.61.186.227 or 130.111.67.244

 Class B address: Network identified by first two sets, computer


identified by last set

 Class C address: Network identified by first three sets,


computer identified by last set

 New version: IPv6 has 128-bit addresses, able to handle up to


1 quadrillion addresses (IPv4 can only handle 4 billion)
Slide 1-
Checking your IP
 From start menu, type cmd in search
box
 Under programs, click on cmd
 Type ipconfig

Slide 1-
Domain Names, DNS, and
URLs
 Domain Name
 IP address expressed in natural language
 Tonyg.umfk.maine.edu  130.111.66.37

 Domain Name System (DNS)


 Allows numeric IP addresses to be expressed in natural language

 Uniform Resource Locator (URL)


 Address used by Web browser to identify location of content on
the Web
 E.g., http://www.azimuth-interactive.com/flash_test
 Protocol/server/file

Slide 1-
Slide 1-
How to Pick a Domain
 Name
Pointers for picking domain
names
 If you sell bricks, pick a domain name containing a word like brick
 Consider name length and ease of remembering the name
 Hyphens to force search engines to see keywords in your
domain name custom-bricks.com
 Make sure the domain name is easy for Web users to remember
and find
 The domain name should suggest the nature of your product
or service
 The domain name should serve as a trademark
 The domain name should be free of legal conflicts

1-
Client/Server
Computing
 Powerful personal computers (clients)
connected in network with one or
more servers
 Servers perform common functions
for the clients
 Storing files, software applications, etc.

Slide 3-
Client
Server

1-
The New Client: The
Emerging Mobile
Platform
 Within a few years, primary
Internet access will be through:
Netbooks & Tablets
 Designed to connect to wireless Internet
 Under 2 lb, solid state memory, 8” displays

Smartphones
 Disruptive technology: Processors, operating systems

Slide 3-
Cloud
Computing
 Firms and individuals obtain
computing power and software over
Internet
 E.g., Google Apps

 Fastest growing form of computing


 Radically reduces costs of:
 Building and operating Web sites
 Infrastructure, IT support
 Hardware, software

Slide 3-
Slide 3-
Other Internet Protocols
and Utility Programs
 Internet protocols
 HTTP
 E-mail: SMTP, POP3(post
office protocol),
IMAP(Internet Access
Message protocol)
 FTP, Telnet, SSL
 Utility programs
 Ping
 Tracert
Slide 3-
The Internet
Today
 Internet growth has boomed
without disruption because of:
Client/server computing model
 Hourglass, layered architecture
 Network Technology Substrate
 Transport Services and Representation
Standards
 Middleware Services
 Applications

Slide 3-
Internet Network
Architecture
 Backbone:
 High-bandwidth fiber-optic cable networks
 Private networks owned by a variety of NSPs
 Bandwidth: 155 Mbps – 2.5 Gbps
 Built-in redundancy
 IXPs: Hubs where backbones intersect with regional
and local networks, and backbone owners connect with
one another
 CANs: LANs operating within a single organization
that leases Internet access directly from regional or
national carrier

Slide 3-
Internet Network
Architecture

Slide 3-
Internet Service Providers
(ISPs)
Provide lowest level of service to
individuals, small businesses, some
institutions
 Types of service
Narrowband (dial-up)
Broadband

 Digital Subscriber Line (DSL)


 Cable modem
 T1 and T3
Slide 3-
Intranets and
Extranets
 Intranet

TCP/IP network located within a single


organization for communications and
processing
 Extranet
Formed when firms permit outsiders to
access their internal TCP/IP networks

Slide 3-
Intranet – components
Intranet
 Benefits:
 E - commerce
 Customer service
 Search & access data
 Customize information
 Share information
 Enforce group decision
making
 Empower
 Virtual organization
 Share software
 Managing data
 Training
Extranet
Extranet –Extranet Applications
Extranet - Benefits

 Manufacturing cost reduction

 Strength communication

 Expanse business opportunities

 Easy to exchange information


among business partners
Who Governs the
Internet?
 Organizations that influence the
Internet and monitor its operations
include:
 Internet Architecture Board (IAB)
 Internet Corporation for Assigned Names and Numbers
(ICANN)
 Internet Engineering Steering Group (IESG)
 Internet Engineering Task Force (IETF)
 Internet Society (ISOC)
 World Wide Web Consortium (W3C)
 International Telecommunications Union (ITU)
Slide 3-
Wireless Local Area
Networks (WLANs)
 Wi-Fi
 High-speed, fixed broadband wireless LAN. Different versions
for home and business market. Limited range.
 WiMax
 High-speed, medium range broadband wireless metropolitan
area network
 Bluetooth
 Low-speed, short range connection
 Ultra-Wideband (UWB)
 Low power, short-range high bandwidth network
 Zigbee
 Short-range, low-power wireless network technology for remotely
controlling digital devices
Slide 1-
Wi-Fi
Networks

Slide 1-
Benefits of Internet
Technologies
 IP multicasting:
 Enables efficient delivery of data to many locations on a
network
 Latency solutions:
 diffserv (differentiated quality of service)
 Assigns different levels of priority to packets depending on type of data being
transmitted

 Guaranteed service levels and lower


error rates
 Ability to purchase the right to move data through network
at guaranteed speed in return for higher fee
 Declining costs
Slide 1-
Development of the
 Web Web invented
1989–1991:
 Tim Berners-Lee.
 HTML, HTTP, Web server, Web browser
 1993: Mosaic Web browser w/ GUI
 Andreesen and others at NCSA
 Runs on Windows, Macintosh, or Unix
 1994: Netscape Navigator, first commercial
Web browser
 Andreessen, Jim Clark
 1995: Microsoft Internet Explorer
 The Browser wars begin!
Slide 1-
Hypertex
t
 Text formatted with embedded links

Links connect documents to one another,


and to other objects such as sound,
video, or animation files
 Uses Hypertext Transfer Protocol (HTTP)
and URLs to locate resources on the
Web
 Example URL
Slide 1-
Markup
Languages
 Generalized Markup Language (GML) –
1960s
 Standard Generalized Markup
Language (SGML) –GML variation,
1986
 Hypertext Markup Language (HTML)
 Fixed set of pre-defined markup “tags” used to
format text
 Controls look and feel of Web pages

 eXtensible Markup Language (XML)


 New markup language specification developed by Slide 3-
Web Servers and Web
Clients
 Web server software:
 Enables a computer to deliver Web pages to clients on a network
that request this service by sending an HTTP request
 Apache and Microsoft IIS
 Basic capabilities: Security services, FTP, search engine, data capture

 Web server
 Can refer to Web server software or physical server
 Specialized servers: Database servers, ad servers, etc.
 Web client:
 Any computing device attached to the Internet that is capable
of making HTTP requests and displaying HTML pages

Slide 3-
Web
Browsers
 Primary purpose to display Web
pages
 Internet Explorer and Firefox
dominate the market
 Other browsers include:
 Netscape
 Opera
 Safari (for Apple)
 Google Chrome
Slide 3-
The Internet and Web:
Features
 Internet and Web features on which
the foundations of e-commerce are
built include:
 E-mail
 Instant messaging
 Search engines
 Intelligent agents (bots)
 Online forums and chat
 Streaming media
 Cookies
Slide 3-
E-

mail
Most used application of the Internet
 Uses series of protocols for transferring
messages with text and attachments (images,
sound, video clips, etc.,) from one Internet user
to another

Instant Messaging
 Displays words typed on a computer
almost instantly, and recipients can then
respond immediately in the same way

Slide 3-
Search
Engines
 Identify Web pages that match queries
based on one or more techniques
 Keyword indexes, page ranking
 Also serve as:
 Shopping tools
 Advertising vehicles (search engine marketing)
 Tool within e-commerce sites

 Outside of e-mail, most commonly


used Internet activity

Slide 3-
How Google
Works

Slide 3-
Intelligent Agents
(Bots)
 Software programs that gather and/or
filter information on a specific topic
and then provide a list of results
 Search bot
 Shopping bot
 Web monitoring bot
 News bot
 Chatter bot

Slide 3-
Online Forums and
Chat
 Online forum:
 AKA message board, bulletin board, discussion
board, discussion group, board or forum
 Web application that enables Internet users to
communicate with each other, although not in real
time
 Members visit online forum to check for new posts
 Online chat:
 Similar to IM, but for multiple users
 Typically, users log into chat room

Slide 3-
Streaming Media
 Enables music, video and other large
files to be sent to users in chunks so
that when received and played, file
comes through uninterrupted
 Allows users to begin playing media
files before file is fully downloaded

Slide 3-
Cookies
 Small text files deposited by Web site
on user’s computer to store
information about user, accessed when
user next visits Web site
 Can help personalize Web
site experience
 Can pose privacy threat

Slide 3-
Web 2.0 Features and
Services
 Online Social Networks
Services
that support communication among
networks of friends, peers
 Blogs
Personal Web page of chronological entries
 Really Simple Syndication (RSS)
Program that allows users to have digital content
automatically sent to their computers over the
Internet
Slide 3-
Web 2.0 Features and
 Services
Podcasting
 Audio presentation stored as an audio file and
available for download from Web

 Wikis
 Allows user to easily add and edit content on Web
page

 Music and video services


 Online video viewing
 Digital video on demand Slide 3-
Web 2.0 Features and
Services
 Internet telephony (VOIP)

Uses Voice Over Internet Protocol (VOIP) and


Internet’s packet-switched network to
transmit voice and other forms of audio
communication over the Internet
 Internet television (IPTV)
 Telepresence and video conferencing
Slide 3-
Web 2.0 Features and
Services
 Online software and Web services

Web apps, widgets and gadgets

Digital
software libraries, ASPs, distributed
storage
 M-commerce applications
Beginning to take off
Slide 3-
Web
features
 Interactivity
 Flexibility
 Personalization
 Instantaneous
 Economical
 Privacy

Slide 3-

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