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CH 1

Chapter 1 of 'Operating System Concepts' introduces the fundamental roles and functions of operating systems, including their organization, operations, and resource management. It outlines the structure of computer systems, the importance of interrupts, and the transition between user and kernel modes. Additionally, it discusses various computing environments such as traditional, mobile, client-server, peer-to-peer, and cloud computing.

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0% found this document useful (0 votes)
4 views42 pages

CH 1

Chapter 1 of 'Operating System Concepts' introduces the fundamental roles and functions of operating systems, including their organization, operations, and resource management. It outlines the structure of computer systems, the importance of interrupts, and the transition between user and kernel modes. Additionally, it discusses various computing environments such as traditional, mobile, client-server, peer-to-peer, and cloud computing.

Uploaded by

bukharihashim11
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPTX, PDF, TXT or read online on Scribd
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Chapter 1: Introduction

Operating System Concepts – 10h Edition Silberschatz, Galvin and Gagne ©2018
Chapter 1: Introduction

 What Operating Systems Do


 Computer-System Organization
 Computer-System Architecture
 Operating-System Operations
 Resource Management
 Security and Protection
 Distributed Systems
 Computing Environments

Operating System Concepts – 10th Edition 1.2 Silberschatz, Galvin and Gagne ©2018
Objectives

 Describe the general organization of a computer system and the role


of interrupts
 Describe the components in a modern, multiprocessor computer
system
 Illustrate the transition from user mode to kernel mode
 Discuss how operating systems are used in various computing
environments

Operating System Concepts – 10th Edition 1.3 Silberschatz, Galvin and Gagne ©2018
What Does the Term Operating System Mean?

 An operating system is “fill in the blanks”


 What about:
• Car
• Airplane
• Printer
• Washing Machine
• Toaster
• Compiler
• Etc.

Operating System Concepts – 10th Edition 1.4 Silberschatz, Galvin and Gagne ©2018
What is an Operating System?

 A program that acts as an intermediary between a user of a


computer and the computer hardware
 Operating system goals:
• Execute user programs and make solving user problems
easier
• Make the computer system convenient to use
• Use the computer hardware in an efficient manner

Operating System Concepts – 10th Edition 1.5 Silberschatz, Galvin and Gagne ©2018
Computer System Structure
 Computer system can be divided into four components:
• Hardware – provides basic computing resources
 CPU, memory, I/O devices
• Operating system
 Controls and coordinates use of hardware among various
applications and users
• Application programs – define the ways in which the system
resources are used to solve the computing problems of the users
 Word processors, compilers, web browsers, database systems,
video games
• Users
 People, machines, other computers

Operating System Concepts – 10th Edition 1.6 Silberschatz, Galvin and Gagne ©2018
Abstract View of Components of Computer

Operating System Concepts – 10th Edition 1.7 Silberschatz, Galvin and Gagne ©2018
What Operating Systems Do
 Depends on the point of view
 Users want convenience, ease of use and good performance
• Don’t care about resource utilization
 But shared computer such as mainframe or minicomputer must keep
all users happy
• Operating system is a resource allocator and control program
making efficient use of HW and managing execution of user
programs
 Users of dedicate systems such as workstations have dedicated
resources but frequently use shared resources from servers
 Some computers have little or no user interface, such as embedded
computers in devices and automobiles
• Run primarily without user intervention

Operating System Concepts – 10th Edition 1.8 Silberschatz, Galvin and Gagne ©2018
Operating System Definition

 “The one program running at all times on the computer” is the kernel, part
of the operating system
 Everything else is either
• A system program (ships with the operating system, but not part of
the kernel) , or
• An application program, all programs not associated with the
operating system
 Today’s OSes for general purpose and mobile computing also include
middleware – a set of software frameworks that provide additional
services to application developers such as databases, multimedia,
graphics

Operating System Concepts – 10th Edition 1.9 Silberschatz, Galvin and Gagne ©2018
Overview of Computer System Structure

Operating System Concepts – 10th Edition 1.10 Silberschatz, Galvin and Gagne ©2018
Computer System Organization
 Computer-system operation
• One or more CPUs, device controllers connect through common
bus providing access to shared memory
• Concurrent execution of CPUs and devices competing for memory
cycles

Operating System Concepts – 10th Edition 1.11 Silberschatz, Galvin and Gagne ©2018
Computer-System Operation
 I/O devices and the CPU can execute concurrently
 Each device controller is in charge of a particular device type
 Each device controller has a local buffer
 Each device controller type has an operating system device driver
to manage it
 CPU moves data from/to main memory to/from local buffers
 Device controller informs CPU that it has finished its operation by
causing an interrupt

Operating System Concepts – 10th Edition 1.12 Silberschatz, Galvin and Gagne ©2018
Common Functions of Interrupts

 Interrupt transfers control to the interrupt service routine


generally, through the interrupt vector, which contains the
addresses of all the service routines
 Interrupt architecture must save the address of the interrupted
instruction
 A trap or exception is a software-generated interrupt caused
either by an error or a user request
 An operating system is interrupt driven

Operating System Concepts – 10th Edition 1.13 Silberschatz, Galvin and Gagne ©2018
Interrupt Timeline

Operating System Concepts – 10th Edition 1.14 Silberschatz, Galvin and Gagne ©2018
Interrupt Handling

 The operating system preserves the state of the CPU by


storing the registers and the program counter
 Determines which type of interrupt has occurred:
 Separate segments of code determine what action should
be taken for each type of interrupt

Operating System Concepts – 10th Edition 1.15 Silberschatz, Galvin and Gagne ©2018
Interrupt-drive I/O Cycle

Operating System Concepts – 10th Edition 1.16 Silberschatz, Galvin and Gagne ©2018
Storage Structure

Operating System Concepts – 10th Edition 1.18 Silberschatz, Galvin and Gagne ©2018
Storage Structure
 Main memory – only large storage media that the CPU can
access directly
• Random access
• Typically volatile
• Typically random-access memory in the form of
Dynamic Random-access Memory (DRAM)
 Secondary storage – extension of main memory that provides
large nonvolatile storage capacity

Operating System Concepts – 10th Edition 1.19 Silberschatz, Galvin and Gagne ©2018
Storage Structure (Cont.)
 Hard Disk Drives (HDD) – rigid metal or glass platters covered
with magnetic recording material
• Disk surface is logically divided into tracks, which are subdivided
into sectors
• The disk controller determines the logical interaction between
the device and the computer
 Non-volatile memory (NVM) devices– faster than hard disks,
nonvolatile
• Various technologies
• Becoming more popular as capacity and performance increases,
price drops

Operating System Concepts – 10th Edition 1.20 Silberschatz, Galvin and Gagne ©2018
Storage Definitions and Notation Review
The basic unit of computer storage is the bit. A bit can contain one of two
values, 0 and 1. All other storage in a computer is based on collections of bits.
Given enough bits, it is amazing how many things a computer can represent:
numbers, letters, images, movies, sounds, documents, and programs, to name
a few. A byte is 8 bits, and on most computers it is the smallest convenient
chunk of storage. For example, most computers don’t have an instruction to
move a bit but do have one to move a byte. A less common term is word,
which is a given computer architecture’s native unit of data. A word is made
up of one or more bytes. For example, a computer that has 64-bit registers and
64-bit memory addressing typically has 64-bit (8-byte) words. A computer
executes many operations in its native word size rather than a byte at a time.

Computer storage, along with most computer throughput, is generally


measured and manipulated in bytes and collections of bytes. A kilobyte, or
KB , is 1,024 bytes; a megabyte, or MB, is 1,0242 bytes; a gigabyte, or GB, is
1,0243 bytes; a terabyte, or TB, is 1,0244 bytes; and a petabyte, or PB, is 1,0245
bytes. Computer manufacturers often round off these numbers and say that
a megabyte is 1 million bytes and a gigabyte is 1 billion bytes. Networking
measurements are an exception to this general rule; they are given in bits
(because networks move data a bit at a time).

Operating System Concepts – 10th Edition 1.21 Silberschatz, Galvin and Gagne ©2018
Storage-Device Hierarchy

Operating System Concepts – 10th Edition 1.22 Silberschatz, Galvin and Gagne ©2018
How a Modern Computer Works

A von Neumann architecture

Operating System Concepts – 10th Edition 1.23 Silberschatz, Galvin and Gagne ©2018
Direct Memory Access Structure

 Used for high-speed I/O devices able to transmit information


at close to memory speeds
 Device controller transfers blocks of data from buffer storage
directly to main memory without CPU intervention

Operating System Concepts – 10th Edition 1.24 Silberschatz, Galvin and Gagne ©2018
Operating-System Operations
 Bootstrap program – simple code to initialize the system, load the
kernel
 Kernel loads
 Starts system daemons (services provided outside of the kernel)
 Kernel interrupt driven (hardware and software)
• Hardware interrupt by one of the devices
• Software interrupt (exception or trap):
 Software error (e.g., division by zero)
 Request for operating system service – system call
 Other process problems include infinite loop, processes
modifying each other or the operating system

Operating System Concepts – 10th Edition 1.25 Silberschatz, Galvin and Gagne ©2018
Dual-mode Operation
 Dual-mode operation allows OS to protect itself and other
system components
• User mode and kernel mode
 Mode bit provided by hardware
• Provides ability to distinguish when system is running user
code or kernel code.
• When a user is running  mode bit is “user”
• When kernel code is executing  mode bit is “kernel”
 How do we guarantee that user does not explicitly set the mode
bit to “kernel”?
• System call changes mode to kernel, return from call resets
it to user
 Some instructions designated as privileged, only executable in
kernel mode

Operating System Concepts – 10th Edition 1.26 Silberschatz, Galvin and Gagne ©2018
Transition from User to Kernel Mode

Operating System Concepts – 10th Edition 1.27 Silberschatz, Galvin and Gagne ©2018
Characteristics of Various Types of Storage

Movement between levels of storage hierarchy can be explicit or implicit

Operating System Concepts – 10th Edition 1.28 Silberschatz, Galvin and Gagne ©2018
Computer System Architecture

Operating System Concepts – 10th Edition 1.29 Silberschatz, Galvin and Gagne ©2018
Computer-System Architecture

 Most systems use a single general-purpose processor


• Most systems have special-purpose processors as well
 Multiprocessors systems growing in use and importance
• Also known as parallel systems, tightly-coupled systems
• Advantages include:
1. Increased throughput
2. Economy of scale
3. Increased reliability – graceful degradation or fault tolerance
• Two types:
1. Asymmetric Multiprocessing – each processor is assigned
a specie task.
2. Symmetric Multiprocessing – each processor performs all
tasks

Operating System Concepts – 10th Edition 1.30 Silberschatz, Galvin and Gagne ©2018
Symmetric Multiprocessing Architecture

Operating System Concepts – 10th Edition 1.31 Silberschatz, Galvin and Gagne ©2018
Dual-Core Design
 Multi-chip and multicore
 Systems containing all chips
• Chassis containing multiple separate systems

Operating System Concepts – 10th Edition 1.32 Silberschatz, Galvin and Gagne ©2018
PC Motherboard

Operating System Concepts – 10th Edition 1.33 Silberschatz, Galvin and Gagne ©2018
Computer System Environments

Operating System Concepts – 10th Edition 1.34 Silberschatz, Galvin and Gagne ©2018
Computing Environments

 Traditional
 Mobile
 Client Server
 Peer-to-Peer
 Cloud computing

Operating System Concepts – 10th Edition 1.35 Silberschatz, Galvin and Gagne ©2018
Traditional

 Stand-alone general-purpose machines


 But blurred as most systems interconnect with others (i.e.,
the Internet)
 Portals provide web access to internal systems
 Network computers (thin clients) are like Web terminals
 Mobile computers interconnect via wireless networks
 Networking becoming ubiquitous – even home systems
use firewalls to protect home computers from Internet
attacks

Operating System Concepts – 10th Edition 1.36 Silberschatz, Galvin and Gagne ©2018
Mobile
 Handheld smartphones, tablets, etc.
 What is the functional difference between them and a
“traditional” laptop?
 Extra feature – more OS features (GPS, gyroscope)
 Allows new types of apps like augmented reality
 Use IEEE 802.11 wireless, or cellular data networks for
connectivity
 Leaders are Apple iOS and Google Android

Operating System Concepts – 10th Edition 1.37 Silberschatz, Galvin and Gagne ©2018
Client Server
 Client-Server Computing
• Dumb terminals supplanted by smart PCs
• Many systems now servers, responding to requests generated by
clients
 Compute-server system provides an interface to client to
request services (i.e., database)
 File-server system provides interface for clients to store and
retrieve files

Operating System Concepts – 10th Edition 1.38 Silberschatz, Galvin and Gagne ©2018
Peer-to-Peer

 Another model of distributed system


 P2P does not distinguish clients and servers
• Instead all nodes are considered peers
• May each act as client, server or both
• Node must join P2P network
 Registers its service with central
lookup service on network, or
 Broadcast request for service and
respond to requests for service via
discovery protocol
• Examples include Napster and Gnutella,
Voice over IP (VoIP) such as Skype

Operating System Concepts – 10th Edition 1.39 Silberschatz, Galvin and Gagne ©2018
Cloud Computing
 Delivers computing, storage, even apps as a service
across a network
 Logical extension of virtualization because it uses
virtualization as the base for it functionality.
• Amazon EC2 has thousands of servers, millions of
virtual machines, petabytes of storage available
across the Internet, pay based on usage

Operating System Concepts – 10th Edition 1.40 Silberschatz, Galvin and Gagne ©2018
Cloud Computing (Cont.)
 Many types
• Public cloud – available via Internet to anyone willing to pay
• Private cloud – run by a company for the company’s own use
• Hybrid cloud – includes both public and private cloud components
• Software as a Service (SaaS) – one or more applications available
via the Internet (i.e., word processor)
• Platform as a Service (PaaS) – software stack ready for application
use via the Internet (i.e., a database server)
• Infrastructure as a Service (IaaS) – servers or storage available
over Internet (i.e., storage available for backup use)

Operating System Concepts – 10th Edition 1.41 Silberschatz, Galvin and Gagne ©2018
Cloud Computing (cont.)
 Cloud computing environments composed of traditional OSes, plus
VMMs, plus cloud management tools
• Internet connectivity requires security like firewalls
• Load balancers spread traffic across multiple applications

Operating System Concepts – 10th Edition 1.42 Silberschatz, Galvin and Gagne ©2018
End of Chapter 1

Operating System Concepts – 10h Edition Silberschatz, Galvin and Gagne ©2018

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