DS CH1 Introduction
DS CH1 Introduction
Temesgen Mekonnen
Fall 2021
Chapter One
Distributed Systems
Characterization and Design
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OUTLINE
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1. WHAT IS A DISTRIBUTED SYSTEM?
Concurrency of components
Lack of a global ‘clock’ leads synchronization (action
ordering)
Independent failures of components
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1.1 CENTRALIZED SYSTEM
CHARACTERISTICS
One component with non-autonomous parts
Component shared by users all the time
All resources accessible
Software runs in a single process
Single point of control
Single point of failure
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1.2 DISTRIBUTED SYSTEM CHARACTERISTICS
Fully
Control Distributed
ta
Da
Autonomous
fully cooperative
Local data,
Autonomous local directory
transaction based Not fully replicated
master directory
Master-slave Fully replicated
Homog. Homog.
special general Processors
purpose purpose
Heterog. Heterog.
special general 8
purpose purpose
2. EXAMPLES OF DISTRIBUTED SYSTEMS
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Applications of distributed systems
Distributed Systems application domains connected with networking:
Finance and commerce eCommerce e.g. Amazon and eBay, PayPal, online banking
and trading
The information society Web information and search engines, ebooks, Wikipedia;
social networking: Facebook and MySpace
Creative industries and online gaming, music and film in the home, user-generated
entertainment content, e.g. YouTube, Flickr
Heterogeneity
Openness
Security
Scalability
Failure Handling
Concurrency
Transparency
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3.1 HETEROGENEITY
Variety and differences in
Networks
Computer hardware
Operating systems
Programming languages
Implementations by different developers
Middleware as software layers to provide a programming
abstraction as well as masking the heterogeneity of the
underlying networks, hardware, OS, and programming
languages (e.g., CORBA).
Mobile Code to refer to code that can be sent from one
computer to another and run at the destination (e.g., Java
applets and Java virtual machine).
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3.2 OPENNESS
Openness is concerned with extensions and
improvements of distributed systems.
Detailed interfaces of components need to be
published.
New components have to be integrated with
existing components.
Differences in data representation of interface
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3.3 SECURITY
In a distributed system, clients send requests to
access data managed by servers, resources in
the networks:
Doctors requesting records from hospitals
Users purchase products through electronic commerce
Security is required for:
Concealing the contents of messages: security and
privacy
Identifying a remote user or other agent correctly
(authentication)
New challenges:
Denial of service attack
Security of mobile code
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3.4 SCALABILITY
Adaptation of distributed systems to
accommodate more users
respond faster (this is the hard one)
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3.5 FAILURE HANDLING (FAULT
TOLERANCE)
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3.6 CONCURRENCY
Components in distributed systems are executed
in concurrent processes.
Components access and update shared resources
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3.7 TRANSPARENCY
Distributed systems should be perceived by users
and application programmers as a whole rather
than as a collection of cooperating components.
Transparency has different aspects.
These represent various properties that
distributed systems should have.
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Trends in distributed systems
multimedia services
Networking has become a pervasive resource and devices can be conected at any
time and any place
A typical portion of the Internet:
Internet scale and complexity
Mobile and ubiquitous computing (IOT)
• laptop computers
• video-on-demand
• music libraries
• Cluster computing
• Grid computing
• Cloud computing
Cluster: “A type of parallel or distributed processing system, which consists of
a collection of interconnected stand-alone computers cooperatively working
together as a single, integrated computing resource”
• Hardware
– Databases
– Proprietary software
– Collaboration for Software production
Sharing Resources
•Different resources are handled in different ways, there are however some generic
requirements:
– programming abstraction
– masking heteorogeneity of:
∗ underlying networks
∗ hardware
∗ operating systems
4. BASIC DESIGN ISSUES
Specific issues for distributed systems:
Naming
Communication
Software structure
System architecture
Workload allocation
Consistency maintenance
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4.1 NAMING
A name is resolved when translated into an
interpretable form for resource/object reference.
Communication identifier (IP address + port number)
Name resolution involves several translation steps
Design considerations
Choiceof name space for each resource type
Name service to resolve resource names to comm. id.
Name services include naming context resolution,
hierarchical structure, resource protection
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4.2 COMMUNICATION
Separated components communicate with sending
processes and receiving processes for data transfer
and synchronization.
Message passing: send and receive primitives
synchronous or blocking
asynchronous or non-blocking
Abstractions defined: channels, sockets, ports.
Communication patterns: client-server
communication (e.g., RPC, function shipping) and
group multicast
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4.3 SOFTWARE STRUCTURE
Layers in centralized computer systems:
Applications
Middleware
Operating system
Computer and Network Hardware
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4.3 SOFTWARE STRUCTURE
Layers and dependencies in distributed systems:
Applications
Open
Distributed programming services
support
Network computers
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4.4.1 CLIENTS INVOKE INDIVIDUAL
SERVERS
result result
Server
Client
Key:
Process: Computer:
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4.4.2 PEER-TO-PEER SYSTEMS
Peer 2
Peer 1
Application
Application
Sharable Peer 3
objects
Application
Peer 4
Application
Peers 5 .... N
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4.4.3 A SERVICE BY MULTIPLE SERVERS
Service
Server
Client
Server
Client
Server
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4.4.4 WEB PROXY SERVER
Client Web
server
Proxy
server
Client Web
server
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4.4.5 WEB APPLETS
a) client request results in the downloading of applet code
Client Web
Applet code server
Web
Client Applet server
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4.4.6 THIN CLIENTS AND COMPUTE
SERVERS
Compute server
Network computer or PC
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5. SUMMARY
Definitions of distributed systems and comparisons to
centralized systems.
The characteristics of distributed systems.
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