Networks I
Networks I
• An interconnected collection of
autonomous computers
• INTERNET
1. All the different networks large and small
were interconnected to form a worldwide
network called the INTERNET.
2. A device called GATEWAY is used to connect
the dissimilar networks to the internet
BACKBONE
3. A BACKBONE network is a central
interconnecting structure that connects one
or more networks
Evolution continued
• INTERSPACE
• Message :
This is most useful asset of a data communication system. The
message simply refers to data or piece of information which is to be
communicated. A message could be in any form, it may be in form of
a text file, an audio file, a video file, etc.
Receiver :
It is a device that receives message. Same as sender, receiver
can also be in form of a computer, telephone mobile,
workstation, etc.
Transmission Medium :
It is physical path by which data or message travels from sender
to receiver. Transmission medium could be guided (with wires)
or unguided (without wires), for example, twisted pair cable,
fiber optic cable, radio waves, microwaves, etc.
IP address: Numerical address that uniquely identifies a
computer.
Set of rules (Protocol) :
The protocol is a set of rules that govern data communication. If
two different devices are connected but there is no protocol
among them, there would not be any kind of communication
between those two devices. Thus the protocol is necessary for
data communication to take place.
A protocol is a formal description of digital message formats
and the rules for exchanging those messages in or between
computing systems and in telecommunications.
DATA TRANSMISSION TERMINOLOGIES
• CHANNEL
– The medium used to carry data or information from one point
to another
• BANDWIDTH
– Difference between the highest and the lowest frequencies of a
channel .
– High bandwidth channel – BROADBAND
– Low bandwidth channel - NARROWBAND
• DATA TRANSFER RATE
– Amount of data transferred per second by a channel
– Measured in units bits per second (bps)/BAUD , bytes per
second (Bps) , Mbps, Gbps, Tbps
– Bps bytes per second , KBps kilo bytes per second ,MBps
megabytes per second ,GBps giga bytes per second ,TBps tera
bytes per second
SWITCHING TECHNIQUES
(ways of sending data)
SWITCHING TECHNIQUES
(ways of sending data)
1. Circuit switching
2. RADIO LINK
2. COAXIAL CABLE
3. MICROWAVE LINK
3. OPTICAL FIBRE
4. SATELLITE LINK
TWISTED PAIR CABLE
• It consists of 2 • ADVANTAGES
1. Easy to install and
identical wires maintain.
wrapped together
in a double helix. 2. Physically flexible and is
inexpensive
Outer Insulator
Shield
Conductor
Wire Mesh
1. It has a solid wire core surrounded by wire shields and separated by a plastic
insulator.
2. The inner core carries the signal.
3. The outer shield provides the ground
4. There are two types THICKNET(upto 500 m) and THINNET(upto 185m) cables.
COAXIAL CABLE
ADVANTAGES
DISADVANTAGES
Shield
Cladding Core
• ADVANTAGES • DISADVANTAGES
1. It is not affected by 1. They are very fragile
electrical and causing installation
magnetic problems
interference 2. Connection losses are
2. It can be used for common problems
broadband 3. Costliest among all
transmission where the cables
several channels are
handled in parallel
INFRARED MEDIA
1. The infrared light sends data through
the air .