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W3C and Proprietary Software Updated Presentation

The document discusses the World Wide Web Consortium (W3C), its role in developing web standards, and its mission to promote universal web access and innovation. It also covers proprietary software, highlighting its characteristics, advantages, and disadvantages compared to open source software. The document concludes with the importance of both W3C and proprietary software in shaping the future of technology.

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0% found this document useful (0 votes)
3 views24 pages

W3C and Proprietary Software Updated Presentation

The document discusses the World Wide Web Consortium (W3C), its role in developing web standards, and its mission to promote universal web access and innovation. It also covers proprietary software, highlighting its characteristics, advantages, and disadvantages compared to open source software. The document concludes with the importance of both W3C and proprietary software in shaping the future of technology.

Uploaded by

madhavshajish
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Computer

science
project work
class 11 BY:PRASANNA
11 A
ROLL NO : 23

1.WWWC
Introduction

– 1. The World Wide Web Consortium (W3C) oversees web standards.


• 2. Ensures the web's interoperability and accessibility.
• 3. Founded by Tim Berners-Lee, the web's inventor.
• 4. Established in 1994 to formalize web development.
• 5. Headquarters in Cambridge, Massachusetts.
What is W3C?

• 1. W3C develops technical standards for the web.


• 2. Promotes universal web access and usability.
• 3. Focuses on interoperability across platforms.
• 4. Ensures that web technologies work together seamlessly.
• 5. Sets guidelines for developers worldwide.
History

• 1. Founded in October 1994 by Tim Berners-Lee.


• 2. Originated at the Massachusetts Institute of Technology (MIT).
• 3. Gained global recognition for web standardization.
• 4. Expanded partnerships with European and Japanese organizations.
• 5. Pioneered guidelines for HTML, CSS, and XML.
Mission

• 1. Lead the web to its full potential.


• 2. Promote innovation in web technologies.
• 3. Develop protocols and guidelines for the web.
• 4. Enhance accessibility for users with disabilities.
• 5. Ensure sustainability and security on the web.
Key Standards

• 1. HTML: The standard markup language for web pages.


• 2. CSS: Style sheet language for web design.
• 3. XML: Facilitates data storage and transport.
• 4. WCAG: Accessibility guidelines for users with disabilities.
• 5. Web APIs: Standardized interfaces for web applications.
Membership

• 1. Open to organizations worldwide.


• 2. Over 400 member organizations.
• 3. Includes technology companies, universities, and governments.
• 4. Members contribute to web standard development.
• 5. Collaborative platform for shaping web technologies.
Structure

• 1. Directed by Tim Berners-Lee, founder of W3C.


• 2. Includes advisory committees for decision-making.
• 3. Technical staff works on specification development.
• 4. Offices located globally for regional collaboration.
• 5. Regular workshops and meetings for updates.

2. PROPRIETARY
SOFTWARE
Achievements

• 1. Developed HTML5, the latest web standard.


• 2. Created guidelines for accessible web design.
• 3. Established protocols for web security.
• 4. Standardized data communication formats.
• 5. Promoted global web accessibility.
Future Goals

• 1. Enhance security across the web.


• 2. Improve accessibility for users with disabilities.
• 3. Develop sustainable web technologies.
• 4. Expand web usage in developing regions.
• 5. Support innovation in web development.
Conclusion

• 1. W3C shapes the future of the web.


• 2. Ensures universal web accessibility.
• 3. Develops key standards like HTML and CSS.
• 4. Promotes collaboration among global members.
• 5. Continues to innovate for a better web experience.
Introduction

• 1. Proprietary software is owned by individuals or companies.


• 2. Restricted access to source code.
• 3. Distributed under licensing agreements.
• 4. Often requires purchase for usage.
• 5. Focused on customer support and stability.
What is Proprietary Software?

• 1. Software with restricted use and distribution.


• 2. Designed for specific business needs.
• 3. Users must adhere to license terms.
• 4. Not modifiable by end users.
• 5. Examples include Microsoft Office and Adobe Photoshop.
Examples

• 1. Microsoft Office: Productivity software.


• 2. Adobe Photoshop: Graphic design tool.
• 3. macOS: Operating system for Apple devices.
• 4. AutoCAD: Design software for architects.
• 5. SAP: Enterprise resource planning software.
Characteristics

• 1. Closed source code.


• 2. Licensing fees for usage.
• 3. Vendor-controlled updates and support.
• 4. High focus on user experience.
• 5. Legal restrictions on modification and redistribution.
Advantages

• 1. Offers dedicated customer support.


• 2. Provides regular updates and security patches.
• 3. Designed for reliability and stability.
• 4. Enhanced security features.
• 5. Tailored solutions for specific industries.
Disadvantages

• 1. High cost of purchase and maintenance.


• 2. Limited flexibility for customization.
• 3. Dependency on the vendor for updates.
• 4. Potential incompatibility with other systems.
• 5. Licensing restrictions on usage.
Comparison with Open Source

• 1. Open source allows free modification.


• 2. Proprietary software has closed source code.
• 3. Open source is community-driven.
• 4. Proprietary software offers professional support.
• 5. Cost differences: Open source is often free.
Licensing

• 1. Requires purchase of a license to use.


• 2. Licensing fees depend on the software.
• 3. End-user agreements define usage terms.
• 4. Legal penalties for violating license terms.
• 5. Includes subscriptions or one-time payments.
Future Trends

• 1. Increasing focus on cloud-based solutions.


• 2. Enhanced integration with AI and automation.
• 3. Growth in Software as a Service (SaaS).
• 4. Development of mobile-first applications.
• 5. Greater emphasis on data security.
Conclusion

• 1. Proprietary software is vital for businesses.


• 2. Provides stability and professional support.
• 3. Examples include widely used tools like MS Office.
• 4. Licensing terms control its usage.
• 5. Continues to evolve with technological advancements.
BIBLIOGRAPHY
WWW.GOOGLE.COM
WWW.WIKIPEDIA.COM
WWW.OPENAI.COM
WWW.KNOWLEDGEBOAT.COM

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