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concepts-of-computer

The document provides an overview of basic computer concepts, including the distinction between hardware and software, types of computers, and the functions of input and output devices. It discusses the impact of computers on society, the processing cycle, memory types, and storage devices, along with buying advice for hardware and software. Additionally, it covers legal issues related to software, the threat of viruses, and protection measures.

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Mafnitha KK
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0% found this document useful (0 votes)
13 views

concepts-of-computer

The document provides an overview of basic computer concepts, including the distinction between hardware and software, types of computers, and the functions of input and output devices. It discusses the impact of computers on society, the processing cycle, memory types, and storage devices, along with buying advice for hardware and software. Additionally, it covers legal issues related to software, the threat of viruses, and protection measures.

Uploaded by

Mafnitha KK
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 66

1

BASIC
COMPUTER
CONCEPTS

Updated 8/27/04
2

Hardware vs. Software

 Hardware
» The computer equipment
» Includes printers, monitors, disk drives, etc.
 Software
» Programs which tell the computer what to
do
» Examples - word processing, gradebook,
tutorials, games, etc.
3
4

Computer - Social Impact

 Threat to privacy
 Reduce personal interactions
 Displace workers and change workplace
» Create two tiered society
 Computer failures cause great damage
 Artificial Intelligence
» Create a “new life form”
» Machines smarter than their creators
Types of Computers – 5

Personal Computers (PC)


 Also called
Microcomputers
 Available in desktop
size, notebook size and
handheld
 Can be IBM, IBM
Compatible or Apple
6

Computer Operations

Input Processing Output

External Storage
7

INPUT DEVICE
8
9

Input Devices - Keyboard

 Most commonly used input device

 Special keys
» Enter, Function, Ctrl, Alt, Num Lock, Esc
10
11
12
13

GHAZAL BASHEER
WELCOME TO COMPUTER CLASS
*
14

Input Devices - Mouse


 Controls cursor on
screen
 May be mechanical
or optical
 Most models have a
“wheel” for scrolling
15

MOUSE
16
17

Input Devices - Other

 Pointers (replaces mouse on notepads)


» Track point, track ball, touch pad

 Scanner
 Digital camera
 Touch screen
 Voice
18

OUTPUT DEVICE
19
20

Output Devices

 Monitor
 Printer
 Disk Drive
» Can also be input device
 Modem
» Can also be input device
21

Monitors
 Made up of tiny
elements called
pixels
 Each row of pixels is
called a scan line
 Picture is displayed
by an electronic
beam lighting up
certain pixels
22

Monitors - Resolution

 Resolution is how sharp and clear the


picture is

 How many scan lines on the screen


– 640 x 480 is low resolution
– 1600 x 1200 is high resolution
23

Monitors - Dot Pitch

 Measures the distance between pixels

 Commonly seen on monitors advertised


» .49 (not very good)
» .28 (much better)
» .26 or lower (excellent)
24

Monitors - Sizes

 Screen measured diagonally


» May also measure actual viewing area
 14” or 15” on bargain systems
 17” has become the standard
 19 and 21” available but are more
expensive.
25

Monitors - LCD

 Liquid Crystal Display


 Similar to digital watch
 Used for notebook computers
» Should be an Active Matrix Screen
 Also used in flat screen monitors
» Much thinner than regular CRT monitor
» More expensive than regular CRT monitor
26

Monitors - Video Card

 Processes info to send to monitor


 Amount of video memory may speed up
graphic intensive programs
» 32 megs –general purpose
» 128 or more megs – graphic intensive use
 AGP port can speed up graphics
 3D accelerator card improves graphics
27

Monitor - Buying Hints

 17” or larger
 .28 dot pitch or better
 32 or more megs of memory on
video card
28

Printers

 Laser

 Ink Jet

 Dot Matrix
29

Printers - Laser

 Works similar to a copy machine


» Color printers available but more expensive

 Fast, quite, with excellent quality

 More expensive to buy and operate

 Some units scan, photocopy, and print


30

Printers - Ink Jet

 Squirts small jet of ink onto paper to


form characters
 Replaced dot matrix
 Quiet
 Does good job on color
 Good quality and reliability
31

Printers - Dot Matrix

 Strikes pins against ribbon to print

 Comes in 9 and 24 pin

 Once very popular

 Now replaced by ink jet and laser


32

Printers - Speed

 Measured in pages per minute (PPM)

 Laser printers range from 20-45 ppm

» Color printing is slower


33

Printers - Quality of Print


 One measure is dots per inch (DPI)
» 300 dpi for general purpose uses
» 600 dpi for higher quality
» 1200 dpi for photo quality
 May have different vertical and
horizontal resolution
» 600 x 300
 Other factors can affect quality
34

Basic Processing Cycle

Central Internal
Data
Processing Memory
Bus
Unit
35

How Information Is Stored

 Memory consist of switches which can


be either on or off - Off=0 On=1
 Each on/off switch is called a bit
 Eight bits make up a byte
 It takes one byte to store a character
» Character can be letter, space, punctuation,
etc.
» ASCII code used
36

Other Memory Terms

 Byte is eight bits

 Kilobyte (KB) is approx. 1,000 bytes

 Megabyte (MB) is approx. 1million bytes

 Gigabyte (GB) is approx. 1 billion bytes


37

Central Processing Unit

 Also called CPU, processor or

microprocessor

 Is the “brains” of the computer

 Performs all computer operations


38

CPU - IBM COMPATIBLES

 Many made by company called Intel

 Also made by AMD


39

Pentium class processors

 Needed to run most current software


 Intel – Celeron or Pentium IV
 AMD
40

Internal Memory - RAM


 RAM - Random Access Memory
» CPU can access any location as quickly as any
other
 Can not only read current info but also write
new info
 Very important in determining capabilities of
the computer system
 Computer should have at least 256 megs -
512 preferred (can add to later)
41

Internal Memory - ROM

 ROM - Read Only Memory


» Can read info Stored in ROM
» Can not write new info into ROM

 Used for “internal workings” of computer


 Buyer is not very concerned with ROM
42

External Memory
43

Floppy Drives

 Comes in 5 1/4” and 3 1/2”


» All systems now only have 3 1/2”

 HD - High density - comes on all current


systems
» 3 1/2” - 1.44 megs
44

Hard Drives
 Builtinto machine
 Made up of stack of platters
 Can store much more than floppy
drives
» 40 gigabytes should be minimum
 Can access info much faster than
floppy drive
45

CD ROM

 Same as music CDs


 Are read only
 Can store over 650 megs
 All programs now only sold on CD
 Make multimedia possible
 Come in different speeds - 20x, - 50x
46

DVD-ROM

 Digital Video Disk

 Can store up to 17 GB

 Can store full-length movies

 Can also read CD-ROM disk


47

CD-RW & DVD-RW DRIVES


 Allows you to write to disk
 Useful for
» Data backup
» Storage of large files
» Recording music and other multimedia files
 DVD-RW
» Allows you to write to both CD and DVD disk
» Still somewhat expensive
48

Storage Devices - Other

 USB drive
» Very popular – 64-512 MB
 Tape drive
» Similar to cassette tape
» Used for backup
 Zip drive
» 100 MB to 2 GB capacity
» Everyday use and backup
49

Drives - Buying Advice

 40 gigabyte hard drive

 One 3 1/2” high density floppy drive

 CD-RW drive

 DVD not yet essential but useful


50

Expansion Slots

 Allows you to add capabilities


 Example of cards you can add
» Network card
» Modem
51

Ports
 Connects computer to another
device
 Parallel port
» Used primarily by printers
 Serial ports
» Modem, mouse, etc.
 SCSI - chain devices
 USB –may be needed for
» Digital Cameras
» Mp3 players
» Other devices
52

Networks
 Connects computers
 LAN - Local Area
 WAN - Wide Area
 Wireless
 Allows sharing of
programs, files,
printers, etc.
 Server is “main”
computer
53

Modems - General

 Allows 2
computers to
communicate over
phone lines
 Can be internal or
external
 Can also have fax
capabilities
54

Modems
 Bits per second(bps) indicates speed
» Old modems - 9,600, 14,400, 28,800, 33,600
» 56,000 (56K) has becoming standard

 Ways of connecting to the Internet


» Dial-up modem – used in most homes
» Cable modem – uses TV cable lines
» DSL – modified phone line
» T1 line – used by schools, businesses, etc.
Min Hardware 55

Requirements
 2 GHz Pentium IV Class Processor
 256 megabytes of RAM
 17”, .28 dot pitch monitor with 32 meg card
 40 gigabyte hard drive
 CD-RW
 56k modem
 Ink jet or laser printer
Buying Hints - Software 56

Bundles
 Many systems come with software included
 Productivity
» Microsoft Works
» Microsoft Office, Lotus SmartSuite, etc
» Quicken, Money, or other financial software
 Reference
» Microsoft Encarta or Compton’s encyclopedia
 Games
Buying Hints - Service and 57

Warranty

 Toll-free 24 hr 7 day support (800 #)

 1 year warranty on parts and labor

 Optional extended warranty

 30 day return policy


58

Buying Hints - Web Sites

 On-line computer stores

» C-Net Hardware – reviews and prices from


many vendors
» Dell - http://www.dell.com/
» Gateway - http://www.gateway.com/
59
60

Programs

 Set of instructions to the computer


 Programming languages
» Machine language
» Assembly language
» Procedural languages
– Basic, Fortran, Cobol
» Object oriented languages
– Visual Basic, C++, C#, Java
61

Systems Software
 Run fundamental operations
» Loading and running programs
» Saving and retrieving data
» Communicating with printers, modems, etc.
 Examples of systems software
» DOS
» Windows 3.1, 95, 98, Me, 2000, and XP
» Unix
» Linux
62

Applications Software

 Helps you to accomplish a certain task


 Examples
» Word processing - memos, reports, etc.
» Spreadsheets - budgets, etc.
» Database - search, sort, select data
» Educational - simulations, practice
» Graphics - charts, diagrams
» Desktop publishing - pamphlets, etc.
63

Software - Legal Issues


 Commercial software
» Can only make backup copies for yourself
» Can only use on one machine at a time
– Site license - use on more that one machine

 Shareware
» Can use - make copies and give to anyone
» Should pay if you continue to use
 Freeware – can copy and use indefinitely
64

Software Viruses
 Illegal code added to a program
 May spread to many computers
» Copy files from one computer to another
» Download files by modem
» E-mail attachments
 Virus may be relatively harmless
» Writes “You’ve been stoned” on screen
 Virus may also be very damaging
» Erases everything on hard drive
 Virus may activate on a certain date
65

Virus Protection

 Be careful where you copy files from


 Do not open e-mail attachments unless
you are sure that it is safe
 Use virus protection program

» Detects and removes illegal code


» Should be updated often
BASIC COMPUTER
CONCEPTS
End of Slide Show

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