Design Unit 2
Design Unit 2
JOURNAL
R I T V I K G U P T A A N D D H A R M I K S E LV A R A J
MYP 3D
Key concept – Development
Related concept – Function, innovation
Global context – Scientific and technical innovation
UNIT 2- Statement of inquiry – Game design combines creativity,
GAME ON: problem solving, and technical skills to develop solutions
DESIGN that enhance user engagement and interaction
YOUR Learning intention – To understand game design principles
WORLD and use the design cycle to create an engaging educational
game.
ATL skills – Collaboration skills and creative thinking skills
PROBLEM
• The fundamentals of game design are crucial to being able to make any
game. These fundamentals are mechanics, storytelling and visual to
create an engaging game for the audience. A good game would be
something that has fair mechanics making sure that there is a fair chance
for everyone, has an inciting storyline that is engaging to players and
visual that help the players to immerse in the game. Rewards help players
to remain active players and cling on to the game being able to get special
skins/ outfits to stand out from their peers. These are some fundamentals
of game design and one feature applicable in a game development
situation.
CONCEPTUAL QUESTION
How can we create a game that is both entertaining and educational?
• To make a game that is a mix of entertainment and education, the way it's
designed and the design intention, meaning the theme of the game is very
important. To make the game educational, the subject of the game must
be an academic subject like science or English. If the game is created with
the intent of helping students to excel in a particular concept/ subject,
then it is called an educational game. The part where we can make it
entertaining comes in the design process, making sure our game is both
engaging and can keep students hooked on is the goal of our design. This
can help student gain more knowledge even without realising that they
are learning via a fun and entertaining game.
DEBATABLE QUESTION
To what extent does game design impact the player's experience?
• Game design is a big aspect in how the game is viewed by the audience,
affecting people’s views and experiences for the better and helping to
claim a more complete gaming experience. Currently, games like
Hogwarts legacy, Fortnite, and Spiderman 2 have their own way of
capturing audiences by either making a giant map allowing for open world
gaming and vast exploration complimented by the story encouraging you
to visit faraway places from the base location or maybe a competitive
shooter with building and editing mechanics that has an everchanging
map and a nomadic playstyle. These games, Hogwarts legacy and
Fortnite, both have different design intentions, one to help the fans of a
series enjoying the true experience of their heroes and the other to
provide a fun and competitive game to enjoy. Though designed
differently , their game design definitely helps to enrich the gaming
experience.
A1- EXPL AIN
AND JUSTIFY
THE NEED
A1 – EXPLAIN AND JUSTIFY
THE NEED
The problem is that the school has tasked us with creating an educational game
to make learning fun and interactive for learners. We will choose a subject, based
on our clients' interests, to design a game that is both engaging and easy for
them to understand and enjoy. This problem takes place in our school where
people get high and low marks. This solution is for the people who still need help
improving their marks while enjoying entertainment and disguising learning so
that they learn without realizing it. The audience is 9 - 14-year-old students who
need a game to help strengthen their concepts in science, Thus the school asking
us to make a game to suite the need. Video games can keep people not only
entertained but can have several positive effects. In a study covered in
theesa.com’s article, 73% of global players agree that video games can improve
creativity, 69% agree that it can build problem solving, Thinking, teamwork and
collaboration skills. Aligning with our SOI, We will make an engaging, high-end
game that can help children learn to strengthen their concepts as well as their
situational, critical and quick-thinking skills , developing an engaging game
mechanic improving our creative thinking technical skills and a screen time limit
to the game that can enhance children engagement and interaction while
IDENTIFY
AND
PRIORITIZE
THE
RESEARCH
A2 – PRIMARY RESEARCH
What will I research? How will I gather Why will I research this When will I do this
the information? information? research?
What device do you prefer when you He prefer his iPad when he games. He
game? prefers this platform because it is
versatile and can support many
functions at the same time.
How do you want the game to look? I want the game to look appealing
How complex should the game be? The game should be moderately
complex with basic elements like
movement, graphics and animations.
What subjects you interested in? He is interested in the subject of
science, especially the germination
and growth of a plant
Do you prefer singleplayer or He prefers, at least for educational
multiplayer? purposes, a singleplayer game that
can connect to a server so that
teachers can assess whether they
understand the concepts.
A2 – SECONDARY RESEARCH
What will I How will I gather Why will I research When will I do this
research? the information? this information? research?
What is the code of Researching about it. Learning the code is 26th November
c#? an important aspect
of game making.
What application is Researching about it If we have a good 25th November
the best for game and trying different application making
making? applications. the game will
become easier.
What mechanics I will try different We need to make the 28th November
make a game games and research game interesting as
interesting? about which well as educating and
mechanics make you keeping the people
want to play the interested is a big
game. part in that.
How to put different I will research about All devices are not 2nd December
graphic settings for it and see the compatible with
every device? different graphic certain graphics so
settings on devices. we need a option to
change the graphics
A2 – SECONDARY RESEARCH
ANSWERS
1. Unity uses C# the most popular game development language. We are learning
This currently and we will continue learning even when we are making our game.
2. Unity game making application is a good platform in 2D and 3D it supports
animations, quizzes and simulations important for educational games
3. The game should have be fun as well as challenging with various difficulty levels
and satisfy the client as he/she progresses through the game. More game
mechanics are the ability to craft, Risk things with chance for huge rewards, and
as the player gets better and progresses he is able to access more difficult
levels.
4. You can add custom graphics settings to the Edit > Project Settings > Graphics
window, then use the values of the settings to customize the game.
A3 –
ANALYSE
EXISTING
PRODUCTS
A3 – PRODUCT 1
Plus Minus Interesting
• The game promotes • There is a risk of micro • The game has a
teamwork and transactions since there interesting storyline
collaboration as you is presence of in game which is intertwined
have to communicate transactions which can with the gaming
with your teammates to lead to peer pressure, experience making it
reach shared goals and financial concerns etc. more immersive.
win.
• The players in the game • The game connects
• The game requires might also be toxic people from different
players to think providing a unfriendly cultures raising cultural
strategically, adapt to environment and awareness which help in
rapidly changing increasing cyber social skills.
scenarios, and make harassment.
quick decisions. These • There are many
skills can translate to • The game is very time different events in
improved critical consuming and grindy Fortnite providing
thinking and when you play the immersive
adaptability in learning game it takes away a entertainment change
environments. lot of time around 20 – in story line global
25 minutes per match . connectivity and much
• The game has a ever more.
changing border
making players aware
A3 – PRODUCT 2
Plus Minus Interesting
• This game is an open • This game doesn’t have • This game became
world game that allows real physics, making famous very quickly
for mass exploration of trees float when they and it has a large
vast areas thus giving are chopped, sacrificing community on social
players a unique the realistic experience. media platforms helping
playing experience to grow its fame
• This game doesn’t
• This game has many reward exploration, • This game is an open
game modes and thus encouraging people to world game that allows
can provide many stay in their bases for mass exploration of
experience to the user. because of easier vast areas thus giving
grinding. players a unique
• Supports multiplayer playing experience
and helps to build • The mechanic of
connections between Redstone circuitry is • With Redstone circuitry,
friends while they have hard to grasp and thus It gives an inciting
fun experiencing the can deter players from experience to those
game. the mechanic. who want to dive into
the science of Minecraft
circuitry.
A3 – PRODUCT 3
Plus Minus Interesting
• Roblox allows players to • Roblox can become • Roblox is entirely
create their own games highly addictive and generated by different
and experiences using people might prfioritize player made games and
its developer tools, it over other content
fostering creativity, responsibilities.
design thinking, and an • Roblox hosts events
understanding of game • There is always the risk
development and of micro transactions for
coding. items premium stuff,
etc.
• Many Roblox games
involve teamwork and • Cyber bullying and
social interaction, scams is very possible
helping players build on the Roblox chats
collaboration, form strangers and
communication, and requires careful
problem solving skills supervision.