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Computer Graphics - 1

The document provides an overview of computer graphics, including its definition, history, techniques, and common applications. It explains the creation and manipulation of images using computers, detailing processes such as modeling, rendering, and animation. Additionally, it highlights various fields where computer graphics are utilized, such as virtual reality, medical imaging, and engineering.

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0% found this document useful (0 votes)
3 views

Computer Graphics - 1

The document provides an overview of computer graphics, including its definition, history, techniques, and common applications. It explains the creation and manipulation of images using computers, detailing processes such as modeling, rendering, and animation. Additionally, it highlights various fields where computer graphics are utilized, such as virtual reality, medical imaging, and engineering.

Uploaded by

githouse36
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Computer Graphics

MWU
Department of Computer Science
Tadele Sh.
Chapter Contents

 What is Computer Graphics


 Brief History of Computer Graphics
 3D Graphics Techniques and Terminology
 Common Uses of Computer Graphics
 Examples of Application Areas
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What is Computer Graphics

 Computer Graphics is the creation of pictures with the help of a computer.


The end product of the computer graphics is a picture it may be a business
graph, drawing, and engineering.
 It is the use of computers to create and manipulate pictures on a display
device. It includes of software techniques to create, store, modify,
represents pictures.
 It is difficult to display an image of any size on the computer screen. This
problem is simplified by using Computer graphics which uses various
algorithms and techniques to produce image on computer screen.
 Computer Graphics can be divided in to three main part named as follow
on the next slide.
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What is Computer Graphics

 Computer Graphics
 Generative Graphics : used to generate object like point, line, circle, ellipse and so
on
 Image Analysis Graphics : used to generate image, pictures.
 Cognitive Graphics : used to photographic image. Checking what is you talk is write
or not.

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What is Computer Graphics

Definition
 Producing pictures or images using a computer
Example
 Starship Troopers:

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What is Computer Graphics

Definition
 Producing pictures or images using a computer
Example
 On set: Pyrotechnics

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What is Computer Graphics

Definition
 Producing pictures or images using a computer
Example
 Bugs: design space bugs.

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What is Computer Graphics

Definition
 Producing pictures or images using a computer
Example
 The Final Stage: Burning the bugs

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What is Computer Graphics

Imaging
Representing 2D images
Modeling
Representing 3D objects
Rendering
Constructing 2D images from 3D models
Animation
Simulating changes over time

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What is Computer Graphics

Imaging :- the integration of computer graphics systems into the creative process
 Warping :- Maps all positions in one image plane to positions in a second
image plane.

 Metamorphosis :- gradual change of old shape or object to new object.

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 Non-Photorealistic Rendering :- Used for combining computer graphic with
artistic techniques.
What is Computer Graphics

Modelling
 Surface Modeling : Design single surface of the object.

 Solid Modeling : used to verify each surface is geometrically correct.

 Procedure Modeling

 Simplification : generate a low polygon count.


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What is Computer Graphics

Rendering
 Rendering

 Global Rendering

 Texture Mapping

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What is Computer Graphics

Animation
 Keyframe Animation : use user defined start and end point to create
animation or action.
 Kinematics : forward and inverse

 Dynamics : is triggered by some event or user interaction.

 Motion Capture

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What is Computer Graphics

Procedural Modelling

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What is Computer Graphics

Polygon Rendering

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What is Computer Graphics

Global Rendering

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What is Computer Graphics

Texture Rendering

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History Of Computer Graphics

 Computer Graphics (CG) was first developed as a visualization tool.


Computer graphics were basically introduced for scientists and engineers
in government and corporate research centers, i.e., Bell Labs and Boeing
in the 1950s.
 After the tools would be developed at Universities in the 60s and 70s at
places, i.e., Ohio State University, MIT, University of Utah, Cornell, North
Carolina, and the New York Institute of Technology. The computer
graphics are invented by researchers Verne Hudson and William Fetter
of Boeing. It is often brief as computer graphics.

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3D Graphics Techniques and Terminology(pipelines)

 The process of 3D graphics can be divided into three-stages:


 Tessellation,
 Geometry, and
 Rendering.

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3D Graphics Techniques and Terminology(pipelines)

Tessellation: - a described model of an object is created, and the object


is then converted to a set of polygons.

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3D Graphics Techniques and Terminology(pipelines)

 Geometry: - includes transformation, lighting, and setup.

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3D Graphics Techniques and Terminology(pipelines)

 Rendering: - which is critical for 3D image quality, creates a two-


dimensional display from the polygons created in the geometry stage.

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Common Uses of Computer Graphics

 Modeling
• Computerized 3D models (of mechanical assemblies, architectural concepts,
animated virtual worlds, human organs, geological sites, or moving fluids) may
be created using computer aided design and animation software,
• reconstructed from data acquired through sensing devices, or computed with
simulation or analysis packages.

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Common Uses of Computer Graphics

 Virtual Reality (VR)


• The promise of virtual reality technology is to enable the user to experience and
interact with computer-generated environments that seem real.
• Such an environment should:
o change in real time, in response to a change in viewpoint or model;
o appear as a 3D world, to our senses of vision,
o hearing, and touch and respond to direct manipulation.
 Animation
• It is the process of automatically adjusting the positions and shapes of the various
elements in the model, so as,
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• for example, to simulate a natural behavior or to demonstrate how a computed model
evolves over time. Animation often requires considerable computational resources.
Common Uses of Computer Graphics

 Some important benefits of Computer graphics are:


• Increase Productivity
• Computer graphics give us tools for creating pictures of solid objects as
well as of theoretical, engineered objects.
• Computer graphics also point out the moving images.
• The computer can store complex drawings and display complex pictures.
• Sound cards are used to make computers produce sound effects led to
other uses of graphics.
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Examples of application areas

 Some applications of computer graphics are mentioned below-


• Graphical User Interface (GUI): It is used to interact with a computer.
• Art: Computer Graphics provides a new way of making designs. and
other types of applications for creating new designs.

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Examples of application areas

Entertainment: Computer graphics allow the user to make animated


movies and games.

Presentations: Computer graphics are used for making charts, bar


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diagrams, and other images for the presentation purpose.


Examples of application areas

 Engineering Drawings: used to make 3D models, house circuits and


engineering drawings, etc.

 Cartography: Computer graphics are used in map drawing.


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Examples of application areas

 Satellite Imaging: Computer graphics are used to forecast the movement of


the cloud and to predict the weather.

 CAD/CAM: CAD/CAM is also known as Computer-aided design and


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computer-aided manufacturing. CAD/CAM is used to design and build
prototypes, finish products, and manufacturing processes.
Examples of application areas

Medical Imaging: MRIs, CT scans, and other internal scans are


possible because of computer graphics.

Printing Technology: Computer graphics are used in textile


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designing and flex printing.


Examples of application areas

• Flight Simulator: Computer graphic is used to provide training to


pilots of aircraft. The pilots give much time to a flight simulator
on the ground instead of real airplanes.

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