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Introduction

The document provides an introduction to data structures and algorithms, emphasizing their roles in problem-solving through organization of data and computational steps. It discusses the concepts of abstraction, abstract data types (ADTs), and the properties of algorithms, including finiteness, definiteness, and efficiency. Additionally, it highlights the importance of the relationship between data structures and algorithms in creating effective and efficient programs.

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0% found this document useful (0 votes)
21 views27 pages

Introduction

The document provides an introduction to data structures and algorithms, emphasizing their roles in problem-solving through organization of data and computational steps. It discusses the concepts of abstraction, abstract data types (ADTs), and the properties of algorithms, including finiteness, definiteness, and efficiency. Additionally, it highlights the importance of the relationship between data structures and algorithms in creating effective and efficient programs.

Uploaded by

jamsibro140
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Introduction to Data

Structure and Algorithm


Outline
 Data Structures
 Abstract Data Types
 Abstraction
 Algorithms
 Properties of an algorithm
Introduction to Data Structures and Algorithms Analysis

A program
 A set of instruction which is written in
order
to solve a problem.

 A solution to a problem actually consists


of
two things:
 A way to organize the data
 Sequence of steps to solve the problem
Introduction....(continued)

 The way data are organized in a computers


memory is said to be Data Structure.

 Thesequence of computational steps to


solve a problem is said to be an Algorithm.

 Therefore,
a program is Data structures
plus Algorithm.

4
Introduction to Data Structures
 Data structures are used to model the world or
part of the world. How?
1. The value held by a data structure represents some
specific characteristic of the world.
2. The characteristic being modeled restricts the possible
values held by a data structure and the operations to
be performed on the data structure
 The first step to solve the problem is
obtaining ones own abstract view, or
model, of the problem.
 This process of modeling is called
abstraction.
Introduction....(continued)

Abstraction

 The model defines an abstract view to


the
problem.

 Themodel should only focus on 6


problem
Abstraction

 Abstraction is a process of classifying characteristics


as relevant and irrelevant for the particular
purpose at hand and ignoring the irrelevant ones.

 Example: model students of BDU.


 Relevant:
Char Name[15];
Char ID[11];
Char Dept[20];
int Age, year;
 Non relevant
float hieght, weight; 7
Abstraction....(continued)

 Using the model, a programmer tries to

define the properties of the problem.

 These properties include


 The data which are affected and
 The operations that are involved in the problem

 An entity with the properties just described 8

is called an abstract data type (ADT).


Abstract Data Types
 Consists of data to be stored and operations
supported on them.

 Is a specification that describes a data set and


the operation on that data.

 The ADT specifies:


 What data is stored.
 What operations can be done on the data.

 Does not specify how to store or how to


implement the operation.
 Is independent of any programming language 9
ADT....(continued)
Example: ADT employees of an organization:

 This ADT stores employees with their relevant


attributes and discarding irrelevant attributes.
Relevant:- Name, ID, Sex, Age, Salary, Dept,
Address
Non Relevant :- weight, color, height

 This ADT supports hiring, firing, retiring,



operations. 10
Data Structure

 In Contrast a data structure is a


language construct that the programmer
has defined in order to implement an
abstract data type.

 Whatis the purpose of data structures in


programs?
 Data structures are used to model a problem. 11
Data Structure
 Example:
struct Student_Record
{
char name[20];
char ID_NO[10];
char Department[10];
int age;
};

 Attributes of each variable:

 Name: Textual label.

 Address: Location in memory.

 Scope: Visibility in statements of a program.

 Type: Set of values that can be stored + set of operations that can be performed.

 Size: The amount of storage required to represent the variable.


12
 Life time: The time interval during execution of a program while the variable exists.
Algorithm
 Isa brief specification of an operation for
solving a problem.

 isa well-defined computational procedure that


takes some value or a set of values as input and
produces some value or a set of values as
output.

Inputs Algorithm
Outputs

 An algorithm is a specification of a behavioral


process. It consists of a finite set of instructions
13

that govern behavior step-by-step.


Algorithm
 Data structures model the static part of the
world. They are unchanging while the world
is changing.

 Inorder to model the dynamic part of the


world we need to work with algorithms.

 Algorithmsare the dynamic part of a


program’s world model.

14
Algorithm
 An algorithm transforms data structures
from one state to another state.
 What is the purpose of algorithms in programs?
 Take values as input. Example: cin>>age;
 Change the values held by data structures. Example:
age=age+1;
 Change the organization of the data structure:
Example:
Sort students by name
 Produce outputs:

Example: Display student’s information


15
Algorithm
 The quality of a data structure is related to its
ability to successfully model the characteristics
of the world (problem).

 Similarly, the quality of an algorithm is related


to its ability to successfully simulate the
changes in the world.

16
Algorithm

 However, the quality of data structure and


algorithms is determined by their ability to work
together well.

 Generallyspeaking, correct data structures lead


to simple and efficient algorithms.

 And correct algorithms lead to accurate and


efficient data structures.

17
Properties of Algorithms
Finiteness:

Algorithm must complete after a finite


number of steps.
 Algorithm should have a finite number of
steps.
Finite  int i=0; Infinite while(true){
while(i>10){ cout<<“Hello”;
cout<< i; }
i++;
18
}
Definiteness (Absence of ambiguity):


Each step must be clearly defined, having
one and only one interpretation.

 At each point in computation, one should be


able to tell exactly what happens next.

19
Sequential:


Each step must have a uniquely defined
preceding and succeeding step.

 The first step (start step) and last step (halt


step) must be clearly noted.

20
Feasibility:

It must be possible to perform each


instruction.
 Each instruction should have possibility to
be executed.
1) for(int i=0; i<0; i++){
cout<< i; // there is no possibility
} that this statement to
be executed.
2) if(5>7) {
cout<<“hello”; // not executed.
}
21
Correctness

 It must compute correct answer for all


possible legal inputs.
 The output should be as expected and
required and correct.
Language Independence:
 It must not depend on any one programming
language.
Completeness:
 It must solve the problem completely.
22
Effectiveness:

 Doing the right thing. It should yield the


correct result all the time for all of the
Efficiency:
possible cases.

 It must solve with the least amount of


computational resources such as time and
space.
 Producing an output as per the requirement
23
E x a mp le:

Write a program that takes a number and


displays the square of the number.
1) int x;
cin>>x;
cout<<x*x;

2) int x,y;
cin>>x;
y=x*x;
cout<<y;
24
E x a mp le:

Write a program that takes two numbers and


displays the sum of the two.
Program a Program b Program c
cin>>a; cin>>a;
cin>>a;
cin>>b; cin>>b; cin>>b;
sum = a+b; a = a+b; cout<<a+b;
cout<<sum; cout<<a;
Which one is most efficient and which are effective?
Program c the most efficient
All are effective but with different efficiencies.

25
Input/output:

There must be a specified number of input


values, and one or more result values.
 Zero or more inputs and one or more
outputs.
Simplicity:
 A good general rule is that each step should carry
out one logical step.
 What is simple to one processor may not be simple to
another.

26
Next Class

Chapter Two
Algorithm Analysis Concepts
 Complexity Analysis
 Formal Approach to Analysis
 Asymptotic Analysis
 The Big-Oh Notation
 Big-Omega Notation
 Theta Notation

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