The document provides an overview of design patterns in C#, including the Singleton, Factory, and Observer patterns, along with their importance and use cases. It highlights the benefits of using design patterns such as code reusability, improved maintainability, and reduced development time. The conclusion emphasizes the necessity of design patterns for scalable and maintainable code in software development.
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CSharp Design Patterns
The document provides an overview of design patterns in C#, including the Singleton, Factory, and Observer patterns, along with their importance and use cases. It highlights the benefits of using design patterns such as code reusability, improved maintainability, and reduced development time. The conclusion emphasizes the necessity of design patterns for scalable and maintainable code in software development.
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C# Design Patterns
Explanation, Benefits, and Examples
of Design Patterns in C# Your name, Date, Event Introduction to Design Patterns • • What are Design Patterns? • • Common patterns: Singleton, Factory, Observer • • Importance of using design patterns in software development Singleton Design Pattern • • Ensures a class has only one instance • • Global access to that instance • • Use cases: Logging, Configuration, Database connections • • Example: Singleton in C# Example Code: Singleton in C# • public class Singleton • { • private static Singleton _instance; • private static readonly object _lock = new object();
• private Singleton() { }
• public static Singleton Instance
Factory Design Pattern • • Provides a way to create objects without specifying the exact class • • Promotes loose coupling between objects • • Use cases: When a class doesn't know what exact object to create • • Example: Factory Pattern in C# Example Code: Factory in C# • public abstract class Product • { • public abstract void Display(); • }
• public class ConcreteProductA : Product
• { • public override void Display() => Console.WriteLine("Product A created."); Observer Design Pattern • • Defines a one-to-many relationship between objects • • Allows multiple observers to be notified of changes in a subject • • Use cases: Event handling systems, GUI frameworks • • Example: Observer Pattern in C# Example Code: Observer in C# • public interface IObserver • { • void Update(string message); • }
• public class ConcreteObserver : IObserver
• { • public void Update(string message) => Console.WriteLine($"Received message: Benefits of Using Design Patterns • • Reusability of code • • Improved readability and maintainability • • Promotes best practices in software design • • Reduces development time by providing proven solutions How to Choose the Right Pattern • • Identify the problem you are trying to solve • • Understand the trade-offs of each pattern • • Choose patterns that promote scalability and flexibility • • Test different approaches to find the optimal solution Conclusion and Q&A • • Design patterns are essential for scalable, maintainable code • • C# provides excellent support for implementing design patterns • • Use design patterns to solve common software design challenges • • Questions?