0% found this document useful (0 votes)
11 views

CSharp Design Patterns

The document provides an overview of design patterns in C#, including the Singleton, Factory, and Observer patterns, along with their importance and use cases. It highlights the benefits of using design patterns such as code reusability, improved maintainability, and reduced development time. The conclusion emphasizes the necessity of design patterns for scalable and maintainable code in software development.

Uploaded by

kahanikaar563200
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
11 views

CSharp Design Patterns

The document provides an overview of design patterns in C#, including the Singleton, Factory, and Observer patterns, along with their importance and use cases. It highlights the benefits of using design patterns such as code reusability, improved maintainability, and reduced development time. The conclusion emphasizes the necessity of design patterns for scalable and maintainable code in software development.

Uploaded by

kahanikaar563200
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 11

C# Design Patterns

Explanation, Benefits, and Examples


of Design Patterns in C#
Your name, Date, Event
Introduction to Design Patterns
• • What are Design Patterns?
• • Common patterns: Singleton, Factory,
Observer
• • Importance of using design patterns in
software development
Singleton Design Pattern
• • Ensures a class has only one instance
• • Global access to that instance
• • Use cases: Logging, Configuration, Database
connections
• • Example: Singleton in C#
Example Code: Singleton in C#
• public class Singleton
• {
• private static Singleton _instance;
• private static readonly object _lock = new
object();

• private Singleton() { }

• public static Singleton Instance


Factory Design Pattern
• • Provides a way to create objects without
specifying the exact class
• • Promotes loose coupling between objects
• • Use cases: When a class doesn't know what
exact object to create
• • Example: Factory Pattern in C#
Example Code: Factory in C#
• public abstract class Product
• {
• public abstract void Display();
• }

• public class ConcreteProductA : Product


• {
• public override void Display() =>
Console.WriteLine("Product A created.");
Observer Design Pattern
• • Defines a one-to-many relationship between
objects
• • Allows multiple observers to be notified of
changes in a subject
• • Use cases: Event handling systems, GUI
frameworks
• • Example: Observer Pattern in C#
Example Code: Observer in C#
• public interface IObserver
• {
• void Update(string message);
• }

• public class ConcreteObserver : IObserver


• {
• public void Update(string message) =>
Console.WriteLine($"Received message:
Benefits of Using Design Patterns
• • Reusability of code
• • Improved readability and maintainability
• • Promotes best practices in software design
• • Reduces development time by providing
proven solutions
How to Choose the Right Pattern
• • Identify the problem you are trying to solve
• • Understand the trade-offs of each pattern
• • Choose patterns that promote scalability
and flexibility
• • Test different approaches to find the optimal
solution
Conclusion and Q&A
• • Design patterns are essential for scalable,
maintainable code
• • C# provides excellent support for
implementing design patterns
• • Use design patterns to solve common
software design challenges
• • Questions?

You might also like