Chapter 1 Introduction To Multimedia
Chapter 1 Introduction To Multimedia
INTRODUCTION TO MULTIMEDIA
1
What is Multimedia?
Derived from the word “Multi” and
“Media”
Multi
• Many, Multiple,
Media
• Tools that is used to represent or do a certain
things, delivery medium, a form of mass com-
munication – newspaper, magazine / tv.
• Distribution tool & information presentation –
text, graphic, voice, images, music and etc. 2
What is Multimedia? …
Multimedia can have many definitions these in-
clude:
Multimedia means that computer information can be rep-
resented through audio, video, and animation in addition to
traditional media (i.e., text, graphics drawings, images).
VIDEO
AUDIO 3
ANIMATION
What is Multimedia? ….
Text
Text is most commonly used to communicate
information.
It has alphanumeric characters, in addition
to special characters.
It involves the use of text types, sizes, fonts,
colors and background colors.
Multimedia applications support linked con-
tent, through Hypertext.
Text in SMS, FAX, Email are examples of this
element in Communication.
Common file types include: TXT, DOC, DOCX,
PDF. 4
Cont’d…
Audio
The speech, music and sound effects used in multimedia is dig-
ital audio.
Multimedia applications use audio or the sound element like,
website or presentation
There are two basic type of audio or sound; analog and digital.
The original sound signal is termed as Analog audio.
The digital sampling of the original sound is termed as Digital
audio.
Common file types for Audio include: MP3, WAV, WMA
Still Image
Images/Illustrations are the oldest form of media
There are two types of images – Bitmap and Vector image types
Bitmap images are real images that can be captured from devices such as
cameras. 5
Vector graphics are created using software in the computer. (what is com-
Cont’d…
Video
Video presents moving pictures and typically combines
images and sound for a multimedia experience.
This technology records, synthesizes, and displays im-
ages known as frames in such sequences at a fixed
speed that makes the creation appear as moving; this is
how we see a completely developed video.
Common file types for Video include AVI, WMV, FLV,
MOV, MP4
Animation:
Animation is the process of making a static image to look
as if it is moving.
Animation refers to any time sequence of visual changes in
a computer-generated image
It helps in creating, developing, sequencing, and displaying
a set of images technically known as frames.6
Digital animation can be classified as 2D two dimension
Linear VS Non-Linear
LINEAR
7
Linear VS Non-Linear
Non-LINEAR
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What is Hypermedia?
HyperMedia is not constrained to be text-based.
It can include other media, e.g., graphics, images,
and especially the continuous media -- sound and
video.
Example Hypermedia Applications?
The World Wide Web (WWW) is a clear example of a
hypermedia application.
Adobe Acrobat (or other PDF software)
Adobe Flash
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Basic tools supporting Multimedia
Basic tools supporting Multimedia development in-
clude:
HTML 5, CSS,Macromedia Flash,
Dreamweaver,
Programming Applications (native
playback) :Director,LiveCode
Artwork Development - Photoshop, Illustrator
Animation Development (2D and 3D) - After Ef-
fects, Maya
Audio Editing - Sound Forge, Audition
Video Editing - Final Cut Pro, Premiere Pro
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Multimedia System
A Multimedia System is a system capable of pro-
cessing multimedia data and applications.
A Multimedia System is characterized by the pro-
cessing, storage, generation, manipulation and ren-
dition of Multimedia information.
A Multimedia system has four basic characteris-
tics:
Multimedia systems must be computer con-
trolled.
Multimedia systems are integrated.
The information they handle must be represented
digitally.
The interface to the final presentation of media is
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usually interactive.
Examples of Multimedia Applica-
tions
Digital video editing and production sys-
tems
Electronic Newspapers/Magazines
Games
Groupware
Home shopping
Interactive TV
Multimedia courseware
Video conferencing
Video-on-demand 13
Virtual reality
Components of a Multimedia System
Now let us consider the Components
(Hardware and Software) required for a
multimedia system:
Capture devices -Video Camera, Video
Recorder, Audio
Microphone, Keyboards, mice, graphics
tablets, 3D input devices, tactile sensors
Storage Devices -Hard disks, CD-ROMs,
DVD-ROM, etc
Communication Networks - Local Net-
works, Intranets,
Internet, Multimedia or other special high
speed networks.
Computer Systems - Multimedia Desktop
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mandatory
Challenges for Multimedia Systems
Distributed Networks
Temporal relationship between data
Render different data at same time | contin-
uously.
Sequencing within the media: playing
frames in correct order/time frame in
video
Synchronization | inter-media scheduling
E.g. Video and Audio | Lip synchronization
is clearly important for humans to watch
playback of video and audio and even an-
imation and audio. 17
Desirable Features for a Multimedia Sys-
tem
Given the above challenges the following feature
a desirable (if not a prerequisite) for a Multi-
media System:
Very High Processing Power | needed to deal
with large data processing and real time delivery
of media.
Special hardware commonplace.
Multimedia Capable File System | needed to
deliver real-time media | e.g. Video/Audio Stream-
ing.
Special Hardware/Software needed { e.g. RAID
technology.
Data Representations | File Formats that sup-
port multimedia should be easy to handle yet allow
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for compression or decompression in real-
time.
Cont’d…
Efficient and High I/O : input and output to the file subsystem
needs to be efficient and fast.
Needs to allow for real-time recording as well as playback of
data. e.g. Direct to Disk recording systems.
Special Operating System : to allow access to file system and
process data efficiently and quickly.
Needs to support direct transfers to disk, real-time scheduling,
fast interrupt processing, I/O streaming etc.
Storage and Memory | large storage units (of the order of hun-
dreds of Tb if not more) and large memory (several Gb or more).
Network Support | Client-server systems common as distributed
systems common.
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Producing a Multimedia Project
Requires
a) creative skill
b) technology tools
c) organizational and business talent
d) knowledge of ownership and copy-
right rules
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Requirements
Multimedia requires: