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JavaScript Variables and Datatypes

JavaScript is a dynamic, loosely typed scripting language essential for creating interactive web pages. It includes variables that can hold and change data values, and supports various primitive data types such as strings, numbers, and booleans. Additionally, JavaScript features reference data types like objects and arrays, which are used to store collections of related information.
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0% found this document useful (0 votes)
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JavaScript Variables and Datatypes

JavaScript is a dynamic, loosely typed scripting language essential for creating interactive web pages. It includes variables that can hold and change data values, and supports various primitive data types such as strings, numbers, and booleans. Additionally, JavaScript features reference data types like objects and arrays, which are used to store collections of related information.
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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JavaScript

 JavaScript is a scripting language for the web.


 It was developed to introduce interactivity into
HTML pages.
 As it builds interactive webpages, so it is an
essential part of the web application
 It is a dynamic and interpreted programming
language.
 It is loosely typed.
 It runs in the JavaScript engine in the browser.
 JavaScript engines were originally used only in web
browsers, but they are now core components of
other software systems, most notably servers and a
variety of applications.
JavaScript variables
 JavaScript includes variables which hold the
data value and it can be changed anytime.
 JavaScript uses reserved keyword var to
declare a variable.
 A variable must have a unique name.

var Name

Var Name = “LPU”


JavaScript variables
 JavaScript variables are loosely typed
 Diff among var, let and const
Dynamic typing
 JavaScript is a loosely typed and dynamic
language. Variables in JavaScript are not
directly associated with any particular value
type, and any variable can be assigned (and
re-assigned) values of all types:

 let foo = 42; // foo is now a number


 foo = 'bar'; // foo is now a string
 foo = true; // foo is now a boolean
Primitive data types
 All types except objects define immutable
values (that is, values which can't be
changed).
 Strings are immutable. We refer to values of
these types as "primitive values".
 String type

JavaScript's String type is used to represent


textual data.
Primitive data types
 Number type
ECMAScript has two built-in numeric types:
Number and BigInt.
The Number type is a double-precision 64-bit
binary format IEEE 754 value (numbers
between -(2^53 − 1) and 2^53 − 1).
Primitive data types
 BigInt
A BigInt value, also sometimes just called a
BigInt, is a bigint primitive, created by
appending n to the end of an integer literal, or
by calling the BigInt() function (without the new
operator) and giving it an integer value or string
value.
Primitive data types
//JS defines the maximum safe interger as a constant
Number.MAX_SAFE_INTEGR

const safeInt = Number.MAX_SAFE_INTEGER // ->


9_007_199_254_740_991

// If we add one we get


safeInt + 1 // -> 9_007_199_254_740_992

// If we add 2...
safeInt + 2 // -> 9_007_199_254_740_992

// Therefore 9_007_199_254_740_992 or (2^53) is deemed unsafe


because two real world numbers 9_007_199_254_740_992 and
9_007_199_254_740_993 are represented through it. That is why

safeInt + 1 === safeInt + 2 // -> true


Primitive data types
// Strings
BigInt("1111111111111111111111111111111111111")
// -> 1111111111111111111111111111111111111n

// Binary
BigInt(0b100000000000000000000000000000000000000000000000000
000000000000000000001111111)
// -> 151115727451828646838272n

// Hexadecimal
BigInt(0xfffffffffffffffffffffffffffffffffff9fff9fffffffffffffffff)
// -> 95780971304118053647396689196894323976171195136475136n

// Octal
BigInt(0o40000000000000000000000000000000000000000011112444)
// -> 713623846352979940529142984724747568191373312n
Primitive data types
Boolean type
Boolean represents a logical entity and can
have two values: true and false.

Null type
The Null type has exactly one value: null.

Undefined type
A variable that has not been assigned a value
has the value undefined.
Primitive data types
 Symbol
Symbol is a built-in object whose constructor
returns a symbol primitive — also called a
Symbol value or just a Symbol — that’s
guaranteed to be unique.

Symbols are often used to add unique property


keys to an object that won’t collide with keys
any other code might add to the object, and
which are hidden from any mechanisms other
code will typically use to access the object.
Reference data types
 Objects
An object is a standalone entity, with properties
and type. It stores related information of an entity.
In JavaScript, objects can be seen as a collection of
properties.
 Arrays

Array is a single variable that is used to store


different elements. Unlike most languages where
array is a reference to the multiple variable.
 Functions

A set of statements that performs a task or


calculates a value.

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