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Studio D6

The document outlines the duties and responsibilities of a studio operator for the D6 Lucky Wheel, detailing equipment setup, live broadcast operations, and communication protocols for technical issues. It includes instructions for camera and audio management, switcher functions, and audio mixer operations, as well as a step-by-step guide for producing a game. Additionally, it provides a topology setup for the D6 studio and production flow instructions for managing the game process effectively.
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0% found this document useful (0 votes)
27 views17 pages

Studio D6

The document outlines the duties and responsibilities of a studio operator for the D6 Lucky Wheel, detailing equipment setup, live broadcast operations, and communication protocols for technical issues. It includes instructions for camera and audio management, switcher functions, and audio mixer operations, as well as a step-by-step guide for producing a game. Additionally, it provides a topology setup for the D6 studio and production flow instructions for managing the game process effectively.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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D6 LUCKY WHEEL

Studio Operator

Studio SOP V1
Date: 012723
Author: Monez
Mark
Stephanie
Ernesto
Studio Operator Duties and Responsibilities
As a studio operator performs set-up the camera, lights, audio
always maintain the studio equipment, Operate live broadcast before
you enter the studio you need to double check the equipment such
camera and test the audio mic and BGM. Always inform first with the
following department if have any technical issue inside studio such
maintenance procedure, wrong input, technical issue, dealer
mistake.

Check Camera angle, focus and audio


test before start the live program.

Studio Ops
Inform studio technical Maintenance Request
problem Camera, Audio Inform Dealer Mistake
and Lights. Inform Wrong Input

LT Leader /IT CCTV/SM

Inform Dealer Host


System Problem
TV wall Hot picks Issue
PMD

Fixing wiring problem


Studio Machine problem
Money wheel issue/Flapper replacement.
Sicbo machine motor issue.
Studio Diagram D6

Host System
monitoring and TV
Program Viewer CAM3

CAM 1
Control Room

CAM4

CAM 2

Lucky Wheel
Switcher Patching Port

HOST PROGRAM
ENCODER 1 ENCODER 2 MONITORING

CAM 1 CAM 2 CAM 3 CAM 4 CAM5 CONTROL ROOM CONTROL ROOM


PROGRAM MULTIVIEW
MONITORING MONITORING
Basic Switcher Function

BLACKMAGIC ATEM Television Studio Pro 4k

LCD MENU BUTTON


PROGRAM TRANSITION STYLE PROGRAM/LCD DISPLAY

PREVIEW FADER BARS


CUT/AUTO
CAMERA SWITCHING
PROGRAM: The program view displays what is currently switched to the
program output. This view will always
show exactly what you are broadcasting.

PREVIEW: The preview view lets you monitor the source currently switched
to the preview output. This view is helpful to practice switching between
sources, previewing transitions or setting up a keyer so you can see what it
will look like before switching to the program output.

TRANSITION STYLE: The transition style buttons allow the operator to select
one of four types of transitions; mix, dip, wipe and DVE. The selected
transition style is indicated by a yellow illuminated button. Selection of
these buttons will be reflected by the corresponding tab in the ‘transitions’
processing palette. For example, when you have the transitions processing
palette open and click on a transition style button, the transitions palette
will match your selection so you can quickly adjust the settings.

FADER BAR: The fader bar is used as an alternative to the AUTO button and
allows the operator to manually control the transition with a mouse. The
AUTO button illuminates red for the duration of the transition and the rate
display updates to indicate the number of frames remaining as the
transition progresses.
AUTO/CUT:
The AUTO button will perform the selected transition for the duration you
specified in the Home menu Auto Duration setting. You can adjust the
transition duration of each type transition from the LCD screen. The
duration will apply when the transition style button correspondent is
selected.

The CUT button performs an immediate transition of the program output


signals and preview, regardless of the selected transition style.

PROGRAM/LCD DISPLAY: The System Control buttons and LCD display give
you access to all system settings. your panel. You can even configure general
mixer settings directly from the panel. For example, you can change the
video format and aspect ratio of the mixer, or configure VISCA control on
the remote port.
LCD MENU BUTTON: Buttons MENU on the front panel. You can choose
from Mix, Dip, Wipe and DVE transition AUDIO level etc. you can also set IP
to control use the atem software control.
Audio Mixer Patching Diagram

1. Power Connection
2. Power Button
3. USB Input/Output
Audio Mixer Function
PRO FX12 v3
Main Outputs
XLR Combo Inputs Mic Input/Line Ins

INSERT
JACK

GAIN

HI EQ
MID EQ
LOW EQ

AUX
AUX FX
PAN
MUTE

Assign Switch

Solo Switch
Channel Fader
MAIN OUTPUT: The main outputs provide a line-level signal that represents
the end of the mixer chain, where the fully mixed stereo signal enters the
real world. Connect these to the left and right inputs of your main power
amplifiers, powered speakers, or serial effects processor.

XLR COMBO INPUTS: Input channels 1 and 2 on all ProFXv3 models may
accept a balanced mic or line-level signal using an XLR connector.

MIC INPUT:
This is a female XLR connector that accepts a balanced mic or line level
input from almost any type of source.
LINE INPUT:
These 1/4" jack share circuitry (but not phantom power) with the mic
preamps, and can be driven by balanced or unbalanced sources at almost
any level. You can use these inputs for virtually any signal you’ll come
across.

INSERT JACK: The insert point is after the gain control and low cut filter, but
before the channel’s EQ and level. The channel signal can go out of the
insert jack to an external device, be processed and come back in on the
same insert jack.
GAIN KNOB: The gain knobs – in conjunction with the level set LEDs –
adjust the input sensitivity of the mic and line inputs. This allows signals
from the outside world to be adjusted to run through each channel at
optimal internal operating levels..

HI/MID/LOW EQUALIZER: An audio filter that isolates certain frequencies


and either boosts them, lowers them, or leaves them unchanged.

AUX KNOB: These knobs tap a portion of each channel's signal to set up a
nice monitor mix feeding stage monitors, independent of the main mix.
Adjust these controls on each channel. “In studio we use this aux knob to
adjust the BGM volume on player site”

AUX FX: These knobs tap a portion of each channel’s signal to set up a nice
FX mix feeding the internal FX processor, and to feed external processors via
the FX send.

PAN KNOB: This control allows you to adjust how much of the channel
signal is sent to the left versus the right outputs.

ASSIGN SWITCH: Alongside each channel fader are buttons referred to as


channel assignment switches. Used in conjunction with the channel’s pan
knob, they are used to determine the destination of the channel’s signal.
SOLO SWITCH: When a channel’s solo switch is engaged, any existing
selection is replaced by the solo signal, appearing at the control room
outputs, phones and at the left meter. The audible solo levels are then
controlled by the CR and phones knobs.

CHANNEL FADER: This is the last control in a channel’s signal path, and it
adjusts the level of each channel onto the main mix. The “U” mark indicates
unity gain, meaning no increase or decrease of signal level.
Topology in D6 Set-up

Fx9 Fx9 Fx9


Srg-x400

Switcher

Encoder
BGM Dealer Interface

Audio
Mixer

Receiver/Lapel
NUMPAD

Control
Studio
Room
speaker
Speaker
MULTIPLIER - INPUT CODES
STEPPRODUCTION
D6 1: Press "+" in theFLOW
NUMPAD to start a new game.

CONTROL ROOM SETUP Cam 1 Program Cam 2 Preview

CAM 1-4

NUMPAD

Cam 1 Program
Cam 2 Preview

Camera AUTO
transition Transition
without effects

NOTE: "To Start the Game using the NUMPAD, Input first the LOG-IN CODES of the HOST."

STEP 1: Press "+" in the NUMPAD to start a new game.


D6 PRODUCTION
fdfdfdf FLOW

ROUND NUMBER

MULTI- VIEW DEALER INTERFACE

NOTE: When the Betting Time is open. The camera should be in CAM 1.

Step 2: When the time at the dealer's interface reach 15secs be


ready to change to cam 2 or 3 it depends on the direction on the
interface.

NOTE: "The arrow is pointing to the right side so the camera should be in CAM 2, vice
versa”
D6 PRODUCTION FLOW

STEP 3: After the host spin the wheel,press cut or auto to back the
angle at camera 1.

STEP 4: When the wheel is slowing down prepare the cam 4 at


preview and press auto, to zoom in the winning result.

STEP 5: Input the winning result using the numpad.


D6 PRODUCTION FLOW

Note: When the flapper stop at the middle of two multipliers, call CCTV for confirmation
if Re-Spin or Not.

STEP 6: Return to camera 1(main cam) and Press the "+" to confirm
the winning result.

NOTE: After the Settlement. You are now ready for the next round.
The camera should be in CAM 1.

PRESS "+" TO START A NEW GAME!!!

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