Lecture 9 Input
Lecture 9 Input
Game Programming
Aims of the lecture
Game Controllers
◦ The input Manager
◦ Keyboard and Mouse processing
The Input Manager
The Input Manager
Conventional Input
Buttons and Keys
Buttons and Keys
As soon as the key/button is pressed,
GetButtonDown/GetKeyDown method and
GetButton/GetKey method Returns true for
the first frame
Gravity : 100
GetAxis
Gravity : 0.1
GetAxis
Sensitivity : 100
GetAxis
Sensitivity : 0.1
Horizontal & Vertical Axes
GetAxisRaw
Mouse
Reading List
https://docs.unity3d.com/ScriptReference/Input.html
https://docs.unity3d.com/Manual/ConventionalGameInput.html
https://unity3d.com/learn/tutorials/topics/scripting/getbutton-and-getkey
https://unity3d.com/learn/tutorials/topics/scripting/onmousedown
https://unity3d.com/learn/tutorials/topics/scripting/getaxis