Os ch2
Os ch2
Services
Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018
Objectives
Identify services provided by an operating system
Illustrate how system calls are used to provide operating
system services
Compare and contrast monolithic, layered, microkernel,
modular, and hybrid strategies for designing operating
systems
Illustrate the process for booting an operating system
Apply tools for monitoring operating system performance
Design and implement kernel modules for interacting with a
Linux kernel
Operating System Concepts – 10th Edition 2.2 Silberschatz, Galvin and Gagne ©2018
Operating System Services
Operating systems provide an environment for execution of programs
and services to programs and users
One set of operating-system services provides functions that are
helpful to the user:
• User interface - Almost all operating systems have a user
interface (UI).
Varies between Command-Line (CLI), Graphics User
Interface (GUI), touch-screen, Batch
• Program execution - The system must be able to load a program
into memory and to run that program, end execution, either
normally or abnormally (indicating error)
• I/O operations - A running program may require I/O, which may
involve a file or an I/O device
• File-system manipulation - The file system is of particular
interest. Programs need to read and write files and directories,
create and delete them, search them, list file Information,
permission management.
Operating System Concepts – 10th Edition 2.3 Silberschatz, Galvin and Gagne ©2018
Operating System Services (Cont.)
One set of operating-system services provides functions that are
helpful to the user (Cont.):
• Communications – Processes may exchange information, on the
same computer or between computers over a network
Communications may be via shared memory or through
message passing (packets moved by the OS)
• Error detection – OS needs to be constantly aware of possible
errors
May occur in the CPU and memory hardware, in I/O devices, in
user program
For each type of error, OS should take the appropriate action to
ensure correct and consistent computing
Debugging facilities can greatly enhance the user’s and
programmer’s abilities to efficiently use the system
Operating System Concepts – 10th Edition 2.4 Silberschatz, Galvin and Gagne ©2018
Operating System Services (Cont.)
Another set of OS functions exists for ensuring the efficient operation of
the system itself via resource sharing
• Resource allocation - When multiple users or multiple jobs
running concurrently, resources must be allocated to each of them
Many types of resources - CPU cycles, main memory, file
storage, I/O devices.
• Logging - To keep track of which users use how much and what
kinds of computer resources
• Protection and security - The owners of information stored in a
multiuser or networked computer system may want to control use
of that information, concurrent processes should not interfere with
each other
Protection involves ensuring that all access to system
resources is controlled
Security of the system from outsiders requires user
authentication, extends to defending external I/O devices from
invalid access attempts
Operating System Concepts – 10th Edition 2.5 Silberschatz, Galvin and Gagne ©2018
A View of Operating System Services
Operating System Concepts – 10th Edition 2.6 Silberschatz, Galvin and Gagne ©2018
Command Line interpreter
CLI allows direct command entry
Sometimes implemented in kernel, sometimes by
systems program
Sometimes multiple flavors implemented – shells
Primarily fetches a command from user and executes it
Sometimes commands built-in, sometimes just names
of programs
• If the latter, adding new features doesn’t require
shell modification
Operating System Concepts – 10th Edition 2.7 Silberschatz, Galvin and Gagne ©2018
Bourne Shell Command Interpreter
Operating System Concepts – 10th Edition 2.8 Silberschatz, Galvin and Gagne ©2018
User Operating System Interface - GUI
User-friendly desktop metaphor interface
• Usually mouse, keyboard, and monitor
• Icons represent files, programs, actions, etc
• Various mouse buttons over objects in the interface cause various
actions (provide information, options, execute function, open
directory (known as a folder)
• Invented at Xerox PARC
Many systems now include both CLI and GUI interfaces
• Microsoft Windows is GUI with CLI “command” shell
• Apple Mac OS X is “Aqua” GUI interface with UNIX kernel
underneath and shells available
• Unix and Linux have CLI with optional GUI interfaces (CDE, KDE,
GNOME)
Operating System Concepts – 10th Edition 2.9 Silberschatz, Galvin and Gagne ©2018
Touchscreen Interfaces
Touchscreen devices require new
interfaces
• Mouse not possible or not desired
• Actions and selection based on
gestures
• Virtual keyboard for text entry
Voice commands
Operating System Concepts – 10th Edition 2.10 Silberschatz, Galvin and Gagne ©2018
The Mac OS X GUI
Operating System Concepts – 10th Edition 2.11 Silberschatz, Galvin and Gagne ©2018
System Calls
Note that the system-call names used throughout this text are
generic
Operating System Concepts – 10th Edition 2.12 Silberschatz, Galvin and Gagne ©2018
Example of System Calls
System call sequence to copy the contents of one file to another file
Operating System Concepts – 10th Edition 2.13 Silberschatz, Galvin and Gagne ©2018
Example of Standard API
Operating System Concepts – 10th Edition 2.14 Silberschatz, Galvin and Gagne ©2018
System Call Implementation
Typically, a number is associated with each system call
• System-call interface maintains a table indexed according to
these numbers
The system call interface invokes the intended system call in OS
kernel and returns status of the system call and any return values
The caller need know nothing about how the system call is
implemented
• Just needs to obey API and understand what OS will do as a
result call
• Most details of OS interface hidden from programmer by API
Managed by run-time support library (set of functions built into
libraries included with compiler)
Operating System Concepts – 10th Edition 2.15 Silberschatz, Galvin and Gagne ©2018
API – System Call – OS Relationship
Operating System Concepts – 10th Edition 2.16 Silberschatz, Galvin and Gagne ©2018
System Call Parameter Passing
Often, more information is required than simply identity of desired
system call
• Exact type and amount of information vary according to OS and
call
Three general methods used to pass parameters to the OS
• Simplest: pass the parameters in registers
In some cases, may be more parameters than registers
Operating System Concepts – 10th Edition 2.17 Silberschatz, Galvin and Gagne ©2018
Parameter Passing via Table
Operating System Concepts – 10th Edition 2.18 Silberschatz, Galvin and Gagne ©2018
Types of System Calls
Process control
• create process, terminate process
• end, abort
• load, execute
• get process attributes, set process attributes
• wait for time
• wait event, signal event
• allocate and free memory
• Dump memory if error
• Debugger for determining bugs, single step execution
• Locks for managing access to shared data between processes
Operating System Concepts – 10th Edition 2.19 Silberschatz, Galvin and Gagne ©2018
Types of System Calls (Cont.)
File management
• create file, delete file
• open, close file
• read, write, reposition
• get and set file attributes
Device management
• request device, release device
• read, write, reposition
• get device attributes, set device attributes
• logically attach or detach devices
Operating System Concepts – 10th Edition 2.20 Silberschatz, Galvin and Gagne ©2018
Types of System Calls (Cont.)
Information maintenance
• get time or date, set time or date
• get system data, set system data
• get and set process, file, or device attributes
Communications
• create, delete communication connection
• send, receive messages if message passing model to host
name or process name
From client to server
• Shared-memory model create and gain access to memory
regions
• transfer status information
• attach and detach remote devices
Operating System Concepts – 10th Edition 2.21 Silberschatz, Galvin and Gagne ©2018
Types of System Calls (Cont.)
Protection
• Control access to resources
• Get and set permissions
• Allow and deny user access
Operating System Concepts – 10th Edition 2.22 Silberschatz, Galvin and Gagne ©2018
Examples of Windows and Unix System Calls
Operating System Concepts – 10th Edition 2.23 Silberschatz, Galvin and Gagne ©2018
Standard C Library Example
C program invoking printf() library call, which calls write() system call
Operating System Concepts – 10th Edition 2.24 Silberschatz, Galvin and Gagne ©2018
Example: Arduino
Single-tasking
No operating system
Programs (sketch) loaded via
USB into flash memory
Single memory space
Boot loader loads program
Program exit -> shell
reloaded
Operating System Concepts – 10th Edition 2.25 Silberschatz, Galvin and Gagne ©2018
Example: FreeBSD
Unix variant
Multitasking
User login -> invoke user’s choice of shell
Shell executes fork() system call to create
process
• Executes exec() to load program into
process
• Shell waits for process to terminate or
continues with user commands
Process exits with:
• code = 0 – no error
• code > 0 – error code
Operating System Concepts – 10th Edition 2.26 Silberschatz, Galvin and Gagne ©2018
Operating System Structure
Operating System Concepts – 10th Edition 2.27 Silberschatz, Galvin and Gagne ©2018
Monolithic Structure – Original UNIX
UNIX – limited by hardware functionality, the original UNIX operating
system had limited structuring.
The UNIX OS consists of two separable parts
• Systems programs
• The kernel
Consists of everything below the system-call interface and
above the physical hardware
Provides the file system, CPU scheduling, memory
management, and other operating-system functions; a large
number of functions for one level
Operating System Concepts – 10th Edition 2.28 Silberschatz, Galvin and Gagne ©2018
Traditional UNIX System Structure
Beyond simple but not fully layered
Operating System Concepts – 10th Edition 2.29 Silberschatz, Galvin and Gagne ©2018
Linux System Structure
Monolithic plus modular design
Operating System Concepts – 10th Edition 2.30 Silberschatz, Galvin and Gagne ©2018
Layered Approach
Operating System Concepts – 10th Edition 2.31 Silberschatz, Galvin and Gagne ©2018
Microkernels
Moves as much from the kernel into user space
Mach is an example of microkernel
• Mac OS X kernel (Darwin) partly based on Mach
Communication takes place between user modules using
message passing
Benefits:
• Easier to extend a microkernel
• Easier to port the operating system to new architectures
• More reliable (less code is running in kernel mode)
• More secure
Detriments:
• Performance overhead of user space to kernel space
communication
Operating System Concepts – 10th Edition 2.32 Silberschatz, Galvin and Gagne ©2018
Microkernel System Structure
Operating System Concepts – 10th Edition 2.33 Silberschatz, Galvin and Gagne ©2018
Modules
Many modern operating systems implement loadable kernel
modules (LKMs)
• Uses object-oriented approach
• Each core component is separate
• Each talks to the others over known interfaces
• Each is loadable as needed within the kernel
Overall, similar to layers but with more flexible
• Linux, Solaris, etc.
Operating System Concepts – 10th Edition 2.34 Silberschatz, Galvin and Gagne ©2018
Hybrid Systems
Most modern operating systems are not one pure model
• Hybrid combines multiple approaches to address performance,
security, usability needs
• Linux and Solaris kernels in kernel address space, so monolithic,
plus modular for dynamic loading of functionality
• Windows mostly monolithic, plus microkernel for different
subsystem personalities
Apple Mac OS X hybrid, layered, Aqua UI plus Cocoa programming
environment
• Below is kernel consisting of Mach microkernel and BSD Unix
parts, plus I/O kit and dynamically loadable modules (called
kernel extensions)
Operating System Concepts – 10th Edition 2.35 Silberschatz, Galvin and Gagne ©2018
macOS and iOS Structure
Operating System Concepts – 10th Edition 2.36 Silberschatz, Galvin and Gagne ©2018
Darwin
Operating System Concepts – 10th Edition 2.37 Silberschatz, Galvin and Gagne ©2018
Android
Developed by Open Handset Alliance (mostly Google)
• Open Source
Similar stack to iOS
Based on Linux kernel but modified
• Provides process, memory, device-driver management
• Adds power management
Runtime environment includes core set of libraries and Dalvik
virtual machine
• Apps developed in Java plus Android API
Java class files compiled to Java bytecode then translated
to executable thnn runs in Dalvik VM
Libraries include frameworks for web browser (webkit), database
(SQLite), multimedia, smaller libc
Operating System Concepts – 10th Edition 2.39 Silberschatz, Galvin and Gagne ©2018
Android Architecture
Operating System Concepts – 10th Edition 2.40 Silberschatz, Galvin and Gagne ©2018
End of Chapter 2
Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018