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Lecture Topic 3.2.1 Arduino With Ethernet Shield

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0% found this document useful (0 votes)
7 views31 pages

Lecture Topic 3.2.1 Arduino With Ethernet Shield

Uploaded by

vasuwattsuser
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPTX, PDF, TXT or read online on Scribd
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Network Connection of Arduino and Projects

Arduino with Ethernet Shield


The Arduino Ethernet Shield allows you to easily connect your Arduino to the internet. This
shield enables your Arduino to send and receive data from anywhere in the world with an
internet connection. You can use it to do fun stuff like control robots remotely from a website, or ring a
bell every time you get a new twitter message. This shield opens up endless amounts of possibility by
allowing you to connect your project to the internet in no-time flat.
Step 1: Setup

Setting it up is as simple as plugging the header pins from the shield into your Arduino. This
generic ethernet shield available on Amazon. It is meant to be used with the Arduino Uno Rev. 3
boards (or later). It has too many pins to plug into earlier version Arduino boards.
Step 2: Shield Features
The Ethernet Shield is based upon the W51000 chip, which has an internal 16K buffer. It has a
connection speed of up to 10/100Mb. This is not the fastest connection around, but it still works well.
It relies on the Arduino Ethernet library, which comes bundled with the development
environment.

There is also an on-board micro SD slot which enables you to store a heck-of-a-lot of data, and serve
up entire websites using just your Arduino. This requires the use of an external SD library, which does
not come bundled with the software. It is a different topic to be covered later on.
The board also has space for the addition of a Power over Ethernet (PoE) module, which allows you to
power your Arduino over an Ethernet connection.
Step 3: Get Started
Plug the Arduino into your computer's USB port, and the Ethernet shield into your router (or direct
internet connection).

Next, open the Arduino development environment. I highly recommend upgrading to Arduino 1.0 or
later (if you have not done so already). This version of the software has built in DHCP support, and
does not require manually configuring an IP address.

To figure out what IP address has been assigned to your board, open the DhcpAddressPrinter sketch.
This can be found at:

File --> Examples --> Ethernet --> DhcpAddressPrinter


Once open, you may need to change the Mac address. On newer versions of the Ethernet shield, you
should see this address on a sticker attached to the board. If you are missing a sticker, simply making up a
unique mac address should work. If you are using multiple shields, make sure each has a unique mac
address.
Once the mac address is properly configured, upload the sketch to your Arduino, and open the serial
Step 4: Server
You can use the Arduino Ethernet shield as a web server to load an HTML page or function as a chat
server. You can also parse requests sent by a client, such as a web browser. The following two examples
show how to use it to serve HTML pages, and parse URL strings.
One important thing to keep in mind is that you will have to enter your Arduino's IP address in both of
the examples below in order for them to work.

The following code changes the web page served based on a button press:

<pre>/*
A simple web server that changes the page that is served, triggered by a button press. Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
* Connect a button between Pin D2 and 5V
* Connect a 10K resistor between Pin D2 and ground
*/
#include <SPI.h>
#include <Ethernet.h>

// Enter a MAC address and IP address for your controller below.


// The IP address will be dependent on your local network.

byte mac[] = { 0x00, 0xAA, 0xBB, 0xCC, 0xDA, 0x02 };


IPAddress ip(191,11,1,1); //<<< ENTER YOUR IP ADDRESS
HERE!!!

// Initialize the Ethernet server library with the IP address and port
you want to use
// (port 80 is default for HTTP):
EthernetServer server(80);
int buttonPress = 1;
void setup()
{
pinMode(2, INPUT);
// start the Ethernet connection and the server:
Ethernet.begin(mac, ip);
server.begin();
}

void loop()
{
buttonPress = digitalRead(2);

// listen for incoming clients


EthernetClient client = server.available();
if (client) {
// an http request ends with a blank line boolean
currentLineIsBlank = true;
while (client.connected()) {
if (client.available()) {
char c = client.read();
// if you've gotten to the end of the line
(received a newline
// character) and the line is blank, the http
request has ended,
// so you can send a reply
if (c == '\n' && currentLineIsBlank) {
// send a standard http response header
client.println("HTTP/1.1 200 OK");
client.println("Content-Type: text/html");
client.println();
//serves a different version of a website depending on whether or not the button
//connected to pin 2 is pressed.
if (buttonPress == 1) {
client.println("<cke:html><cke:body bgcolor=#FFFFFF>LIGHT!
</cke:body></cke:html>");
}
else if (buttonPress == 0){
client.println("<cke:html><cke:body bgcolor=#000000
text=#FFFFFF>DARK!</cke:body></cke:html>");
}
break;
}
if (c == '\n') {
// you're starting a new line
currentLineIsBlank = true;
}
else if (c != '\r') {
// you've gotten a character on the current line
currentLineIsBlank = false;
}
}
}
// give the web browser time to receive the data delay(1);
// close the connection:
client.stop();
}
}
To make this example code work, simply attach a button between pin D2 and 5V, a 10K resistor
between pin D2 and ground, and then load the IP address of your Arduino into your web
browser. The page should load with a black background. Press and hold the button, and then
refresh the browser page. The site should now load with a white background.

The following code lights up an LED depending on the URL that is sent to the Arduino:
<pre>/*
Allows you to turn on and off an LED by entering different
urls. To turn it on: http://your-IP-address/$1
To turn it off: http://your-IP-address/$2
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
* Connect an LED to pin D2 and put it in series with a 220 ohm resistor to ground
*/

#include <SPI.h>
#include <Ethernet.h>

boolean incoming = 0;

// Enter a MAC address and IP address for your controller below.


// The IP address will be dependent on your local network.
byte mac[] = { 0x00, 0xAA, 0xBB, 0xCC, 0xDA, 0x02 };
IPAddress ip(191,11,1,1); //<<< ENTER YOUR IP
ADDRESS HERE!!!
// Initialize the Ethernet server library with the IP address and port you want to use
// (port 80 is default for HTTP):
EthernetServer server(80);

void setup()
{
pinMode(2, OUTPUT);
// start the Ethernet connection and the server: Ethernet.begin(mac, ip);
server.begin();
Serial.begin(9600);
}

void loop()
{
// listen for incoming clients
EthernetClient client = server.available();
if (client) {
// an http request ends with a blank line
boolean currentLineIsBlank = true;
while (client.connected()) {
if (client.available()) {
char c = client.read();
// if you've gotten to the end of the line (received a newline
character) and the line is blank
// the http request has ended, so you can send a reply
//reads URL string from $ to first blank space
if(incoming && c == ' ‘){
incoming = 0;
}
else {
incoming = 1;
}
//Checks for the URL string $1 or $2
if(incoming == 1){ Serial.println(c); if(c == '1')
{
Serial.println("ON");
digitalWrite(2, HIGH);
}
if(c == '2'){
Serial.println("OFF");
digitalWrite(2, LOW);
}
}
if (c == '\n') {
// you're starting a new line
currentLineIsBlank = true;
}
else if (c != '\r') {
// you've gotten a character on the current line
currentLineIsBlank = false;
}
}
}
// give the web browser time to receive the data
delay(1);
// close the connection
client.stop();
}
}
To make this work connect the positive lead an LED to pin D2, and the negative lead in series with a 220
ohm resistor to ground.
To turn on the LED enter this into your browser:
http://[YOUR IP ADDRESS HERE]/$1
To turn off the LED enter this into your browser:
http://[YOUR IP ADDRESS HERE]/$2
Note: You should obviously replace [YOUR IP ADDRESS
HERE] with your IP address.
Step 5: Client
You can also use the Ethernet Shield as a client. In other words, you can use it to read websites like a
web browser.
Websites have a lot of text both visible and hidden, which makes programming on the client side very
tricky. Reading information from websites typically involves parsing a lot of strings.
We can write some code to read Twitter messages and such a code already exists as an example
within the Arduino programmer.
We will write a code to turn on an LED if a special message is read.
To make this work connect the positive lead an LED to pin D2, and the negative lead in series with a
220 ohm resistor to ground.
Don't forget to enter your own IP address into the code below, or it will not work. Here is
the code:
<pre>
/*
Twitter Client with Strings
This sketch connects to Twitter using an Ethernet shield. It parses the XML returned, and looks for
<text>this is a tweet</text>
You can use the Arduino Ethernet shield, or the Adafruit Ethernet shield, either one will work, as long as
it's got a Wiznet Ethernet module on board.

This example uses the DHCP routines in the Ethernet library which is part of the Arduino core from
version 1.0 beta 1
This example uses the String library, which is part of the Arduino core from version 0019.
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
*/

#include <SPI.h>
#include <Ethernet.h>

// Enter a MAC address and IP address for your controller below.


// The IP address will be dependent on your local network.
byte mac[] = { 0x00, 0xAA, 0xBB, 0xCC, 0xDE, 0x01 };

IPAddress ip(191,11,1,1); //<<< ENTER YOUR IP ADDRESS HERE!!!

// initialize the library instance: EthernetClient client;


const int requestInterval = 60000; // delay between requests
char serverName[] = "api.twitter.com"; // twitter URL
boolean requested; // whether you've made a request since connecting

long lastAttemptTime = 0; // last time you connected to the server, in


milliseconds
String currentLine = ""; // string to hold the text from server

String tweet = ""; // string to hold the tweet


boolean readingTweet = false; // if you're currently reading the tweet
void setup() {
pinMode(2, OUTPUT);

// reserve space for the strings:


currentLine.reserve(256);
tweet.reserve(150);

// initialize serial:

Serial.begin(9600);
// attempt a DHCP connection:
if (!Ethernet.begin(mac)) {
// if DHCP fails, start with a hard-coded address:
Ethernet.begin(mac, ip);
}
// connect to Twitter: connectToServer();
}
void loop() {
if (client.connected()) {
if (client.available()) {
// read incoming bytes:
char inChar = client.read();
// add incoming byte to end of line:
currentLine += inChar;

// if you get a newline, clear the line:


if (inChar == '\n’) {
currentLine = "";
}
// if the current line ends with <text>, it will be followed by the tweet:
if (currentLine.endsWith("<text>")) {
// tweet is beginning. Clear the tweet string:
readingTweet = true;
tweet = "";
}
// if you're currently reading the bytes of a tweet,
// add them to the tweet String:
if (readingTweet) {
if (inChar != '<') {
tweet += inChar;
}
else {
// if you got a "<" character,
// you've reached the end of the tweet:
readingTweet = false;
Serial.println(tweet);

if(tweet == ">Hello Cruel World"){


digitalWrite(2, HIGH);
Serial.println("LED ON!");
}
if(tweet != ">Hello Cruel World"){
digitalWrite(2, LOW);
Serial.println("LED OFF!");
}
// close the connection to the server:
client.stop();
}
}
}
}
else if (millis() - lastAttemptTime > requestInterval) {
// if you're not connected, and two minutes have passed since
// your last connection, then attempt to connect
again: connectToServer();
}
}

void connectToServer() {
// attempt to connect, and wait a millisecond:
Serial.println("connecting to server...");
if (client.connect(serverName, 80))
{ Serial.println("making HTTP
request...");
// make HTTP GET request to twitter:
client.println("GET /1/statuses/user_timeline.xml?screen_name=RandyMcTester&count=1
HTTP/1.1");
client.println("HOST: api.twitter.com");
client.println();
}
// note the time of this connect attempt:
lastAttemptTime = millis();
}
Presumably you are going to want to read
something other than the recent post on the
RandyMcTester Twitter feed. To read other Twitter feeds, change the following bit of text:
client.println("GET /1/statuses/user_timeline.xml?screen_name=[NEW TWITTER NAME
HERE]&count=1 HTTP/1.1");

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