Java RMI Presentation
Java RMI Presentation
(RMI)
Software Architecture and Design
Patterns
Key Concepts of Java RMI
• 1. Distributed Systems
• 2. Remote Objects
• 3. Stubs and Skeletons
• 4. RMI Registry
• 5. Serialization
Architecture of Java RMI
• 1. Client: Initiates the remote method call.
• 2. Server: Hosts the remote object.
• 3. RMI Registry: Binds names to remote
objects.
• 4. Communication Layer: Handles network
communication.
Steps to Implement Java RMI
• 1. Define a Remote Interface.
• 2. Implement the Remote Interface.
• 3. Create and Register the Remote Object.
• 4. Create the Client.
Design Patterns in Java RMI
• 1. Proxy Pattern: Stub acts as a proxy.
• 2. Singleton Pattern: For RMI registry.
• 3. Factory Pattern: Creates and returns remote
objects.
• 4. Facade Pattern: Simplifies client access.
Advantages of Java RMI
• 1. Simplifies communication in distributed
systems.
• 2. Supports object-oriented programming
principles.
• 3. Handles serialization and deserialization
automatically.
• 4. Abstracts network programming complexity.
Limitations of Java RMI
• 1. Tightly coupled with Java (not language-
agnostic).
• 2. Requires JVM compatibility between client
and server.
• 3. Limited scalability compared to modern
frameworks.
Use Cases of Java RMI
• 1. Distributed computing applications.
• 2. Remote monitoring and management
systems.
• 3. Client-server architectures.
• 4. Collaborative tools and services.
Comparison with Other
Technologies
• Feature | Java RMI | RESTful APIs |
gRPC
• ---------------------------------------------------------
• Language Dependency | Java-specific|
Language-agnostic | Language-agnostic
• Communication Style | Binary |
HTTP/JSON | HTTP/2 with Protobuf
• Performance | Moderate | Slower |
Faster
• Ease of Use | Moderate | High |
Conclusion
• Java RMI is a robust mechanism for enabling
distributed object communication in Java
applications.