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Unit1 1.4&1.5 Neumann Instruct

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0% found this document useful (0 votes)
14 views38 pages

Unit1 1.4&1.5 Neumann Instruct

Uploaded by

Sanket Palwe
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Unit-1_1.4 & 1.

VON NEUMANN ARCHITECTURE


INTERPRETATION OF INSTRUCTION

1
Outline

• Computer Organization and Architecture


• Structure and Function
• Evolution (a brief history) of computers
• Von Neumann Architecture
• Interpretation of Instructions
• Interconnection Structures
• Instruction Cycle & Instruction Pipeline
• RAM Model Evolution of Intel processor architecture- 4 bit to 64 bit

2
Unit-1_1.4
VON NEUMANN ARCHITECTURE

3
The Von Neumann Architecture

• All computers more or less based on the same basic design, the Von Neumann Architecture!

4
The Von Neumann Architecture

• Model for designing and building computers, based on the following three characteristics:

1)The computer consists of four main sub-systems:


• Memory
• ALU (Arithmetic/Logic Unit)
• Control Unit
• Input/Output System (I/O)

2)Program is stored in memory during execution.

3)Program instructions are executed sequentially.


The Von Neumann Architecture

Processor (CPU)

Memory Input-Output
Control Unit

ALU
Store data and program Communicate with
"outside world", e.g.
• Screen
• Keyboard
Execute • Storage devices
program • ...
Do arithmetic/logic operations
requested by program
Simplified Architecture

Source: Wikipedia
Memory Subsystem

• Memory, also called RAM (Random Access Memory),

– Consists of many memory cells (storage units) of a fixed size.


Each cell has an address associated with it: 0, 1, …
– All accesses to memory are to a specified address.
A cell is the minimum unit of access (fetch/store a complete cell).
– The time it takes to fetch/store a cell is the same for all cells.

• When the computer is running, both

– Program
– Data (variables)
are stored in the memory.
RAM

• Need to distinguish between


– the address of a memory cell and the content of a memory cell
• Memory width (W): 0000000000000001
– How many bits is each memory cell, typically one byte (=8 bits) 1 bit
• Address width (N): 0
– How many bits used to represent each address, determines the
1
maximum memory size = address space
2
– If address width is N-bits, then address space is 2N (0,1,...,2N-1)
2N

...

2N-1

W
Memory Size / Speed

• Typical memory in a personal computer (PC):


– 8-16 GB (64MB - 256MB)

• Memory sizes:
– Kilobyte (KB) = 210 = 1,024 bytes ~ 1 thousand
– Megabyte(MB) = 220 = 1,048,576 bytes ~ 1 million
– Gigabyte (GB) = 230 = 1,073,741,824 bytes ~ 1 billion

• Memory Access Time (read from/ write to memory)


– 50-75 nanoseconds (1 nsec. = 0.000000001 sec.)

• RAM is
– volatile (can only store when power is on)
– relatively expensive
Operations on Memory

• Fetch (address):
– Fetch a copy of the content of memory cell with the specified address.
– Non-destructive, copies value in memory cell.

• Store (address, value):


– Store the specified value into the memory cell specified by address.
– Destructive, overwrites the previous value of the memory cell.

• The memory system is interfaced via:


– Memory Address Register (MAR)
– Memory Data Register (MDR)
– Fetch/Store signal
Structure of the Memory Subsystem

•Fetch(address)
–Load address into MAR.
–Decode the address in MAR.
–Copy the content of memory cell with specified address into
MDR.

•Store(address, value)
–Load the address into MAR.
–Load the value into MDR.
–Decode the address in MAR
–Copy the content of MDR into memory cell with the
specified address.
Input/Output Subsystem

• Handles devices that allow the computer system to:


– Communicate and interact with the outside world
• Screen, keyboard, printer, ...
– Store information (mass-storage)
• Hard-drives, floppies, CD, tapes, …

• Mass-Storage Device Access Methods:


– Direct Access Storage Devices (DASDs)
• Hard-drives, floppy-disks, CD-ROMs, ...
– Sequential Access Storage Devices (SASDs)
• Tapes (for example, used as backup devices)
I/O Controllers

• Speed of I/O devices is slow compared to RAM


– RAM ~ 50 nsec.
– Hard-Drive ~ 10msec. = (10,000,000 nsec)

• Solution:
– I/O Controller, a special purpose processor:
• Has a small memory buffer, and a control logic to control I/O device (e.g. move disk arm).
• Sends an interrupt signal to CPU when done read/write.
– Data transferred between RAM and memory buffer.
– Processor free to do something else while I/O controller reads/writes data from/to device into I/O
buffer.
Structure of the I/O Subsystem
The ALU Subsystem

• The ALU (Arithmetic/Logic Unit) performs


– mathematical operations (+, -, x, /, …)
– logic operations (=, <, >, and, or, not, ...)

• In today's computers integrated into the CPU


• Consists of:
– Circuits to do the arithmetic/logic operations.
– Registers (fast storage units) to store intermediate computational results.
– Bus that connects the two.
Structure of the ALU

• Registers:
– Very fast local memory cells, that store
operands of operations and
intermediate results.
– CCR (condition code register), a
special purpose register that stores the
result of <, = , > operations
• ALU circuitry:
– Contains an array of circuits to do
mathematical/logic operations.
• Bus:
– Data path interconnecting the registers
to the ALU circuitry.
The Control Unit

• Program is stored in memory


– as machine language instructions, in binary
• The task of the control unit is to execute programs by repeatedly:
– Fetch from memory the next instruction to be executed.
– Decode it, that is, determine what is to be done.
– Execute it by issuing the appropriate signals to the ALU, memory, and I/O subsystems.
– Continues until the HALT instruction
Unit-1_1.5

INTERPRETATION OF INSTRUCTION

20
Machine Language Instructions

• A machine language instruction consists of:


– Operation code, telling which operation to perform
– Address field(s), telling the memory addresses of the values on which the operation works.

• Example: ADD X, Y (Add content of memory locations X and Y, and store back in memory
location Y).

• Assume: opcode for ADD is 9, and addresses X=99, Y=100

Opcode (8 bits) Address 1 (16 bits) Address 2 (16 bits)

00001001 0000000001100011 0000000001100100


Structure of the Control Unit

• PC (Program Counter):
– stores the address of next instruction to fetch
• IR (Instruction Register):
– stores the instruction fetched from memory
• Instruction Decoder:
– Decodes instruction and activates necessary circuitry

PC IR

+1
Instruction
Decoder
Instruction Set Design

• Two different approaches:

– Reduced Instruction Set Computers (RISC)

• Instruction set as small and simple as possible.

• Minimizes amount of circuitry --> faster computers

– Complex Instruction Set Computers (CISC)

• More instructions, many very complex

• Each instruction can do more work, but require more circuitry.


Typical Machine Instructions

• Notation:

– We use X, Y, Z to denote RAM cells

– Assume only one register R (for simplicity)

– Use English-like descriptions (should be binary)

• Data Transfer Instructions

– LOAD X Load content of memory location X to R

– STORE X Load content of R to memory location X

– MOVE X, Y Copy content of memory location X to loc. Y


(not absolutely necessary)
Machine Instructions (cont.)

• Arithmetic
– ADD X, Y, Z CON(Z) = CON(X) + CON(Y)
– ADD X, Y CON(Y) = CON(X) + CON(Y)
– ADD X R = CON(X) + R
– similar instructions for other operators, e.g. SUBTR,OR, ...

• Compare
– COMPARE X, Y
Compare the content of memory cell X to the content of memory cell Y and set the condition codes
(CCR) accordingly.
– E.g. If CON(X) = R then set EQ=1, GT=0, LT=0
Machine Instructions (cont.)

• Branch
– JUMP X Load next instruction from memory loc. X
– JUMPGT X Load next instruction from memory loc. X
only if GT flag in CCR is set, otherwise load statement from next sequence

loc. as usual.
• JUMPEQ, JUMPLT, JUMPGE, JUMPLE,JUMPNEQ
• Control
– HALT Stop program execution.
Example

• Pseudo-code: Set A to B + C

• Assuming variable:
– A stored in memory cell 100, B stored in memory cell 150, C stored in memory cell 151

• Machine language (really in binary)


– LOAD 150
– ADD 151
– STORE 100
– or
– (ADD150, 151, 100)
Example

• Pseudo-code: Set A to B + C

• Assuming variable:
– A stored in memory cell 100, B stored in memory cell 150, C stored in memory cell 151

• Machine language (really in binary)


– LOAD 150
– ADD 151
– STORE 100
– or
– (ADD150, 151, 100)
IAS Memory Formats
How does this all work together?

• Program Execution:
– PC is set to the address where the first program instruction is stored in memory.
– Repeat until HALT instruction or fatal error

Fetch instruction

Decode instruction

Execute instruction

End of loop
Program Execution (cont.)

• Fetch phase

– PC --> MAR (put address in PC into MAR)


– Fetch signal (signal memory to fetch value into MDR)

– MDR --> IR (move value to Instruction Register)

– PC + 1 --> PC (Increase address in program counter)

• Decode Phase

– IR -> Instruction decoder (decode instruction in IR)

– Instruction decoder will then generate the signals to activate the circuitry to carry out the
instruction
Program Execution (cont.)

• Execute Phase
– Differs from one instruction to the next.
• Example:
– LOAD X (load value in addr. X into register)
• IR_address -> MAR
• Fetch signal
• MDR --> R
– ADD X
• left as an exercise
Instruction Set for Von Neumann Machine
Opcode Operation Meaning
0000 LOAD X CON(X) --> R
0001 STORE X R --> CON(X)
0010 CLEAR X 0 --> CON(X)
0011 ADD X R + CON(X) --> R
0100 INCREMENT X CON(X) + 1 --> CON(X)
0101 SUBTRACT X R - CON(X) --> R
0101 DECREMENT X CON(X) - 1 --> CON(X)
0111 COMPARE X If CON(X) > R then GT = 1 else 0
If CON(X) = R then EQ = 1 else 0
If CON(X) < R then LT = 1 else 0

1000 JUMP X Get next instruction from memory location X


1001 JUMPGT X Get next instruction from memory loc. X if GT=1
... JUMPxx X xx = LT / EQ / NEQ
1101 IN X Input an integer value and store in X
1110 OUT X Output, in decimal notation, content of mem. loc. X
1111 HALT Stop program execution
Harvard Architecture

36
Modified Harvard Architecture

37
THANK YOU
38

Vishwakarma Institute of Technology, Pune

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