Disk Scheduling
Disk Scheduling
Head pointer 53
FCFS
Illustration shows total head movement of 640 cylinders.
SSTF
• Selects the request with the minimum seek
time from the current head position.
• SSTF scheduling is a form of SJF scheduling;
may cause starvation of some requests.
• Illustration shows total head movement of
236 cylinders.
SSTF (Cont.)
SCAN
• The disk arm starts at one end of the disk, and
moves toward the other end, servicing
requests until it gets to the other end of the
disk, where the head movement is reversed
and servicing continues.
• Sometimes called the elevator algorithm.
• Illustration shows total head movement of
208 cylinders.
SCAN (Cont.)
C-SCAN
• Provides a more uniform wait time than SCAN.
• The head moves from one end of the disk to
the other. servicing requests as it goes. When
it reaches the other end, however, it
immediately returns to the beginning of the
disk, without servicing any requests on the
return trip.
• Treats the cylinders as a circular list that
wraps around from the last cylinder to the
first one.
C-SCAN (Cont.)
C-LOOK
• Version of C-SCAN
• Arm only goes as far as the last request
in each direction, then reverses direction
immediately, without first going all the
way to the end of the disk.
C-LOOK (Cont.)
Selecting a Disk-Scheduling Algorithm
• SSTF is common and has a natural appeal
• SCAN and C-SCAN perform better for systems that
place a heavy load on the disk.
• Performance depends on the number and types of
requests.
• Requests for disk service can be influenced by the file-
allocation method.
• The disk-scheduling algorithm should be written as a
separate module of the operating system, allowing it
to be replaced with a different algorithm if necessary.
• Either SSTF or LOOK is a reasonable choice for the
default algorithm.
Disk Management
• Low-level formatting, or physical formatting — Dividing
a disk into sectors that the disk controller can read and
write.
• To use a disk to hold files, the operating system still
needs to record its own data structures on the disk.
– Partition the disk into one or more groups of cylinders.
– Logical formatting or “making a file system”.
• Boot block initializes system.
– The bootstrap is stored in ROM.
– Bootstrap loader program.
• Methods such as sector sparing used to handle bad
blocks.
Booting from a Disk in Windows 2000
Swap-Space Management
• Swap-space — Virtual memory uses disk space as an
extension of main memory.
• Swap-space can be carved out of the normal file
system,or, more commonly, it can be in a separate disk
partition.
• Swap-space management
– 4.3BSD allocates swap space when process starts; holds
text segment (the program) and data segment.
– Kernel uses swap maps to track swap-space use.
– Solaris 2 allocates swap space only when a page is forced
out of physical memory, not when the virtual memory
page is first created.
Data Structures for Swapping on Linux Systems