20230522183047_PPT Week 3
20230522183047_PPT Week 3
20230522183047_PPT Week 3
Source : https://userresearch.blog.gov.uk/
User Research
Basic Steps of User Research
• Is a group of people that will be used as a resource of the research process, which
is expected to provide complete and accurate information in accordance with its
capacity.
• A company’s primary.com site might include the following user groups:
a) potential purchaser,
b) current purchasers,
c) partners,
d) and job seekers.
• Defining groups for user research, you’ll start prioritizing user groups in more detail
Define Your User groups
When it is necessary to
know a good deal of It is important to
low-level detail about This data, properly remember, however, The description of the
current technology, termed a Verbal that by imposing the ‘contextual interview’
Further, not all
users can be asked to protocol’ (Ericsson requirement to in Beyer and
cognitive processes
talk through the and Simon, 1985), generate a Holtzblatt (1998)
can be accessed by
operations concerned - can provide helpful commentary you are suggests some ways
the conscious mind.
including their internal indications of current interfering with the of alleviating this
cognitive processes - as problems. very process you are problem.
they use the technology attempting to study.
in question.
Preparation
When to stop
Questionnaires
Questionnaires
• Questionnaires are one way of streamlining the understanding process if a large
number of people are to be surveyed and resources are not available to
interview them individually. However, constructing a workable questionnaire is
surprisingly difficult and time-consuming.
• Questionnaires are ideally suited to gathering a large amount of quantifiable
data, or to capture responses from people who cannot be involved more directly.
• A good questionnaire is time-consuming to construct so that all the items:
a) are understandable
b) are unambiguous
c) collect data that actually answers evaluation questions
d) can be analyzed easily.
Response rates to questionnaires can be very low indeed
- return rates of under 10 per cent are common if the
intended respondents have no particular stake in the
design of the technology or incentive (being entered into
a prize draw, for example) to participate.
The philosophy behind cultural probes was rather different than trying to gather
requirements and illustrates well the difference between requirements elicitation and
requirements generation.
Technology probes are another form of probe that were used to gather requirements for home
technologies and the area has now evolved into a whole area of ‘probology.
Card sorting techniques
Card sorting techniques
There are
two types
of card
sort:
Card sorting techniques
Card sorting techniques
• A cluster analysis such as this can be used to produce a dendrogram,
which shows the hierarchical clustering of objects (or actions).
Representations such as these can then be used in a reverse card
sorting (or tree sorting) method to see how the hierarchy is traversed
for different tasks.
• Analysts really need to practice card sorting to understand the type of
insight it can provide and when best to use the technique. A hard part
of this is knowing what to sort, which objects or actions to include
and when in the overall understanding process the technique will be
most helpful.
Card sorting techniques
Working with groups
Working with groups
• An alternative to asking individuals or stimulating individuals to provide information is to
work with groups of people. The most common example of this is the focus group.
• Here a group of people are posed questions by facilitators and encouraged to react to each
other’s comments. If they are part of a group, people can be asked to describe how they
cooperate to manage activities.
• Many techniques have been developed to support focus groups. One such example is CARD
(Collaborative Analysis of Requirements and Design, Tudor et al, 1993; Muller, 2001).
• Used by Microsoft and Lotus among others, CARD uses physical playing cards with which a
group can lay out, modify and discuss the flow of an activity. In the analysis phase, each pre-
formatted card contains people’s accounts of what is done and why for an individual
component of the activity. Requirements on innovations in human practices or technologies
can then be discussed around the cards. CARD is also intended to support design and
evaluation.
Brainstorming
• Another important group activity is brainstorming. Once again there is
a wealth of good advice from management consultants and system
designers about how to organize and structure brainstorming
sessions. Brainstorming sessions should be fun to participate in, but to
achieve this they require an experienced facilitator.
REFERENCES
• Benyon, David. (2019). Designing User Experience: A guide to HCI, UX
and interaction design (4th Edition). 04. Pearson. United Kingdom.
ISBN-13: 978-1292155517. Chapter 7
• Russ Unger and Carolyn Chandler. (2012). A Project Guide to UX
Design: for User Experience Designers in the Field or in The Making.
02. New Riders. Berkeley, CA. ISBN: 978-0-321-81538-5. Chapter 6