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Multimedia and Technologymodule 3

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0% found this document useful (0 votes)
13 views35 pages

Multimedia and Technologymodule 3

Uploaded by

deduquearvyn54
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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You are on page 1/ 35

21 CENTURY

ST

LITERATURE FROM
THE PHILIPPINES
AND THE WORLD
Producin
g a SUBJECT
Creative MATTER
Represen
-tation of
a
Literary
OBJECTIVES
At the end of the discussion, the
students are expected to:
•Identify the purpose of literature;
•Create connections between life
and literature;
•Name multimedia resources
commonly used in education; and
•Show appreciation in applying
multimedia and ICT skills by
making a creative presentation of
a short story.
ACTIVITY – Notice me!

Directions: Find and encircle


the nine words, two are
prepositions, in the puzzle.
Rearrange the words and
write down the hidden
message below.
A K U I B A O N I R
W S F N M K L O P E
A V N S V T S E R A
N O B O D Y S G Q D
T Z Y Z R I X A Y Z
S E E I J M P S C D
F T C X H S W S A L
A K M I G R I E H T
L E F T P X R M P O
ANALYSI
S
1. What life experience do
you want to share with other
people the most?
2. If you could make a
literary text out of that
experience, in what genre
would you want to write it?
Why?
3. What 21st century mode
of presentation do you
prefer if people were to
make representation or
adaptation of your life
story?
4. How do you want
everyone to learn from your
ABSTRACTION

The modes of presentation


used in 21st Century Literature
are mostly multimedia and
technology.
Multimedia, from the word
itself, means the use of more
than one medium in
communication, such as
audio, text, video, still images
and animation that are
combined together to form a
creative and interactive
content.
Technology, on the other
hand, is the broad term for the
practical application of science
to achieve optimum results in
the industry and offer
convenience to humanity.
Technology then plays a big role
in multimedia as this enable the
use of different formats to
create a compact and
Some types of multimedia
platforms used in educational
contexts are:

•Text and Graphics


Slideshow or Presentation-
is a series of still images, text,
audio, video, diagrams that
are usually presented to the
audience on a big screen.
Diagram- is a simple
illustration that explains
something by showing the
breakdown, arrangement and
relationship of each part.

Infographics- is a graphic
visual representation of data.
•Audio
Podcast- an informative
program mainly used as a
listening tool and is found on
the Internet.
Video Animation- is a series
of images, draw by the hand
or with technical drawing,
that that are manipulated
through a device to create
motions.
•Others
Blog- A website runs by an
individual or a group that writes a
particular topic and shares their
personal views, commentary on
the subject.
Check out this written piece as an
example of blog.
Webinars and Online meetings
are virtual meetings hold to
disseminate and access
Interactive media is a
social media platform, such
as Facebook, Twitter and
Instagram where people can
actively engage in the virtual
community by buttons,
emoticons, chats and
The following guidelines will
help you arrive at a conclusion,
help you save time and make
quality output possible.

•Identify the Problem


Stating the problem will help
you figure out what you already
have and you do not have in
hand to create your project.
Solution
Now that the problems are
identified, it is the time to look
for solutions. Provide
alternatives of the needed
materials you do not have. Skim
around to prepare the available
resources and that you might
find other things essential to the
project.
Actions and Deadlines
You can now proceed in the
product-making process. Here, you
will put your plans into action and
realize that there are some things
you have overlooked. Searching for
solutions to current problems will
test your creativity and
resourcefulness. It will also test your
ability to adjust as you are expected
to create a quality project and meet
Communication
If you are working alone on a
project or with a group, it is good
to ask people who can make
good judgments on your work
and give you honest feedback.
This will help you track the areas
that need improvement or
remove the parts that do not
contribute to its development.
It is very important to reflect
on what you have learned
throughout the process of
creation. Through reflection,
there will be a clear view of what
you have done well, what you
should not do next time and
what you should have done.
These points will serve as
guidelines for the next project to
lessen flaws and speed up the
APPLICATION
Directions: Make a creative
representation of your favorite
short story by applying
multimedia and ICT skills. You
may use any of the following
types of multimedia platforms:

1. Slideshow or Presentation
2. Audio/Podcast
3. Video/animation
CRITERIA:

Content/Details – 40
Creativity – 40
Appropriateness – 20
TOTAL – 100 Points
EVALUATION
Directions: Read the question
carefully. Choose your answers
from the box and write the
correct answer on the underline
below.
1. __________captures what is
essential among human beings
and therefore reflects lives in
reality.
2. __________is the term for
practical application of science to
help solve world problems.
3. __________means the use of
various medium, such as
graphics, text, audio and video to
produce a creative content.
4. __________refers to a platform,
such as facebook and twitter,
where people can engage in the
online community
5. _________are virtual meetings
hold through the use of any
video conferencing application to
disseminate and access
information.
6. __________An illustration that
shows the parts of something.
7. __________is a program usually
used in audiobook narration and
in learning language.
8. __________also known as Web
Log, is a website runs by an
individual or a group who write
person views or commentary
about a particular topic
9. __________is a graphic diagram
that represents information.
10. _________is motion picture
made from drawing or painting
and manipulated through CGI
(computer-generated imagery).
Infographics
Diagram
Podcast Webinar/Online
Meeting Multimedia
Literature Video
Animation
Interactive Media Blog
ASSIGNMENT
(Innovate to Resolve)
Directions: Read the
hypothetical situations
carefully and write your
stand from the questions
raised in the form of essay
with a three-sentenced
paragraph. Your answers will
be evaluated using the given
criteria.
SITUATION 1:
Ella is a Grade 11 student who
has a knack for reading and
drawing. She often represents
her favorite literature into arts.
On a Tuesday morning, their Art
teacher requires them to hold a
‘contemporary art exhibition’ on
Friday as their final project on her
subject. The task demands ICT
and multimedia manipulation to
turn her manual creation to
digital art.
However, she only has the very
basic knowledge in using
technology, and does not
actually own even a smart
phone. She starts to worry as
she might get low grade if she
cannot comply and might be
removed in the list of class
achievers. Given the situation,
what do you think she can do
the best to present a digitally
SITUATION 2:
A group of friends creates a
project called ‘EDUCATION
MATTERS’, an idea they learned
from an essay that aims to
exhibit the importance of
education in one’s life. Their city
is known to have low education
rate, so they take the initiative
to help the community before
they graduate
Their plan includes the use of
social media, book donations,
produce short education-related
advertisement or write texts
that completely show the power
of education. If you were a part
of the team, what best action
do you suggest to take? Please
write your recommendation in
details
SITUATION 3:
Lin is asked by her mom to assist
her younger brother, Ron, in his
studies. Reluctantly, she sits beside
him and impatiently teaches him to
read. They eventually get on a fight,
claiming he does not like to learn
from her and her teasing the
younger brother that he reads too
slow.
She knew all along this scenario would
happen all over, but she knows how
busy her mom is to say no. What makes
it worse is that she is not fond of
reading and learning through textbook
either. They only get along when they
play online games and shows off their
knowledge on astronomy. Given the
unavoidable situation, she shakes off
her anger and begins to think of
solutions.
CRITERIA:
Details and Coherence – 35
Application of Multimedia
and ICT Skills – 25
Problem-Solving Skill;
Creativity – 20
Spelling, Syntax and
Articulation – 20
TOTAL: 100

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