Module III
Module III
2. Logo Usage:
• Specify correct and incorrect uses of the logo.
• Include size restrictions, clear space requirements, and variations.
3. Color Palette:
• Provide hex codes, RGB values, and CMYK equivalents for brand colors.
• Define primary, secondary, and accent colors.
• Include guidelines for backgrounds, text, and color combinations.
DESIGN STANDARDS OR STYLE GUIDES
4. Typography:
• Specify primary fonts for headings and body text.
• Include fallback fonts for web and print.
• Detail font sizes for different media.
5. Imagery:
• Define the style of photography, illustrations, icons, and other visual elements.
• Specify guidelines for image resolution, cropping, and use of filters.
8. Interactive Elements:
• Guidelines for buttons, links, forms, and interactive states.
9. Accessibility:
• Ensure designs meet accessibility standards.
• Include guidelines for alt text, captions, and audio/video transcripts.
DESIGN STANDARDS OR STYLE GUIDES
SYSTEM TRAINING AND DOCUMENTATION NEEDS
Training Needs:-
1. User Training:
• Who: Identify the users who will interact with the system.
• What: Train users on how to use the system effectively for their specific roles.
• How: Offer training sessions, workshops, or online tutorials tailored to different user levels.
2. Technical Training:
• Who: Technical staff responsible for maintaining and troubleshooting the system.
• What: Provide in-depth technical training on system architecture, configuration, and
troubleshooting.
• How: Conduct hands-on workshops, provide access to technical documentation, and possibly
offer certification programs.
SYSTEM TRAINING AND DOCUMENTATION NEEDS
3. Updates and Refresher Training:
• When: Regularly scheduled sessions after updates or major changes to the system.
• What: Reinforce existing knowledge and introduce new features.
• How: Offer webinars, video tutorials, or knowledge base articles.
SYSTEM TRAINING AND DOCUMENTATION NEEDS
Documentation Needs:-
1. User Documentation:
• Content: Clear, step-by-step guides on how to perform common tasks.
• Format: PDF manuals, online help systems, or interactive tutorials.
• Accessibility: Ensure documentation is easily accessible and searchable.
2. Technical Documentation:
• Content: Detailed technical specifications, system architecture diagrams, API references, etc.
• Format: Wikis, version-controlled repositories, or dedicated platforms.
• Maintenance: Keep documentation up to date with regular reviews and updates.
SYSTEM TRAINING AND DOCUMENTATION NEEDS
3. Troubleshooting Guides:
• Content: Common issues and their solutions, FAQs, and troubleshooting flowcharts.
• Format: PDFs, knowledge base articles, or integrated help within the system
2. Visual Hierarchy:
• Prioritize Information: Use visual hierarchy to emphasize important elements such as primary
actions, headings, and key information.
• Readability: Ensure text is legible with appropriate font sizes, contrast, and spacing.
8. Emotional Design:
• Aesthetics: Use visual design elements to evoke positive emotions and create a pleasing user
experience.
• Brand Consistency: Maintain consistency with brand elements to reinforce familiarity and
trust.
5. Feedback:
• Objective: Provide clear and timely feedback to users about their actions and system status.
• Methods: Use visual cues and descriptive messages.
6. Efficiency:
• Objective: Enable users to accomplish tasks quickly and with minimal effort.
• Methods: Optimize workflows, reduce unnecessary steps, and provide shortcuts.
INTERFACE DESIGN GOALS
7. Aesthetic Appeal:
• Objective: Create an visually appealing interface that aligns with the brand and enhances user
satisfaction.
• Methods: Use balanced layouts, appropriate color schemes, high-quality imagery, and modern
design trends.
8. Error Handling:
• Objective: Help users recover from errors smoothly and prevent errors through clear design.
• Methods: Design clear error messages, provide options to undo actions, and validate user
inputs in real-time.
9. Engagement:
• Objective: Keep users engaged and focused on their tasks by providing meaningful
interactions.
• Methods: Incorporate interactive elements, personalization options, and storytelling elements
where appropriate.
INTERFACE DESIGN GOALS
STATISTICAL GRAPHS
• Statistical graphs are essential tools for visualizing data and presenting insights in a clear and
effective manner.
1. Bar Chart:
• Use: Compare quantities of different categories.
• Features: Bars represent categories, and the length of each bar corresponds to the value it
represents.
• Variations: Grouped bar charts and stacked bar charts.
2. Line Chart:
• Use: Show trends and changes over time.
• Features: Points connected by lines represent data points over a continuous interval.
• Variations: Multiple lines on the same chart to compare trends across different categories.
STATISTICAL GRAPHS
3. Pie Chart:
• Use: Display parts of a whole and their proportional relationships.
• Features: Divided into slices, each representing a category or percentage of the whole.
• Considerations: Best for showing relative proportions, not suitable for precise comparisons.
4. Histogram:
• Use: Display distribution of numerical data.
• Features: Bars represent frequency or density of data within intervals along a continuous range.
• Considerations: Useful for understanding the shape and spread of data distribution.
STATISTICAL GRAPHS
5. Scatter Plot:
• Use: Show relationship between two variables.
• Features: Points represent individual data points with x and y coordinates.
• Considerations: Useful for identifying correlations or trends between variables.
8. Area Chart:
• Use: Show trends over time or cumulative totals.
• Features: Similar to line charts but with the area below the lines filled in.
• Considerations: Suitable for emphasizing magnitude and trends of cumulative values.