2.software Process
2.software Process
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©Ian Sommerville 2004
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Software Engineering, 7th edition. Chapter 4 Slide 6
Waterfall model phases
Requirements analysis and definition
System and software design
Implementation and unit testing
Integration and system testing
Operation and maintenance
The main drawback of the waterfall model is
the difficulty of accommodating change after
the process is underway. One phase has to be
complete before moving onto the next phase.
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©Ian Sommerville 2004 Software Engineering, 7th edition. Chapter 4 Slide 10
Evolutionary development
Problems
• Lack of process visibility;
• Systems are often poorly structured;
• Special skills (e.g. in languages for rapid
prototyping) may be required.
Applicability
• For small or medium-size interactive systems;
• For parts of large systems (e.g. the user
interface);
• For short-lifetime systems.
Based on systematic reuse where systems are
integrated from existing components or COTS
(Commercial-off-the-shelf) systems.
Process stages
• Component analysis;
• Requirements modification;
• System design with reuse;
• Development and integration.
This approach is becoming increasingly used
as component standards have emerged.
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©Ian Sommerville 2004 Software Engineering, 7th edition. Chapter 4 Slide 13
Process iteration
System requirements ALWAYS evolve in the
course of a project so process iteration where
earlier stages are reworked is always part of
the process for large systems.
Iteration can be applied to any of the generic
process models.
Two (related) approaches
• Incremental delivery;
• Spiral development.
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©Ian Sommerville 2004 Software Engineering, 7th edition. Chapter 4 Slide 16
Incremental development advantages
Customer value can be delivered with each
increment so system functionality is available
earlier.
Early increments act as a prototype to help
elicit requirements for later increments.
Lower risk of overall project failure.
The highest priority system services tend to
receive the most testing.
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©Ian Sommerville 2004 Software Engineering, 7th edition. Chapter 4 Slide 20
Spiral model sectors
Objective setting
• Specific objectives for the phase are identified.
Risk assessment and reduction
• Risks are assessed and activities put in place to
reduce the key risks.
Development and validation
• A development model for the system is chosen which
can be any of the generic models.
Planning
• The project is reviewed and the next phase of the spiral
is planned.
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©Ian Sommerville 2004 Software Engineering, 7th edition. Chapter 4 Slide 24
Software design and implementation
The process of converting the system
specification into an executable system.
Software design
• Design a software structure that realises the
specification;
Implementation
• Translate this structure into an executable
program;
The activities of design and implementation
are closely related and may be inter-leaved.
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©Ian Sommerville 2004 Software Engineering, 7th edition. Chapter 4 Slide 27
Structured methods
Systematic approaches to developing a
software design.
The design is usually documented as a set of
graphical models.
Possible models
• Object model;
• Sequence model;
• State transition model;
• Structural model;
• Data-flow model.
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©Ian Sommerville 2004 Software Engineering, 7th edition. Chapter 4 Slide 30
Software validation
Verification and validation (V & V) is intended
to show that a system conforms to its
specification and meets the requirements of
the system customer.
Involves checking and review processes and
system testing.
System testing involves executing the system
with test cases that are derived from the
specification of the real data to be processed
by the system.
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©Ian Sommerville 2004 Software Engineering, 7th edition. Chapter 4 Slide 34
Software evolution
Software is inherently flexible and can change.
As requirements change through changing
business circumstances, the software that
supports the business must also evolve and
change.
Although there has been a demarcation
between development and evolution
(maintenance) this is increasingly irrelevant as
fewer and fewer systems are completely new.
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©Ian Sommerville 2004 Software Engineering, 7th edition. Chapter 4 Slide 36
The Rational Unified Process
A modern process model derived from the
work on the UML and associated process.
Normally described from 3 perspectives
• A dynamic perspective that shows phases over
time;
• A static perspective that shows process activities;
• A practive perspective that suggests good
practice.
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©Ian Sommerville 2004 Software Engineering, 7th edition. Chapter 4 Slide 38
RUP phases
Inception
• Establish the business case for the system.
Elaboration
• Develop an understanding of the problem domain
and the system architecture.
Construction
• System design, programming and testing.
Transition
• Deploy the system in its operating environment.
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©Ian Sommerville 2004
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Software Engineering, 7th edition. Chapter 4 Slide 46
CASE integration
Tools
• Support individual process tasks such as design
consistency checking, text editing, etc.
Workbenches
• Support a process phase such as specification or
design, Normally include a number of integrated
tools.
Environments
• Support all or a substantial part of an entire
software process. Normally include several
integrated workbenches.
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©Ian Sommerville 2004
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Software Engineering, 7th edition. Chapter 4 Slide 48
Key points
Software processes are the activities involved in
producing and evolving a software system.
Software process models are abstract representations
of these processes.
General activities are specification, design and
implementation, validation and evolution.
Generic process models describe the organisation of
software processes. Examples include the waterfall
model, evolutionary development and component-
based software engineering.
Iterative process models describe the software
process as a cycle of activities.