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Micro Controller

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0% found this document useful (0 votes)
20 views39 pages

Micro Controller

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 39

1

Type
of
Soil

Cu + Re + Cu +
Loam
CURRICULUM
2
Symbol of
91st Element
in the Periodic
Table

CAP + Pa + Sea +
Thor
CAPACITOR
3
ter
Ray + sister - ter
+ tore
RESISTOR
4
gg
ID + Egg -
gg
IDE
5
Co +
ding
CODING 6
R R
Mic + Row + Corn – R +
Trolley + R
MICROCONTROLLER
7
Madilyn B. Povadora
Facilitator
Madilyn B. Povadora
Facilitator 8
9
10
11
Microcontroll
er
• It is the most prominent black
rectangular chip with 28 pins.
Think of it as the brains of
your Arduino.
• The microcontroller used on
the UNO board is Atmega328P
by Atmel ( a major
microcontroller manufacturer)
12
Microcontroller -
Atmega328P (1-2)
• Flash memory of 32KB. The
program loaded from
Arduino IDE is stored here.
• RAM of 2KB. This is a
runtime memory (memory
used during the execution of
a program)
• CPU: It controls
everything that goes on
within the device. 13
Microcontroller -
Atmega328P (2-2)
• Electrically Erasable
Programmable Read Only
Memory (EEPROM) of 1KB.
This is a type of
nonvolatile memory, and
it keeps the data even after
device restart and reset.

14
USB port

• USB port used to load


a program from the
Arduino IDE onto the
Arduino board.
• The board can also
be powered through
this port.
15
Power
port
• The board can be powered
through an AC-to-DC adapter
or a battery of up to 20V (5V
is recommended).
• The power source can be
connected by plugging in a
2.1mm center-positive plug
into the power jack of the
board.
16
Analog input
pins
• Pins labeled “Analog 0 to 5.”
These pins can read the signal
from an analog sensor like a
temperature sensor and
convert it into a digital value
so that the system
understands.
• These pins can also be used
for digital input or output.
17
Digital pins
(1-3)
• Pins labeled “Digital 0 to
13.” Can be used as
either input or output
pins.
• When used as output,
these pins act as a
power supply source for
the components
connected to them.
18
Digital pins
(2-3)
• As output pins, they supply
40 milliamps of current at 5
volts, which is more than
enough to light an LED.
• When used as input pins,
they read the signals from the
component connected to
them.
19
Digital pins
(3-3)
• Some of the digital pins are
labeled with tilde (~) symbol
next to the pin numbers (pin
numbers 3, 5, 6, 9, 10, and 11).
• These pins act as normal digital
pins but can also be used for
Pulse-Width Modulation
(PWM), which simulates analog
output like fading a LED in and
out.
20
Reset Switch

• When this switch is


clicked, it sends a logical
pulse to the reset pin of
the Microcontroller, and
now runs the program
again from the start.
21
Crystal
oscillator
• This is a quartz crystal
oscillator which ticks 16
million times a second.
• On each tick, the
microcontroller performs
one operation, for example,
addition, subtraction, etc.
22
USB interface
chip
• Think of this as a
signal translator.
• It converts signals in
the USB level to a level
that an Arduino UNO
board understands.

23
TX – RX LED
indicator
• TX stands for transmit,
and RX for receive.
• These are indicator LEDs
which blink whenever
the UNO board is
transmitting or receiving
data.
24
Activit
y:
Lighting
up an
Arduino
Why do we
need to
perform
“Lighting up
an Arduino”
2
6
1. Introduction to
Electronics
fundamental concepts (voltage,
current, and resistance)
provides practical experience
with electronic circuits
2
7
2. Programming Skills
programming through
Arduino’s user-friendly
interface and language
write code to control hardware,
reinforcing logical thinking.
2
8
3. Problem-Solving
develop critical thinking and
troubleshooting skills

importance of testing and


refining their designs
2
9
4. Creativity and
Innovation
create their own projects,
encouraging creativity and
innovation
different circuits and
components, leading to unique
outcomes
3
0
5. Understanding of
Sensors and Inputs
expand projects by adding
sensors, and make their
designs interactive
applicable in various fields
(robotics, automation, and
smart devices) 3
1
6. Foundation for
Advanced
Lighting an Topics
LED is a
foundational skill that can lead
to more complex projects.
Skills learned can be
foundational for careers in
engineering, computer science,
and technology. 3
2
Activit
y:
Lighting
up an
Arduino
Materials:
• Arduino board
• An LED (any color will do) or more
• 1k Ohm resistor for the LED
• 10k Ohm resistor for the push button
• A Switch/Button
• A Breadboard & jumper wires
3
4
3
5
The
Code

3
6
References

• https://www.arduino.cc/en/Main/AboutUs

• https://www.circuitstoday.com/story-and-history-of- development-of-Arduino
• https://www.hackerearth.com/blog/developers/a-tour-of-the- arduino-uno-board/
• https://learn.sparkfun.com/tutorials/what-is-an-arduino/whats-on-the-board

• https://components101.com/development-boards/nodemcu- esp8266-pinout-
features-and-datasheet

• https://roboticsbackend.com/arduino-turn-led-on-and-off-with- button/

37
"Microcontrollers remind
us that even the smallest
components can create
powerful systems;
similarly, in education,
Thank You!
our smallest actions can
lead to significant
changes in the lives of
learners and the world 36
Thank You!

36

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