3.3 Texture Mapping
3.3 Texture Mapping
A. Avinash, Ph.D.,
Assistant Professor
School of Computer Science and Engineering(SCOPE)
Vellore Institute of Technology (VIT), Chennai
TEXTURE MAPPING
Texture mapping allows you to take a simple polygon
and give it the appearance of something much more
complex.
NON-PARAMETRIC TEXTURE MAPPING
Weapon Effects
BLUR SPECIAL EFFECT
The blur special effects change the pixels of an image to soften
them, smooth their edges, blend them, or create motion effects.
Types –
Tune blur (Corel PHOTO-PAINT)
Directional smooth
Gaussian Blur
Jaggy despeckle
Low pass
Motion blur
Radial blur
Bokeh blur (Corel PHOTO-PAINT)
Smooth
Soften
Zoom
Smart Blur (Corel PHOTO-PAINT)
TUNE BLUR
The Tune blur effect lets you apply any of four blurring
effects,
which are represented by thumbnails, to an image. You
can adjust the blur effect and preview the image with
softer or sharper focus while you are editing it. The Tune
blur filter lets you improve image quality or create
exciting visual effects.
DIRECTIONAL SMOOTH
The Directional smooth effect smooths the regions of gradual
chang
e in an image while preserving edge detail and texture.
You can use this filter to subtly blur the edges and surfaces of
images without distorting the focus.
GAUSSIAN BLUR
The Gaussian blur effect produces a hazy effect, blurring the focus of
an image according to Gaussian distribution, which spreads the pixel
information outward using bell-shaped curves. The effect can improve
the quality of bitmaps with sharp edges. Move the Radius slider to
adjust the intensity of the effect. The Gaussian Blur effect supports all
color modes except Paletted and Black-and-White.
JAGGY DESPECKLE
The Jaggy despeckle effect scatters colors in an image,
creating a soft, blurred effect with minimal distortion. It is most
effective for removing the jagged edges that can appear in line
art or high-contrast images. The Jaggy despeckle effect is also
a preset lens type.
LOW PASS
The Low pass effect removes sharp edges and detail from an image,
leaving smooth gradients and low-frequency areas.
The higher the settings you specify, the more image detail is erased.
MOTION BLUR
The Motion blur effect (Bitmaps Blur Motion blur) creates the illusion of
movement in an image. You can specify the direction of movement.
RADIAL BLUR
Color
Lifetime
Age
Shape
Size
Transparency
PARTICLE LIFE CYCLE
Each particle goes through three distinct phases in the particle
system: generation, dynamics, and death.
Generation - Particles in the system are generated randomly
within a predetermined location of the fuzzy object.
Particle Dynamics - The attributes of each of the particles may
vary over time. For example, the color of a particle in an explosion
may get darker as it gets further from the center of the explosion,
indicating that it is cooling off.
Extinction - Each particle has two attributes dealing with length
of existence: age and lifetime. Age is the time that the particle has
been alive (measured in frames), this value is always initialized to
0 when the particle is created. Lifetime is the maximum amount of
time that the particle can live (measured in frames). When the
particle age matches it's lifetime it is destroyed. In addition there
may be other criteria for terminating a particle prematurely:
Running out of bounds
Hitting the ground
Some attribute reaches a threshold - For example, if the particle color is
so close to black
EXAMPLES - PARTICLES