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Officiating Throws

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Imran Khan
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0% found this document useful (0 votes)
54 views33 pages

Officiating Throws

Uploaded by

Imran Khan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Officiating Throws

Events
•Shot Put
•Discus
• Javelin
•Hammer
Throw
•Weight
Safety In The Field

NEVER turn your back on the throwing circle or runway.


ALWAYS watch the complete flight of an implement... NEVER take your eyes off it!
BE CAREFUL on slippery grass.
NEVER return an implement by throwing or rolling it back to the circle or runway.
NEVER use any part of your body to stop the implement.
ALWAYS wear proper footwear.
Safety In The Field

Watch and retrieve the throw (implement) from the side and not the front.

“I was wondering why the Discus got larger and larger and then it hit me.”

Place the indicator stick in the ‘mark’ immediately before allowing the implement to be retrieved.
Safety In The Field

Be aware that the implement can bounce or be deflected by dry ground or surface imperfections. Also, be aware in
Hammer that the wire and/or handle can whip around after the implement lands so approach cautiously.
Tips For Conducting Safe
Competitions
Limit access to jumps and throws areas
Provide adequate time for warm-up
Closely supervise all warm-up activities
Use calls, rules and assertive leadership
Weather – Broom, Towel, Doormat
Adjacent events – Track, Jumps
Check barriers; Flag sector
Practice throws within sectors only
Control access to implements (impound)
Check implements for damage and for weights & measures ‘mark
of the day’
Walk all implements back, no tossing
Retrieve on ONE SIDE – communicate which
Officiating Duties in the
Throws
Measurement of throwing distances
• Distance is measured from the fault point in the circle/runway to the first point of landing
in the field with the zero end of the tape where the implement lands

Watch for foot faults


• With throwing circles, the foot can pass over the top of the front of the circle but cannot
touch the front of the circle

Watch how the athletes leave the throwing area


• Implement must land before an athlete can leave the circle/runway
• Athlete must leave through the back of the throwing circle
• Athlete can leave at any point behind the white arc line (javelin)

Watch how the implements are thrown


• Javelin - above shoulder; no end-over-end twirling
• Shot - from the neck, not a baseball pitch
• It will not be considered a failure if the discus or any part of the hammer strikes the cage
after release
Conducting The
Competition
Definitions
Trial – An attempt in a throwing event

Flight – A round of trials for a group of competitors

Qualify – Earn the right to be finals

Foul – An attempt counted as a trial but not measured


because of a rule violation
Marking /
Measuring

Mark closest to scratch line. Round down to


nearest cm
Inside Circumference of the ‘Toe board’ is the Scratch
Line
Mark closest to scratch
line
Marking /
Measuring

Tape – Pull through arc center – No twists or slacks – Watch tape


zero
SHOT PUT
JUDGING THE SHOT PUT
•The shot must be put from the neck or close
proximity to the neck and released in one
motion
•Shot cannot be allowed to fall behind the
plane of the shoulder
•Shot cannot be allowed to fall below the
shoulder
•Often difficult to view... It takes experience
to determine the difference between a put
and a throw
Shot Officials Placement

Sample of shot put officials placement showing circle,


indicator board, athlete area, and location of officials
and volunteers.

Officials are involved with watching for faults in


throwing (1); measuring the throw (2,4); spotting the
location where the shot lands (3,5); recording result of
the throw (6); displaying results of throw on the
indicator board (7); announcing the throwing order (9).
The Chief Judge oversees the entire operation.
All implements thrown must land within the sector as marked by the
two lines. Implements landing on any part of the line, or outside the
line, will be recorded as faults. The graphic shows three landing spots,
two touching the line (illegal) and one inside the sector (legal).
Check that the
athlete does not
step outside the
circle or touch it
while throwing. This
graphic shows three
illegal throws.
DISCUS
Discus Officials Placement

Sample of shot put officials placement showing


circle, indicator board, athlete area, and location of
officials and volunteers.

Officials are involved with watching for faults in


throwing (1); measuring the throw (2,4); spotting
the location where the shot lands (3,5); recording
result of the throw (6); displaying results of throw
on the indicator board (7); announcing the throwing
order (9). The Chief Judge oversees the entire
operation.
JAVELIN
Javelin Officials
Placement
Sample of javelin officials placement showing
runway, indicator board, clock, athlete area,
and location of officials and volunteers.
Officials are involved with watching for faults
in throwing (1); measuring the throw (2,6);
recording the result of the throw (8); spotting
the location where the javelin
lands(4,5,7,12); displaying results of the
throw on the indicator board (9); announcing
the throwing order (11); and retrieving the
thrown javelin (13). The Chief Judge oversees
Sample of a Scoring Sheet in the
Throws

•The longest distance thrown, no matter when


achieved, shall be considered the best throw

•If there is a tie, then the next longest distance


thrown breaks the tie.

•In a tie, the longest distance throw is still


considered the best throw.
JAVELIN LANDING

•The point of the javelin must contact the


ground first... but it does not have to stick
in the ground
•A “flats judge” determines whether the
javelin touches point first and other judges
determine the place where the point first
touches the ground
HAMMER
Discus and Hammer Thrown From a
Cage

•Competitors throw from a circle within a


cage
•Officials remain outside the cage during
the throw
•Once the competitor has exited the circle
legally, the measurement is made
WEIGHT
Generic Throws Rules

•Competitors are given three


attempts
•Top 8 competitors are give three
additional attempts
•Longest throw wins

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