Introduction To Multimedia Systems
Introduction To Multimedia Systems
What is Multimedia?
Let us define it from two Perspectives
1. In terms of what multimedia is all about?
It refers to the storage, transmission, interchange, presentation and perception
of different Information types (data types) such as text, graphics, voice, audio
and video
• Storage- refers to the type of physical means to store data.
• Presentation- refers to the type of physical means to reproduce information to
the user.
• Perception- describes the nature of information as perceived by the user
• Representation- related to how information is described in an abstract form
1
Cont’d
2) Based on the word "Multimedia"
Multi- multiple/many
Media- source
2
Cont’d
General and working definition:
Multimedia is the field concerned with the computer controlled integration of
text, graphics, drawings, moving images (video), animation, and any other media
where every type of information can be represented, stored, transmitted, and
processed digitally.
Home shopping
Multimedia courseware
Video conferencing 4
Cont’d
Virtual reality(the creation of artificial environment that you can explore, e.g.
Tele-medicine
Digital libraries
Electronic Newspapers/Magazines
Games
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Cont’d
7
Cont’d
Hypermedia
not constrained to be text-based, It can
include other media
Ted Nelson was also the first to use this
term.
WWW is the best example of
hypermedia applications.
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Desirable Features for a Multimedia System
Very high processing speed (processing power):there are large data to be processed.
It should support different file formats.:we deal with different data types
Software Tools
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Chapter 2
Multimedia Authoring Tools
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Cont’d
Authoring systems vary widely in:
Orientation
Capabilities, and
Some of the features that you have to take into consideration when selecting
authoring tools are:
1) Editing Feature
2) Organizing feature
3) Programming feature
* Visual programming
*Programming with scripting language
* Programming with traditional language
4) Interactivity feature : interactivity offers to the end user of the project to
control the content and flow of
information.
5) Performance-tuning features
6) Playback feature : easy testing of the project
7) Delivery feature : delivering our project needs building runtime version of
the project using authoring tools.
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Multimedia System Requirement
1) Software Requirement
2) Hardware Requirement
1. Software Requirement
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Cont’d
1. 3D Modeling and Animation Tools:
This software provide 3D clip art object such as people, furniture,
building, car, airplane, tree, etc.
A good 3D modeling tool should include the following features:
Ability to drag and drop primitive shape into screen.
Ability to create objects from scratch.
Ability to add realistic effects such as transparency, shadowing, fog,
etc.
Multiple windows that allow user to view model in each dimension.
Color and texture mapping.
Examples:
3Ds Max
Maya
Logo motion
Softimage 16
Cont’d
2. Text Editing and Word Processing Tools:
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Cont’d
Examples:
- Perceive
- IRIS
Examples:
- Macromedia Fireworks
- Adobe Photoshop
Video shop
2. Hardware Requirement
3) Network devices
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Cont’d
1) Memory and Storage Devices –
Multimedia products require high storage capacity than text-based data.
1. RAM
2. Storage Devices
Floppy Disk
Hard Disk
CD
DVD
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Cont’d
2) Input-Output Devices –
Scanners
Microphones
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Cont’d
III) Output Devices:
Speaker
Projector
Plotter/Pinter
3) Network Devices
Modem - modulator demodulator