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Introduction To Multimedia

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0% found this document useful (0 votes)
28 views12 pages

Introduction To Multimedia

Uploaded by

werkineh eshete
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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What is Multimedia?

 Using more than one media element.


• Sound, Text, Video, Graphics, Animation
 More applications used more of our
senses are activated
 Give Life to Information
 Encourages users to embrace and
internalize
Interactive Multimedia
 To respond directly and to control
any or all of these media elements
 Active participants vs Passive
recipients
Categories of Multimedia
 Linear media: Start at the
beginning and progress through a
set of sequence of events until
they reach the end.
Categories of Multimedia
cont.
 Non-LinearMedia: user has control
over the order of events
History of Multimedia
 Began with silent movies
 Sound occurred about 50 years ago
 As technology improves, multimedia
techniques improve
 More uses has created a larger
demand
 Digitized world
 Growth of Internet
Reasons to Use
Multimedia
 Inspiration
from different sources
 Accommodation of learning styles
 People remember only
• 20% sight
• 30% hear
They Remember 80% when they
Interact with it
Multimedia Elements

 Text:
• Hypertext, Hotword, True Type fonts,
Printer fonts, Kerning, Leading, Screen fonts
 Graphics:
• Clip Art, Charts, Stock photography, Digital
cameras, scanners
 Animation:
• Convey information that is important
• Change or movement
Multimedia Elements cont.
 Sound: Any sound digitized is called
audio
• Midi, WAV, AIF, AU
 Video:Used to illustrate a proper
technique or advertise
• AVI, MOV
• Large files, 5 sec. = 5mb
 Bandwidth: Amount of data a channel
can carry
Multimedia Applications
 World Wide Web  International Access
 HTML editors  Standard Use
 CBT: Computer  Ensuring a level or
Based Training mastery
 CAT: Computer
 Update skills of
current employees
Assisted Training
 Immediate feedback
 MCIA: Multimedia
 Simulated
Computer-assisted
experiences
instruction
Multimedia Applications
cont.
 Electronic  Up-to-date articles
References  Software on demand
 Push Technology  Free standing
 Kiosk information stations
 Advertise and
 Grab Attention and
online slide shows
marketing
 Marketing Goods
 Electronic catalogs
and purchases
and malls
 Edutainment
 Games
Multimedia Careers
 Wide variety of Demand for
product and services
 Its value and creative use
 Team effort
• Range from 2 to 20 positions
• May require you to do 2 or more
position

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