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Holistic Lesson Plan - Interactive Python Calculator With Tkinter

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0% found this document useful (0 votes)
3 views

Holistic Lesson Plan - Interactive Python Calculator With Tkinter

Uploaded by

hajra.khan
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Holistic Lesson Plan: Interactive

Python Calculator with Tkinter


Tkinter
"Who invented the first calculator?
What do you think it looked like?"
Let’s make a timeline of evolution of calculators
based on your guesses
1. Abacus
2. Typewriter
3. Very big
4. Heavy
5. Not portable
6. Few functions and very heavy and big
7. Slow
"Can you imagine doing your math homework
without a calculator? How would it be different?"
"Why is it important that calculators are accurate?
What could happen if a calculator made mistakes?"
What if these calculators were not accurate and had
errors?
Enlist consequences of faulty calculators or calculations machines in different
sectors of society and business:
Imagine you are designing a calculator for a spaceship.
What extra checks would you include to make sure it’s
always accurate?
Create the Window:

import tkinter as tk
window = tk.Tk()
window.title("My First Interactive Calculator")
window.configure(bg="#2e2e2e") #
Background color
Create Buttons:

# Function to add numbers or operators to the


display when a button is pressed
def button_click(number):
current = display.get()
display.delete(0, tk.END)
display.insert(0, current + str(number))
Create a clear button:

# Function to clear everything on the display

def button_clear():
display.delete(0, tk.END) # Use tk.END to
delete everything
Create equal button with Error exception
def button_equal():

try:

result = eval(display.get()) # Evaluate the math expression


display.delete(0, tk.END) # Use tk.END to clear the display
display.insert(0, str(result)) # Show the result

except:

display.delete(0, tk.END)

display.insert(0, "Error") # Show error if there is a problem with the input


Syntax to add a button

# General Format to Create a Button and Add to the Window

button_name = tk.Button(window, text="Button Text", command=lambda:


function_name(argument))

button_name.pack(side=tk.SIDE, padx=padding_value, pady=padding_value)

#Example: Create button that displays and inputs value 1

button1 = tk.Button(window, text="1", command=lambda: button_click(1))


button1.pack(side=tk.LEFT, padx=5, pady=5)

button_add = tk.Button(window, text="+", command=lambda: button_click("+"))


button_add.pack(side=tk.LEFT, padx=5, pady=5)
Now add more buttons to you calculator using
this syntax and calling the required function

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