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A CHAP6deadlocks

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7 views58 pages

A CHAP6deadlocks

Uploaded by

h240223t
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Deadlocks

 System Model
 Deadlock Characterization
 Methods for Handling Deadlocks
 Deadlock Prevention
 Deadlock Avoidance
 Deadlock Detection
 Recovery from Deadlock
 Combined Approach to Deadlock Handling

Operating System Concepts


Objectives

 To develop a description of deadlocks, which prevent sets


of concurrent processes from completing their tasks
 To present a number of different methods for preventing
or avoiding deadlocks in a computer system

Operating System Concepts


The Deadlock Problem

 A set of blocked processes each holding a resource and


waiting to acquire a resource held by another process in the
set.
 Example
 System has 2 tape drives. (tape drive is a storage device )
 P1 and P2 each hold one tape drive and each needs another one.
 Example (semaphore is a variable used to control access to a
common resource by multiple processes )
 semaphores A and B, initialized to 1

 P0 P1
 wait (A); wait(B)
 wait (B); wait(A)

Operating System Concepts


Bridge Crossing Example

 Traffic only in one direction.


 Each section of a bridge can be viewed as a resource.
 If a deadlock occurs, it can be resolved if one car backs
up (preempt resources and rollback).
 Several cars may have to be backed up if a deadlock
occurs.
 Starvation is possible.

Operating System Concepts


System Model

 Resource types R1, R2, . . ., Rm


CPU cycles, memory space, I/O devices
 Each resource type Ri has Wi instances.
 Each process utilizes a resource as follows:
 request
 use
 release

Operating System Concepts


Deadlock Characterization
Deadlock can arise if four conditions hold simultaneously.
 Mutual exclusion: only one process at a time can use a
resource.
 Hold and wait: a process holding at least one resource
is waiting to acquire additional resources held by other
processes.
 No preemption: a resource can be released only
voluntarily by the process holding it, after that process
has completed its task.
 Circular wait: there exists a set {P , P , …, P } of waiting
0 1 0
processes such that P0 is waiting for a resource that is
held by P1, P1 is waiting for a resource that is held by
P2, …, Pn–1 is waiting for a resource that is held by
Pn, and P0 is waiting for a resource that is held by P0.

Operating System Concepts


Resource-Allocation Graph

A set of vertices V and a set of edges E.


 V is partitioned into two types:
 P = {P1, P2, …, Pn}, the set consisting of all the processes in
the system.

 R = {R1, R2, …, Rm}, the set consisting of all resource types


in the system.
 request edge – directed edge P1  Rj
 assignment edge – directed edge Rj  Pi

Operating System Concepts


Resource-Allocation Graph (Cont.)

 Process

 Resource Type with 4 instances

 Pi requests instance of Rj
Pi
Rj

 Pi is holding an instance of Rj

Pi
Rj

Operating System Concepts


Example of a Resource Allocation Graph

Operating System Concepts


Resource Allocation Graph With A Deadlock

Operating System Concepts


Resource Allocation Graph With A Cycle But No Deadlock

Operating System Concepts


Basic Facts

 If graph contains no cycles  no deadlock.

 If graph contains a cycle 


 if only one instance per resource type, then deadlock.
 if several instances per resource type, possibility of
deadlock.

Operating System Concepts


Methods for Handling Deadlocks

 Ensure that the system will never enter a deadlock state.

 Allow the system to enter a deadlock state and then


recover.

 Ignore the problem and pretend that deadlocks never


occur in the system; used by most operating systems,
including UNIX.

Operating System Concepts


Deadlock Prevention

Restrain the ways request can be made.


 Mutual Exclusion – not required for sharable resources;
must hold for nonsharable resources.

 Hold and Wait – must guarantee that whenever a


process requests a resource, it does not hold any other
resources.
 Require process to request and be allocated all its
resources before it begins execution, or allow process to
request resources only when the process has none.
 Low resource utilization; starvation possible.

Operating System Concepts


Deadlock Prevention (Cont.)

 No Preemption –
 If a process that is holding some resources requests
another resource that cannot be immediately allocated to it,
then all resources currently being held are released.
 Preempted resources are added to the list of resources for
which the process is waiting.
 Process will be restarted only when it can regain its old
resources, as well as the new ones that it is requesting.

 Circular Wait – impose a total ordering of all resource


types, and require that each process requests resources
in an increasing order of enumeration.

Operating System Concepts


Deadlock Avoidance

Requires that the system has some additional a priori information


available.
 Simplest and most useful model requires that each
process declare the maximum number of resources of
each type that it may need.

 The deadlock-avoidance algorithm dynamically examines


the resource-allocation state to ensure that there can
never be a circular-wait condition.

 Resource-allocation state is defined by the number of


available and allocated resources, and the maximum
demands of the processes.

Operating System Concepts


Safe State
 When a process requests an available resource, system must
decide if immediate allocation leaves the system in a safe state.

 System is in safe state if there exists a safe sequence of all


processes.

 Sequence <P1, P2, …, Pn> is safe if for each Pi, the resources
that Pi can still request can be satisfied by currently available
resources + resources held by all the Pj, with j<I.
 If P resource needs are not immediately available, then P can wait
i i
until all Pj have finished.
 When P is finished, P can obtain needed resources, execute,
j i
return allocated resources, and terminate.
 When P terminates, P can obtain its needed resources, and so
i i+1
on.

Operating System Concepts


Basic Facts

 If a system is in safe state  no deadlocks.

 If a system is in unsafe state  possibility of deadlock.

 Avoidance  ensure that a system will never enter an


unsafe state.

Operating System Concepts


Safe, Unsafe , Deadlock State

Operating System Concepts


Resource-Allocation Graph Algorithm

 Claim edge Pj  Rj indicated that process Pj may request


resource Rj; represented by a dashed line.

 Claim edge converts to request edge when a process


requests a resource.

 When a resource is released by a process, assignment


edge reconverts to a claim edge.

 Resources must be claimed a priori in the system.

Operating System Concepts


Resource-Allocation Graph For Deadlock Avoidance

Operating System Concepts


Unsafe State In Resource-Allocation Graph

Operating System Concepts


Banker’s Algorithm

 Multiple instances.

 Each process must a priori claim maximum use.

 When a process requests a resource it may have to wait.

 When a process gets all its resources it must return them


in a finite amount of time.

Operating System Concepts


Data Structures for the Banker’s Algorithm

Let n = number of processes, and m = number of resources types.


 Available: Vector of length m. If available [j] = k, there are
k instances of resource type Rj available.
 Max: n x m matrix. If Max [i,j] = k, then process Pi may
request at most k instances of resource type Rj.
 Allocation: n x m matrix. If Allocation[i,j] = k then Pi is
currently allocated k instances of Rj.
 Need: n x m matrix. If Need[i,j] = k, then Pi may need k
more instances of Rj to complete its task.

Need [i,j] = Max[i,j] – Allocation [i,j].

Operating System Concepts


Safety Algorithm

1. Let Work and Finish be vectors of length m and n,


respectively. Initialize:
Work = Available
Finish [i] = false for i = 1,2,3, …, n.
2. Find and i such that both:
(a) Finish [i] = false
(b) Needi  Work
If no such i exists, go to step 4.
3. Work = Work + Allocationi
Finish[i] = true
go to step 2.
4. If Finish [i] == true for all i, then the system is in a safe
state.

Operating System Concepts


Resource-Request Algorithm for Process Pi

Request = request vector for process Pi. If Requesti [j] = k then


process Pi wants k instances of resource type Rj.
1. If Requesti  Needi go to step 2. Otherwise, raise error
condition, since process has exceeded its maximum claim.
2. If Requesti  Available, go to step 3. Otherwise Pi must wait,
since resources are not available.
3. Pretend to allocate requested resources to Pi by modifying the
state as follows:
Available = Available - Requesti;
Allocationi = Allocationi + Requesti;
Needi = Needi – Requesti;;
• If safe  the resources are allocated to Pi.
• If unsafe  Pi must wait, and the old resource-allocation
state is restored

Operating System Concepts


Example of Banker’s Algorithm

 5 processes P0 through P4; 3 resource types A


(10 instances),
B (5instances, and C (7 instances).
 Snapshot at time T0:
Allocation Max Available
ABC ABC ABC
P0 010 753 332
P1 200 322
P2 302 902
P3 211 222
P4 002 433

Operating System Concepts


Example (Cont.)

 The content of the matrix. Need is defined to be Max – Allocation.


Need
ABC
P0 743
P1 122
P2 600
P3 011
P4 431
 The system is in a safe state since the sequence < P1, P3, P4, P2,
P0> satisfies safety criteria.
Suppose that P1 requests (1,0,2)

Operating System Concepts


Example P1 Request (1,0,2) (Cont.)

 Check that Request  Available (that is, (1,0,2)  (3,3,2)  true.


Allocation Need Available
ABC ABC ABC
P0 0 1 0 743 230
P1 302 020
P2 301 600
P3 211 011
P4 002 431
 Executing safety algorithm shows that sequence <P1, P3, P4, P0, P2>
satisfies safety requirement.
 Can request for (3,3,0) by P4 be granted?
 Can request for (0,2,0) by P0 be granted?

Operating System Concepts


Deadlock Detection

 Allow system to enter deadlock state

 Detection algorithm

 Recovery scheme

Operating System Concepts


Single Instance of Each Resource Type

 Maintain wait-for graph


 Nodes are processes.
 Pi  Pj if Pi is waiting for Pj.

 Periodically invoke an algorithm that searches for a cycle


in the graph.

 An algorithm to detect a cycle in a graph requires an


order of n2 operations, where n is the number of vertices
in the graph.

Operating System Concepts


Resource-Allocation Graph and Wait-for Graph

Resource-Allocation Graph Corresponding wait-for graph

Operating System Concepts


Several Instances of a Resource Type

 Available: A vector of length m indicates the number of


available resources of each type.

 Allocation: An n x m matrix defines the number of


resources of each type currently allocated to each
process.

 Request: An n x m matrix indicates the current request


of each process. If Request [ij] = k, then process Pi is
requesting k more instances of resource type. Rj.

Operating System Concepts


Detection Algorithm

1. Let Work and Finish be vectors of length m and n,


respectively Initialize:
(a) Work = Available
(b) For i = 1,2, …, n, if Allocationi  0, then
Finish[i] = false;otherwise, Finish[i] = true.
2. Find an index i such that both:
(a) Finish[i] == false
(b) Requesti  Work

If no such i exists, go to step 4.

Operating System Concepts


Detection Algorithm (Cont.)

3. Work = Work + Allocationi


Finish[i] = true
go to step 2.

4. If Finish[i] == false, for some i, 1  i  n, then the system is in


deadlock state. Moreover, if Finish[i] == false, then Pi is
deadlocked.

Algorithm requires an order of O(m x n2) operations to detect


whether the system is in deadlocked state.

Operating System Concepts


Example of Detection Algorithm

 Five processes P0 through P4; three resource types


A (7 instances), B (2 instances), and C (6 instances).
 Snapshot at time T0:
Allocation Request Available
ABC ABC ABC
P0 0 1 0 000 000
P1 200 202
P2 303 000
P3 211 100
P4 002 002
 Sequence <P0, P2, P3, P1, P4> will result in Finish[i] = true for all
i.

Operating System Concepts


Example (Cont.)

 P2 requests an additional instance of type C.


Request
ABC
P0 0 0 0
P1 201
P2 001
P3 100
P4 002
 State of system?
 Can reclaim resources held by process P0, but insufficient
resources to fulfill other processes; requests.
 Deadlock exists, consisting of processes P1, P2, P3, and P4.

Operating System Concepts


Detection-Algorithm Usage

 When, and how often, to invoke depends on:


 How often a deadlock is likely to occur?
 How many processes will need to be rolled back?
 one for each disjoint cycle

 If detection algorithm is invoked arbitrarily, there may be


many cycles in the resource graph and so we would not
be able to tell which of the many deadlocked processes
“caused” the deadlock.

Operating System Concepts


Recovery from Deadlock: Process Termination

 Abort all deadlocked processes.

 Abort one process at a time until the deadlock cycle is


eliminated.

 In which order should we choose to abort?


 Priority of the process.
 How long process has computed, and how much longer to
completion.
 Resources the process has used.
 Resources process needs to complete.
 How many processes will need to be terminated.
 Is process interactive or batch?

Operating System Concepts


Recovery from Deadlock: Resource Preemption

 Selecting a victim – minimize cost.

 Rollback – return to some safe state, restart process for


that state.

 Starvation – same process may always be picked as


victim, include number of rollback in cost factor.

Operating System Concepts


Combined Approach to Deadlock Handling

 Combine the three basic approaches


 prevention
 avoidance
 detection
allowing the use of the optimal approach for each of
resources in the system.

 Partition resources into hierarchically ordered classes.

 Use most appropriate technique for handling deadlocks


within each class.

Operating System Concepts


Traffic Deadlock for Exercise 8.4

Operating System Concepts


System Calls

 In computing, a system call is how a program requests a


service from an operating system's kernel
 System calls provide the interface between a running
program and the operating system.
 Generally available as assembly-language instructions.
 Languages defined to replace assembly language for systems
programming allow system calls to be made directly (e.g., C,
C++)
 Three general methods are used to pass parameters
between a running program and the operating system.
 Pass parameters in registers.
 Store the parameters in a table in memory, and the table
address is passed as a parameter in a register.
 Push (store) the parameters onto the stack by the program,
and pop off the stack by operating system.

Operating System Concepts


Types of System Calls

 Process control
 File management
 Device management
 Information maintenance
 Communications

Operating System Concepts


 Process Control
 load
 execute
 create process (for example, fork on Unix-like
systems or NtCreateProcess in the Windows
NT Native API)
 terminate process
 get/set process attributes
 wait for time, wait event, signal event
 allocate, free memory
 File management
 create file, delete file
 open, close
 read, write, reposition
 get/set file attributes
 Device Management
 request device, release device
 read, write, reposition
 get/set device attributes
 logically attach or detach devices
 Information Maintenance
 get/set time or date
 get/set system data
 get/set process, file, or device attributes
 Communication
 create, delete communication connection
 send, receive messages
 transfer status information
 attach or detach remote devices
Operating System Concepts
Can be defined as Light weight process

Operating System Concepts


Single and Multithreaded Processes

Operating System Concepts


Benefits

 Responsiveness

 Resource Sharing

 Economy

 Utilization of MP Architectures

Operating System Concepts


User Threads

 Thread management done by user-level threads library

 Examples
- POSIX Pthreads
- Mach C-threads
- Solaris threads

Operating System Concepts


Kernel Threads

 Supported by the Kernel

 Examples
- Windows 95/98/NT/2000
- Solaris
- Tru64 UNIX
- BeOS
- Linux

Operating System Concepts


Multithreading Models

 Many-to-One

 One-to-One

 Many-to-Many

Operating System Concepts


Many-to-One

 Many user-level threads mapped to single kernel thread.

 Used on systems that do not support kernel threads.

Operating System Concepts


Many-to-One Model

Operating System Concepts


One-to-One

 Each user-level thread maps to kernel thread.

 Examples
- Windows 95/98/NT/2000
- OS/2

Operating System Concepts


One-to-one Model

Operating System Concepts


Many-to-Many Model

 Allows many user level threads to be mapped to many


kernel threads.
 Allows the operating system to create a sufficient
number of kernel threads.
 Solaris 2
 Windows NT/2000 with the ThreadFiber package

Operating System Concepts


Many-to-Many Model

Operating System Concepts


Threading Issues

 Semantics of fork() and exec() system calls.


 Thread cancellation.
 Signal handling
 Thread pools
 Thread specific data

Operating System Concepts

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