0% found this document useful (0 votes)
162 views16 pages

FLL Challenge Submerged Session 6

Uploaded by

nimbi-ligands0p
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
162 views16 pages

FLL Challenge Submerged Session 6

Uploaded by

nimbi-ligands0p
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 16

Session 6

Identify
Solutions
Session Overview

Outcomes
• The team will create a mission strategy
plan and write pseudocode for a mission.
• The team will conduct research on their
identified problem and start the
Innovation Project Planning page.

2
Introduction
• Think about what your team has
learned so far and discuss what
you still want to explore.
• Record what your team wants to
continue to work on.

3
Pseudocode & Mission Strategy
• Watch the “Robot Game Missions” video.

Visit the
FIRST® LEGO® League
YouTube Channel
to watch the
SUBMERGEDSM
“Robot Game
Missions” video

4
Pseudocode & Mission Strategy
• Discuss which missions your team will
attempt first. Start to develop a mission
strategy.
• Come up with a plan to effectively test and
improve your robot.

5
Pseudocode &
Mission Strategy
• Complete
Pseudocode
page 22.

6
Pseudocode & Mission Strategy

• Think about how the program will make


your robot act.

• Revisit the earlier lessons or do the


optional lesson listed here.

7
Reflection Questions
• How could you
use the lines on
the mat to help
you navigate your
robot?

• How did you use


the engineering
design process to
create your
mission strategy?

8
Identify Solutions
• Continue to
research the
problem you chose
and any existing
solutions.

• Make a plan for


how you will
develop your
solution. Use page
23, Innovation
Project Planning, as
a tool. 9
Plan Innovation Project
Solutions
• Use a variety of
sources and keep
track of them on the
Innovation Project
Planning page.

• Select your project’s


final solution as a
team.

10
Plan Innovation Project
Solutions

11
Share
• Get together at the mat.
• Review your Pseudocode page. Make
changes to the page if necessary.
• Explain what you discovered in your
project research and discuss any
solution ideas.
• Discuss the reflection questions.
• Clean up your space.

12
Reflection Questions
• What types of improvements do
existing solutions need?
• What are your innovative ideas to solve
the problem?

13
Multimedia Resources

You may wish to embed a relevant, age-appropriate


video for your students here.

14
Clean Up

15
LEGO, the LEGO logo, the SPIKE logo, MINDSTORMS and the MINDSTORMS logo are trademarks of the/sont
des marques de commerce du/son marcas registradas de LEGO Group. ©2024 The LEGO Group. All rights
reserved/Tous droits réservés/Todos los derechos reservados. FIRST ®, the FIRST ® logo, Coopertition ®,
Gracious Professionalism®, and FIRST® DIVESM are trademarks of For Inspiration and Recognition of Science
and Technology (FIRST). LEGO® is a registered trademark of the LEGO Group. FIRST® LEGO® League and
SUBMERGEDSM are jointly held trademarks of FIRST and the LEGO Group. All other trademarks are the
property of their respective owners. ©2024 FIRST and the LEGO Group. All rights reserved.

16

You might also like