Lecture 2 Mechanics
Lecture 2 Mechanics
Mechanics
Introduction
By
Dr.Mustansar Hayat Saggu
Course Objectives
We will predominantly study statics:
Involve study of methods for quantifying effect of forces
between objects such that mechanical equilibrium is
maintained.
No real world problem is truly static: but many problems can
be modeled as static problems in time/length scales of
interest.
Study of interactions and forces that occur in many
objects of man-made world as well as in many
natural phenomena.
The concepts and methods in this course should give
you firm grounding for your future courses on solid
mechanics, fluid mechanics, kinetics and dynamics
of machines.
Such ideas are hoped to prepare you for solving
open-ended questions in your profession (design or
research).
Example: 1
Mechanical Engg.
Force applying
mechanisms are
applied to bones
for lengthening or
removing
deformities.
(http://oli.web.cmu.edu)
Example-4
Computer Engg.
game.
Simply, force balance and moment balance.
What is the need for an elaborate course?
The basic rules are simple but there are many
intricacies (details). Multi-body interactions
can be very complex.
A good understanding of fundamentals goes a
long way in solving such complex problems.
Concepts of appropriate Free Body Diagrams
and equations of equilibrium (motion in
dynamics) will be indispensable (vital) in later
studies of mechanical engineering.
Fundamental Principles
• Parallelogram
Law
• Principle of
Transmissibility
Newton’
s Laws
Newton’s Laws
Newton’s third law on a
lighter note
"for every action there is an
equal and opposite reaction" and
we shouldn't forget the laws of
cause and effect, karma or
whatever
http://www.kunama.com/personal/blog/2005/07/balance-of-nature.html
Systems of Units
• International System of Units (SI):
• Kinetic Units: length, time, mass, The basic units are length, time, and mass
and force. which are arbitrarily defined as the meter
(m), second (s), and kilogram (kg). Force
is the derived unit,
• Three of the kinetic units, referred to
as basic units, may be defined
arbitrarily. The fourth unit, referred
to as a derived unit, must have a
definition compatible with Newton’s
2nd Law,
In this course we will predominantly use SI system of
units. At times we may use imperial units (length:foot,
mass:pound, time:second, force:pounds/kips.
http://www.onlineconversion.com/
Modeling Real Life Problems
Any physical/mechanical model is simple a
caricature (picture) of a real-world problem.
Such a model is our way of understanding of
real-world in as simple and tractable (good)
way as possible.
Allows us to calculate forces/etc., which can
then be re-mapped to the real problem.
The real skill is to remove unwanted flab (fat),
and get a bare-bones model, which gives a
quick and reasonably accurate solution.
Example-1: Roof Truss
Another Example: Aircraft
Landing Gear
Example 3
Bridge
http://oli.web.cmu.edu
Example 4
Simple
basket-ball
pole
http://oli.web.cmu.edu
Example-5
Ladder
Climbing
http://oli.web.cmu.edu
Example-5
Draw-Bridge
Mechanics?
motion of bodies.
Our Concern: Statics