BiD 09
BiD 09
Nizamettin AYDIN
[email protected]
http://www.yildiz.edu.tr/~naydin
Arithmetic & Logic Unit
• Does the calculations
• Everything else in the computer is there to
service this unit
• Handles integers
• May handle floating point (real) numbers
• May be separate FPU (maths co-
processor)
• May be on chip separate FPU (486DX +)
2
ALU Inputs and Outputs
3
Integer Representation
• Only have 0 & 1 to represent everything
• Positive numbers stored in binary
—e.g. 41=00101001
• No minus sign
• No period
• Sign-Magnitude
• Two’s complement
4
Sign-Magnitude
5
Two’s Complement
• +3 = 00000011
• +2 = 00000010
• +1 = 00000001
• +0 = 00000000
• -1 = 11111111
• -2 = 11111110
• -3 = 11111101 n 2
2 n 1
an 1 2 ai
i
i 0
6
Characteristics of Twos Complement
Representation
and Arithmetic
7
Benefits
• One representation of zero
• Arithmetic works easily (see later)
• Negating is fairly easy
—3 = 00000011
—Boolean complement gives 11111100
—Add 1 to LSB 11111101
8
Negation Special Case 1
• 0= 00000000
• Bitwise not 11111111
• Add 1 to LSB +1
• Result 1 00000000
• Overflow is ignored, so:
• -0=0
9
Negation Special Case 2
• -128 = 10000000
• bitwise not 01111111
• Add 1 to LSB +1
• Result 10000000
• So:
• -(-128) = -128 X
• Monitor MSB (sign bit)
• It should change during negation
10
Range of Numbers
• 8 bit 2s complement
—+127 = 01111111 = 27 -1
— -128 = 10000000 = -27
• 16 bit 2s complement
—+32767 = 011111111 11111111 = 215 - 1
— -32768 = 100000000 00000000 = -215
11
Conversion Between Lengths
• Positive number pack with leading zeros
• +18 = 00010010
• +18 = 00000000 00010010
• Negative numbers pack with leading ones
• -18 = 10010010
• -18 = 11111111 10010010
• i.e. pack with MSB (sign bit)
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Fixed-Point Representation
• Number representation discussed so far
also referred as fixed point.
—Because the radix point (binary point) is fixed
and assumed to be to the right of the
rightmost digit (least significant digit).
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Integer Arithmetic
• Negation:
—In sign magnitude, simply invert the sign bit.
—In twos complement:
– Apply twos complement operation (take bitwise
complement including sign bit, and add 1)
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Addition and Subtraction
• Normal binary addition
• Monitor sign bit for overflow
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Addition and Subtraction
• Overflow rule
—If two numbers are added and they are both
positive or both negative, then overflow occurs
if and only if the result has the opposite sign
• Subtraction rule
—To subtract one number(subrahend) from
another (minuhend), take twos complement
(negation) of the subtrahend and add it to the
minuhend
16
Addition of Numbers
in Twos Complement Representation
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Subtraction of Numbers in Twos Complement
Representation (M – S)
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Hardware for Addition and Subtraction
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Multiplication
• Complex
• Work out partial product for each digit
• Take care with place value (column)
• Add partial products
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Multiplication Example
• 1011 Multiplicand (11 dec)
• x 1101 Multiplier (13 dec)
• 1011 Partial products
• 0000 Note: if multiplier bit is 1 copy
• 1011 multiplicand (place value)
• 1011 otherwise zero
• 10001111 Product (143 dec)
• Note: need double length result
21
Unsigned Binary Multiplication
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Execution of Example
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Flowchart for Unsigned Binary Multiplication
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Multiplying Negative Numbers
• This does not work!
• Solution 1
—Convert to positive if required
—Multiply as above
—If signs were different, negate answer
• Solution 2
—Booth’s algorithm
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Booth’s Algorithm
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Example of Booth’s Algorithm
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Division
• More complex than multiplication
• Negative numbers are really bad!
• Based on long division
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Division of Unsigned Binary Integers
00001101 Quotient
Divisor 1011 10010011 Dividend
1011
Partial 001110
1011
Remainders
001111
1011
100 Remainder
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Flowchart for Unsigned Binary Division
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Example
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Real Numbers
• Numbers with fractions
• Could be done in pure binary
—1001.1010 = 24 + 20 +2-1 + 2-3 =9.625
• Where is the binary point?
• Fixed?
—Very limited
• Moving?
—How do you show where it is?
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• 123 000 000 000 000
1.23 X 1014
• 0.0000000000000123
1.23 X 10-14
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Floating Point
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Floating Point Examples
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Signs for Floating Point
• Mantissa is stored in 2s complement
• Exponent is in excess or biased notation
—e.g. Excess (bias) 128 means
—8 bit exponent field
—Pure value range 0-255
—Subtract 128 to get correct value
—Range -128 to +127
36
Normalization
• FP numbers are usually normalized
• i.e. exponent is adjusted so that leading
bit (MSB) of mantissa is 1
• Since it is always 1 there is no need to
store it
• (c.f. Scientific notation where numbers are
normalized to give a single digit before
the decimal point
• e.g. 3.123 x 103)
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FP Ranges
• For a 32 bit number
—8 bit exponent
—+/- 2256 1.5 x 1077
• Accuracy
—The effect of changing lsb of mantissa
—23 bit mantissa 2-23 1.2 x 10-7
—About 6 decimal places
38
Expressible Numbers
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Density of Floating Point Numbers
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IEEE 754
• Standard for floating point storage
• 32 and 64 bit standards
• 8 and 11 bit exponent respectively
• Extended formats (both mantissa and
exponent) for intermediate results
41
IEEE 754 Formats
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IEEE 754 Format Parameters
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Interpretation of IEEE 754 Floating-Point
Numbers
44
Floating-Point Numbers and Arithmetic
Operations
45
A floating-point operation may produce
one of these conditions:
• Exponent overflow:
— A positive exponent exceeds the maximum possible expo-nent
value. In some systems, this may be designated as +∞ or —∞.
• Exponent underflow:
— A negative exponent is less than the minimum possible
exponent value (e.g., —200 is less than —127). This means that
the number is too small to be represented, and it may be
reported as 0.
• Significand underflow:
— In the process of aligning significands, digits may flow off the
right end of the significand. Some form of rounding is required.
• Significand overflow:
— The addition of two significands of the same sign may result in
a carry out of the most significant bit. This can be fixed by
realignment.
46
FP Arithmetic +/-
• Check for zeros
• Align significands (adjusting exponents)
• Add or subtract significands
• Normalize result
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FP Arithmetic +/- Phase 1
• Zero check
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FP Arithmetic +/- Phase 2
• Significand alignment
• Numbers needs to be manipulated so that the
two exponents are equal.
— To see the need for aligning exponents, consider the following
decimal addition:
— (123 x 100) + (456 x 10-2)
— Clearly, we cannot just add the significands. The digits must
first be set into equivalent positions, that is, the 4 of the second
number must be aligned with the 3 of the first. Under these
conditions, the two exponents will be equal,which is the
mathematical condition under which two numbers in this form
can be added. Thus,
— (123 x 100) + (456 x 10-2) = (123 x 100) + (4.56 x 100) =
127.56x100
49
FP Arithmetic +/- Phase 2
Alignment may be achieved by shifting either the
smaller number to the right (increasing its exponent) or
shifting the larger number to the left. Because either
operation may result in the loss of digits, it is the
smaller number that is shifted; any digits that are lost
are therefore of relatively small significance. The
alignment is achieved by repeatedly shifting the
magnitude portion of the significand right 1 digit and
incrementing the exponent until the two exponents are
equal. (Note that if the implied base is 16, a shift of 1
digit is a shift of 4 bits.) If this process results in a 0
value for the significand, then the other number is
reported as the result. Thus, if two numbers have
exponents that differ significantly, the lesser number is
lost.
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FP Arithmetic +/- Phase 3
• Addition
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FP Arithmetic +/- Phase 4
• Normalization
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FP Addition & Subtraction Flowchart
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FP Arithmetic x/
• Check for zero
• Add/subtract exponents
• Multiply/divide significands (watch sign)
• Normalize
• Round
• All intermediate results should be in
double length storage
54
Floating Point Multiplication
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Floating Point Division
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