Chapter 4
Chapter 4
Input/Output
Organization
Computer Architecture and
Organization
1
Overview
Computer has ability to exchange data with other devices.
2
Overview
Computer has Processor, Memory, Buses for communication
and the I/O devices connected to it.
4
Single Bus Structure
Processor Memory
Bus
6
Memory-Mapped I/O
When I/O devices and the memory share the same address space, the arrangement
is called memory-mapped I/O.
Any machine instruction that can access memory can be used to transfer data to or from
an I/O device.
Move DATAIN, R0
Move R0, DATAOUT
The regular instruction fetch cycle phases processes the instruction.
7
Program-Controlled I/O
Processor executes a program that gives it direct control of the I/O operation, for
sensing device status, sending a read or write command, and transferring the data.
The processor executes the program when finds an instruction related to I/O.
Processor issues command to appropriate I/O module.
The I/O module performs the requested action based on the processor command
(READ/WRITE) and set the appropriate bits in the I/O status register.
The processor will periodically check the status of the I/O module until it find that the
operation is complete.
I/O devices operate at speeds that are very much different from that of the processor.
Keyboard, for example, is very slow.
8
Interface
The mode of transferring information between internal storage and
external I/O devices is known as I/O interface or input/output
interface.
9
Interface
An I/O device is connected to the interconnection network by
using a circuit, called the device interface.
The device interface provides the means for data transfer, by the
exchange of status and control information needed to facilitate the data
transfers and govern the operation of the device.
The Processor can recognize the Device using Address Decoders.
The Interface has registers that can be accessed by the processor, to
Serve as a buffer for data transfers
Hold information about the current status of the device, and
Store the information that controls the operational behavior of the
device (Control signals)
The data, Status, and control registers are accessed by the program
instructions as if they were memory locations.
10
Three Major Mechanisms
Polling
the device- by the processor-
Program-controlled I/O
Interrupt
11
Interrupts
12
Overview
In program-controlled I/O, the program enters a wait loop in which
it repeatedly tests the device status. During the period, the
processor is not performing any useful computation.
However, in many situations other tasks can be performed while
waiting for an I/O device to become ready.
Let the device alert the processor.
13
Interrupt
14
Types of Interrupts
15
Types of Interrupts
Maskable Interrupts
Non-Maskable Interrupts
Hardware Interrupts : Generated through external devices (Low Priority)
Software Interrupts : Generated through the internal OS (High Priority)
16
Vectored Interrupt & Non- Vectored
Interrupt
17
Interrupt Processing
18
Overview of Interrupt Processing
Steps
Step 1: Stops the current instruction execution.
Step 2: Stores the address of current instruction in temporary location.
Step 3: Control Starts processing the interrupt occurred.
Step 4: Restores the current Instruction execution after completion of processing
interrupt.
19
Overview
22
Basic Concept: I/O in KB and Display
device (Program controlled I/O Using Polling)
23
Program controlled I/O
Processor repeatedly checks the status flag (SIN / SOUT) to achieve synchronization
between the Processor and I/O device.
This is known as Processor Polls the device.
Other methods:
Interrupt – I/O device sends special signal request to processor
DMA-used for high-speed I/O devices, the device interface transfers the data
directly to and from the memory without continuous involvement of the
24
processor.
I/O in KB and Display devices
25
I/O in KB and Display devices
26
Interrupt Priority
27
Interrupt Priority
28
Interrupt Hardware
29
Interrupt Hardware
30
Interrupt Hardware
When all device switches are OPEN, the voltage in the interrupt-request line =Vdd
Resistor R- is known as Pull-up resistor, as it pulls up the line voltage state when
the switches are open
31
Interrupt Hardware: Working
33
ENABLING AND DISABLING
INTERRUPTS
34
ENABLING AND DISABLING
INTERRUPTS
36
Handling Multiple Devices
Given that different operationally independent devices are connected to
the Processor, there are many questions to be addressed.
How can the processor recognize the device requesting an interrupt?
Given that different devices are likely to require different interrupt-
service routines, how can the processor obtain the starting address of
the appropriate routine in each case?
(Vectored interrupts)
37
The interrupt request signal will be active
until it learns that the processor has
Enabling
responded to itsand Disabling
request. This must be
Interrupts
handled to avoid successive interruptions.
Let the interrupt be disabled/enabled in the interrupt-
service routine.
Let the processor automatically disable interrupts before
starting the execution of the interrupt-service routine.
38
Question 1
CONTEXT:
Different operationally independent devices are connected to the Processor
39
Drawback: Processor cycles and hence the time wasted in the Polling
40
process
Question 2
41
Vectored Interrupts
A device requesting an interrupt can identify
itself directly to the processor by sending
a special code to the processor over the
bus.
Interrupt vector
42
Interrupt Nesting
Simple solution: only accept one interrupt at a time, then disable
all others.
Problem: some interrupts cannot be held too long.
Priority structure
INTR 1 I NTR p
Processor
INTA1 INTA p
Priority arbitration
circuit
Processor
Device 1 Device 2 Device n
INTA
I NTR 1
Device Device
INTA1
Processor
INTR p
Device Device
INTA p
Priority arbitration
circuit
44
46
Use of Interrupts in Operating
Systems
The OS and the application program pass
control back and forth using software
interrupts.
Supervisor mode / user mode
Multitasking (time-slicing)
Program state
47
Processor Examples
48
15 13 10 8 4 3 2 1 0
T S X N Z V C
Trace
Condition
Interrupt Codes
Supervisor
Priority
49
Mainprogram
MOVE.L #LINE,PNTR Initializebufferpointer.
CLR EOL Clearend-of-line indicator.
ORI.B #4,CONTROL Setbit KEN.
MOVE #$100,SR Setprocessorpriority to1.
..
.
In
terrupt-service
routine
READ MOVEM.L A0/D0,– (A7) SaveregistersA0,D0 onstack.
MOVEA.L PNTR,A0 Loadaddresspointer.
MOVE.B DATAIN,D0 Get input character.
MOVE.B D0,(A0)+ Store it inmemorybuffer.
MOVE.L A0,PNTR Updatepointer.
CMPI.B #$0D,D0 Check ifCarriageReturn.
BNE RTRN
MOVE #1,EOL Indicateend ofline.
ANDI.B #$FB,CONTROL Clearbit KEN.
RTRN MOVEM.L (A7)+,A0/D0 RestoreregistersD0, A0.
RTE
Figure 4.15. A 68000 interrupt-service routine to read an input line from a keyboard based on Figure 4.9.
50
Direct Memory Access
51
DMA
Think about the overhead in both polling and
interrupting mechanisms when a large block of data
need to be transferred between the processor and
the I/O device.
A special control unit may be provided to allow
transfer of a block of data directly between an
external device and the main memory, without
continuous intervention by the processor – direct
memory access (DMA).
The DMA controller provides the memory address
and all the bus signals needed for data transfer,
increment the memory address for successive
words, and keep track of the number of transfers.
52
DMA Procedure
Processor sends the starting address, the number of
data, and the direction of transfer to DMA controller.
Processor suspends the application program
requesting DMA, starts DMA transfer, and starts
another program.
After the DMA transfer is done, DMA controller
sends an interrupt signal to the processor.
The processor puts the suspended program in the
Runnable state.
53
DMA Register
31 30 1 0
IRQ Done
IE R/ W
Starting address
Word count
54
System
Main
Processor
memory
System bus
Disk/DMA DMA
controller controller Printer Keyboard
56
Bus Arbitration
The device that is allowed to initiate data
transfers on the bus at any given time is
called the bus master.
Bus arbitration is the process by which the
next device to become the bus master is
selected and bus mastership is transferred to
it.
Need to establish a priority system.
Two approaches: centralized and distributed
57
Centralized Arbitration
B BS Y
BR
Processor
DMA DMA
controller controller
BG1 1 BG2 2
Figure 4.20. A simple arrangement for bus arbitration using a daisy chain.
58
Centralized Arbitration
Time
BR
BG1
BG2
B BS Y
Bus
master
Processor DMA controller 2 Processor
59
Distributed Arbitration
Vcc
ARB 3
ARB 2
ARB 1
ARB 0
Start-Arbitration
O.C.
0 1 0 1 0 1 1 1
Interface circuit
for device A
61
Overview
The primary function of a bus is to provide a
communications path for the transfer of data.
A bus protocol is the set of rules that govern the
behavior of various devices connected to the bus as
to when to place information on the bus, assert
control signals, etc.
Three types of bus lines: data, address, control
The bus control signals also carry timing
information.
Bus master (initiator) / slave (target)
62
Synchronous Bus Timing
Time
Bus clock
Address and
command
Data
t0 t1 t2
Bus cycle
63
Synchronous Bus Detailed
Timing Time
Bus clock
Seen by master t AM
Address and
command
Data
t DM
Seen by slave
tAS
Address and
command
Data
tDS
t0 t1 t2
64
Figure 4.24. A detailed timing diagram for the input transfer of Figure 4.23.
Multiple-Cycle Transfers
Time
1 2 3 4
Clock
Address
Command
Data
Slave-ready
Address
and command
Master-ready
Slave-ready
Data
t0 t1 t2 t3 t4 t5
Bus cycle
Address
and command
Data
Master-ready
Slave-ready
t0 t1 t2 t3 t4 t5
Bus cycle
68
Interface Circuits
69
Function of I/O Interface
Provide a storage buffer for at least one word of
data;
Contain status flags that can be accessed by the
processor to determine whether the buffer is full or
empty;
Contain address-decoding circuitry to determine
when it is being addressed by the processor;
Generate the appropriate timing signals required by
the bus control scheme;
Perform any format conversion that may be
necessary to transfer data between the bus and the
I/O device.
70
Parallel Port
A parallel port transfers data in the form of a
number of bits, typically 8 or 16,
simultaneously to or from the device.
For faster communications
71
Parallel Port – Input Interface (Keyboard
to Processor Connection)
Data
Address
DATAIN Data
Encoder
R /W and Keyboard
Processor SIN
debouncing switches
Master-ready circuit
Valid
Input
Slave-ready
interface
72
DATAIN
D7 Q7 D7
Keyboard
data
D0 Q0 D0
SIN
Status Valid
flag
Slave-
ready 1
Read-
status
Read-
data
R/ W
Master-
ready
A31
Address
decoder
A1
A0
74
Parallel Port – Output Interface
(Printer to Processor Connection)
Data
Processor
CPU R /W SOUT Printer
Valid
Master-eady
Output Idle
Slave-ready interface
DATAIN
D1
D0 PA0
SIN
Input
status CA
PB7
DATAOUT
PB0
SOUT
Handshake CB1
control CB2
Slave-
Ready 1
Master-
Ready
R/ W
A31
Address My-address
decoder
A2
RS1
A1
RS0
A0
77
DATAIN
D0 P0
DATAOUT
Data
Direction
Register
My-address
RS2
RS1 Status C1
Register
RS0 and
select control
R /W C2
Ready
Accept
INTR
78
Figure 4.34. A general 8-bit parallel interface.
Recall the Timing Protocol
Time
1 2 3 4
Clock
Address
Command
Data
Slave-ready
D7 D7 Q7
Printer
data
D0 D1 Q1
D0 D0 Q0
SOUT
Handshake Idle
control Valid
Read Load
status data
R/W
Slav e-
ready
Go
A31
Address My-address Timing
decoder Logic
A1
A0
Clock
My-address
Idle Respond
Go=1
80
Figure 4.35. A parallel point interface for the bus of Figure 4.25,
with a state-diagram for the timing logic.
Serial Port
A serial port is used to connect the processor
to I/O devices that require transmission of
data one bit at a time.
The key feature of an interface circuit for a
serial port is that it is capable of
communicating in bit-serial fashion on the
device side and in a bit-parallel fashion on
the bus side.
Capable of longer distance communication
than parallel transmission.
81
Serial
Input shift register input
DATAIN
D7
D0
DATAOUT
My-address
RS1
RS0 Chip and
register Serial
R /W Output shift register output
select
Ready
Accept
Receiving clock
Status
I NTR and
control
Transmission clock
82
Figure 4.37. A serial interface.
Standard I/O
Interfaces
83
Overview
The needs for standardized interface signals
and protocols.
Motherboard
Expansion bus
84
Main
Processor
memory
Processor bus
Bridge
PCI bus
SCSI bus
IDE
disk
Video
Disk CD-ROM
controller controller
CD-
Disk 1 Disk 2 ROM K eyboard Game
85