Initial Steps Starting Programming
Initial Steps Starting Programming
Starting programming
• that people and things can move in lots of different directions – up,
down, left and right
• angles that you have used before:
• 90 degrees (quarter turn)
• 180 degrees (half turn)
• 360 degrees (full turn).
You also need to know what a sequence is, and to have followed
sequences in order to carry out tasks.
ICT Starters 4th Edition
Skill 1: Being a robot
Key words You are going to pretend to be a robot!
• Computers run programs called • Stand up and face your desk.
software.
• Walk to the door (try to remember all
• The programs are made up of lots of the turns and steps you have to take).
instructions or commands that tell
• Go back to your desk and write down
the computer what to do.
the instructions to walk to the door.
• The instructions are written in program
• There is an example in the Skill 1 box
code.
in your Learner’s book.
• Pretend that you are a robot following instructions to get through a maze.
• Remember that a sequence is a set of steps or actions that happen in the order they
are written.
• Read through Skill 2, then do Activities 2.1 and 2.2.
• Ask someone to check these before moving on to Activity 2.3.
ICT Starters 4th Edition
Skill 3: Creating a flow chart
Turn Angle
Full turn 360 degrees
Half turn 180 degrees
Quarter turn 90 degrees
270 90
Do Activities 6.1 to 6.4.
225 135
180
ICT Starters 4th Edition
Skill 7: Debugging
Do not worry if your program does not For the debugging Activities, you
work first time – they often don’t! will need to open a different file for
each Activity 7.1, 7.2 and 7.3.
Working out what went wrong + Carry on with those Activities now
fixing it and ask if you need help.
= debugging
ICT Starters 4th Edition
Scenario: Escape from the
castle
Activities 1, 2, 3, 4 and 5
Your friends, Alexis and Amirah,
are trapped in a castle and you • Think about the diagram at the top of the
are going to help them to Scenario box before you start.
escape!
• What do you need to do to get Alexis and
Amirah out?
• Read Activity 1 carefully, then start.
• Now do Activity 2.
• For Activity 3, you will need the file
castle1.sb2.
• For Activity 4, you will need the file
castle2.sb2.
• Also complete Activity 5.
ICT Starters 4th Edition
Challenge
You are going to be Clip Clop is visiting the zoo and wants to see all
working with Clip Clop of the animals.
the horse.
• He starts in the white box.
• He can only see the animals when he is
touching the red circles.
• Clip Clop wants to see the tigers first.
• Complete Activities 1, 2, 3 and 4.
• You will need the file zoo.sb2.
ICT Starters 4th Edition
Reflection