Understanding One Dimensional and Two Dimensional Motion
Understanding One Dimensional and Two Dimensional Motion
Types of Velocity:
- acceleration is constant in y-axis due to gravity and may differ on the x - axis
Other Kinematic Equations for
Motion
For Constant Acceleration (moving on the x-axis):
- v=+at
- +
-
Motion Graph
Position – time graph:
- +
-
Sample Problem
A ball is thrown from the top of the building with an initial
velocity of 20 m/s straight upward, at an initial height of 50 m
above the ground. The ball just misses the edge of the roof on
its way down as shown in the diagram. Determine:
C. the time needed for the ball to return to the height from
which it was thrown and the velocity of the ball at that instant.
Where:
v = 0 m/s
g = -9.8 m/
Substitute the given to your
formula:
[- 20 m/s = (- 9.8 m/ )t ]
t=
t = 2.04 s
Solution for unknown B:
Given:
g = -9.8 m/
t = 2. 04 s
Formula: (Since we are solving for the maximum height or the displacement on
the y – axis, we may use the formula)
+
Substitute:
+
= (20 m/s)(2.04s) +
Note: If the problem
= 40.8 m + ()(4.1616
requires to include the
= 40.8 m + (-40.78368 m) height of the building
for the maximum
= 40.8 m – 20.39184m height reached by the
ball, then add 20.4 m +
= 20.4 m 50 m (height of the
building) = 70.4 m
Solution for Unknown C.a
+
0 m = (20 m/s)t +
- 50 m = +
- (20 m/s)t – 50 m = 0
=
= 5.83 s
Unknown E.a
Unknown E.b
+
(5s) +
(25
= - 22. 5 m
Two – Dimensional
Motion
- is a motion of an object where it refers to the
Two – movement of an object both horizontal and
Dimensional vertical at the same time unlike one-
Motion dimensional which only involves movement
along a straight line either on the x or y – axis.
Two – dimensional includes:
1. Coordinates (we often use coordinate system involving the x and y axis to
describe the object’s position.)
2. Displacement
3. Velocity
5. Projectile Motion – object being thrown at an angle (different from free fall)
Difference between Free fall and
Projectile Motion
Free Fall Projectile Motion
Definition Motion affected by gravity Motion launched/ thrown at
neglecting air resistance an angle
Path Straight downward Parabolic
Axis/ Components Vertical Motion Both Vertical and
Horizontal
Acceleration Constant downward Vertical acceleration
acceleration (down) with constant
horizontal velocity
Initial Start Can start from rest or with Needs to be launched with
some velocity going some velocity, either at an
downward angle or straight across.
Example Throwing a ball upward or Shooting a basketball,
dropping a ball slingshot, diving off a
board