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CH 9

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CH 9

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C++ Plus Data

Structures
Nell Dale
Chapter 9
Trees Plus

Modified from the slides by Sylvia Sorkin, Community College of Baltimore County - Essex
Campus
1
A Binary Expression Tree is . . .
A special kind of binary tree in which:
1. Each leaf node contains a single operand,
2. Each nonleaf node contains a single binary
operator, and
3. The left and right subtrees of an operator
node represent subexpressions that must be
evaluated before applying the operator at
the root of the subtree.

2
A Two-Level Binary Expression

treePtr

‘-’

‘8’ ‘5’

INORDER TRAVERSAL: 8 - 5 has value 3

PREORDER TRAVERSAL: - 8 5

POSTORDER TRAVERSAL: 8 5 -
3
Levels Indicate Precedence
When a binary expression tree is used to
represent an expression, the levels of the
nodes in the tree indicate their relative
precedence of evaluation.

Operations at higher levels of the tree are


evaluated later than those below them.
The operation at the root is always the
last operation performed.

4
A Binary Expression Tree

‘*’

‘+’ ‘3’

‘4’ ‘2’

What value does it have?

( 4 + 2 ) * 3 = 18
5
A Binary Expression Tree

‘*’

‘+’ ‘3’

‘4’ ‘2’

What infix, prefix, postfix expressions does it represent?

6
A Binary Expression Tree
‘*’

‘+’ ‘3’

‘4’ ‘2’

Infix: ((4+2)*3)
Prefix: * + 4 2 3
Postfix: 4 2 + 3 * has operators in order used
7
Inorder Traversal: (A + H) / (M - Y)
Print second
tree

‘/’

‘+’ ‘-’

‘A’ ‘H’ ‘M’ ‘Y’

Print left subtree first Print right subtree last


8
Preorder Traversal: / + A H - M Y
Print first
tree

‘/’

‘+’ ‘-’

‘A’ ‘H’ ‘M’ ‘Y’

Print left subtree second Print right subtree last


9
Postorder Traversal: A H + M Y - /
Print last
tree

‘/’

‘+’ ‘-’

‘A’ ‘H’ ‘M’ ‘Y’

Print left subtree first Print right subtree second


10
Evaluate
this binary expression tree
‘*’

‘-’ ‘/’

‘8’ ‘5’ ‘+’ ‘3’

‘4’ ‘2’

What infix, prefix, postfix expressions does it represent?


11
A binary expression tree
‘*’

‘-’ ‘/’

‘8’ ‘5’ ‘+’ ‘3’

‘4’ ‘2’

Infix: ((8-5)*((4+2)/3))
Prefix: *-85 /+423
Postfix: 8 5 - 4 2 + 3 / * has operators in order used
12
ExprTreeNode (Lab 11)
class ExprTreeNode {
private:
ExprTreeNode (char elem,
ExprTreeNode *leftPtr, ExprTreeNode *rightPtr); // Constructor

char element; // Expression tree element


ExprTreeNode *left, // Pointer to the left child
*right; // Pointer to the right child
friend class Exprtree;
};

NULL * 6000

. left . element . right 13


InfoNode has 2 forms
enum OpType { OPERATOR, OPERAND } ;

struct InfoNode {
OpType whichType;
union // ANONYMOUS union
{
char operation ;
int operand ;
}
};

OPERATOR ‘+’ OPERAND 7


. whichType . operation . whichType . operand
14
Each node contains two pointers
struct TreeNode {
InfoNode info ; // Data member
TreeNode* left ; // Pointer to left child
TreeNode* right ; // Pointer to right child
};

NULL OPERAND 7 6000


. whichType . operand

. left . info . right 15


Function Eval()
• Definition: Evaluates the expression represented
by the binary tree.

• Size: The number of nodes in the tree.

• Base Case: If the content of the node is an operand,


Func_value = the value of the operand.

• General Case: If the content of the node is an


operator BinOperator,
Func_value = Eval(left subtree)
BinOperator
Eval(right subtree) 16
Eval(TreeNode * tree)
Algorithm:

IF Info(tree) is an operand
Return Info(tree)
ELSE
SWITCH(Info(tree))
case + :Return Eval(Left(tree)) + Eval(Right(tree))
case - : Return Eval(Left(tree)) - Eval(Right(tree))
case * : Return Eval(Left(tree)) * Eval(Right(tree))
case / : Return Eval(Left(tree)) / Eval(Right(tree))

17
int Eval ( TreeNode* ptr )
// Pre: ptr is a pointer to a binary expression tree.
// Post: Function value = the value of the expression represented
// by the binary tree pointed to by ptr.
{ switch ( ptr->info.whichType )
{
case OPERAND : return ptr->info.operand ;
case OPERATOR :
switch ( tree->info.operation )
{
case ‘+’ : return ( Eval ( ptr->left ) + Eval ( ptr->right ) ) ;

case ‘-’ : return ( Eval ( ptr->left ) - Eval ( ptr->right ) ) ;

case ‘*’ : return ( Eval ( ptr->left ) * Eval ( ptr->right ) ) ;

case ‘/’ : return ( Eval ( ptr->left ) / Eval ( ptr->right ) ) ;


}
}
18
}
class ExprTree

ExprTree ‘*’
~ExprTree private:
root
Build ‘+’ ‘3’
Evaluate
. ‘4’ ‘2’
.
.
19
A Nonlinked Representation of
Binary Trees

Store a binary tree in an array in such a


way that the parent-child relationships
are not lost

20
A full binary tree
A full binary tree is a binary tree in which all
the leaves are on the same level and every
non leaf node has two children.

SHAPE OF A FULL BINARY TREE

21
A complete binary tree
A complete binary tree is a binary tree that is
either full or full through the next-to-last
level, with the leaves on the last level as far
to the left as possible.

SHAPE OF A COMPLETE BINARY TREE


22
What is a Heap?

A heap is a binary tree that satisfies these


special SHAPE and ORDER properties:
 Its shape must be a complete binary tree.

 For each node in the heap, the value


stored in that node is greater than or
equal to the value in each of its children.

23
Are these both heaps?

treePtr

C 50

A T 20 30

18 10

24
Is this a heap?
tree

70

60 12

40 30 8 10

25
Where is the largest element
in a heap always found?
tree

70

60 12

40 30 8

“maximum heap” 26
We can number the nodes
left to right by level this way
tree

70

60 12

1 2
40 30 8

3 4 5
27
And use the numbers as array
indexes to store the tree
tree.nodes
[0] tree
70

[1] 60 70

0
[2] 12
60 12
[3] 40
1 2
[4] 30 40 30 8

[5] 3 4 5
8

[6]
28
Parent-Child Relationship?

tree.nodes[index]:
left child: tree.nodes[index*2 + 1]
right child: tree.nodes[index*2 + 2]
parent: tree.nodes[(index-1) / 2]

Leaf nodes:
tree.nodes[numElements / 2]

tree.nodes[numElements - 1]
29
An application …

Fast access to the largest (or highest-


priority) element in the structure:

- remove the element with the largest


value from a heap …

30
// HEAP SPECIFICATION
// Assumes ItemType is either a built-in simple data type
// or a class with overloaded realtional operators.

template< class ItemType >


struct HeapType
{
void ReheapDown ( int root , int bottom ) ;
void ReheapUp ( int root, int bottom ) ;

ItemType* elements ; // ARRAY to be allocated dynamically


int numElements ;

};

31
ReheapDown(root, bottom)
IF elements[root] is not a leaf

Set maxChild to index of child with larger value

IF elements[root] < elements[maxChild])

Swap(elements[root], elements[maxChild])
ReheapDown(maxChild, bottom)

32
ReheapDown()
// IMPLEMENTATION OF RECURSIVE HEAP MEMBER FUNCTIONS

template< class ItemType >


void HeapType<ItemType>::ReheapDown ( int root, int bottom )
// Pre: root is the index of the node that may violate the heap
// order property
// Post: Heap order property is restored between root and bottom
{
int maxChild ;
int rightChild ;
int leftChild ;
leftChild = root * 2 + 1 ;
rightChild = root * 2 + 2 ;
3333
if ( leftChild <= bottom ) // ReheapDown continued
{
if ( leftChild == bottom )
maxChild = leftChld ;
else
{
if (elements [ leftChild ] <= elements [ rightChild ] )
maxChild = rightChild ;
else
maxChild = leftChild ;
}
if ( elements [ root ] < elements [ maxChild ] )
{
Swap ( elements [ root ] , elements [ maxChild ] ) ;
ReheapDown ( maxChild, bottom ) ;
}
}
}
34
// IMPLEMENTATION continued
template< class ItemType >
void HeapType<ItemType>::ReheapUp ( int root, int bottom )
// Pre: bottom is the index of the node that may violate the heap
// order property. The order property is satisfied from root to
// next-to-last node.
// Post: Heap order property is restored between root and bottom
{
int parent ;
if ( bottom > root )
{
parent = ( bottom - 1 ) / 2;
if ( elements [ parent ] < elements [ bottom ] )
{
Swap ( elements [ parent ], elements [ bottom ] ) ;
ReheapUp ( root, parent ) ;
}
}
35
}
Priority Queue

A priority queue is an ADT with the


property that only the highest-priority
element can be accessed at any time.

36
Priority Queue ADT Specification
Structure:
The Priority Queue is arranged to support
access to the highest priority item
Operations:
 MakeEmpty
 Boolean IsEmpty
 Boolean IsFull
 Enqueue(ItemType newItem)
 Dequeue(ItemType& item)

37
ADT Priority Queue Operations

Transformers
 MakeEmpty change state
 Enqueue
 Dequeue

Observers
 IsEmpty observe state
 IsFull

38
Dequeue(ItemType& item)
Function:
Removes element with highest priority and returns it
in item.

Precondition:
Queue is not empty.

Postcondition:
Highest priority element has been removed from
queue.
Item is a copy of removed element.

39
// CLASS PQTYPE DEFINITION AND MEMBER FUNCTIONS
//--------------------------------------------------------
#include "bool.h"
#include "ItemType.h" // for ItemType

template<class ItemType>
class PQType {
public:
PQType( int );
~PQType ( );
void MakeEmpty( );
bool IsEmpty( ) const;
bool IsFull( ) const;
void Enqueue( ItemType item );
void Dequeue( ItemType& item );

private:
int numItems;
HeapType<ItemType> items;
int maxItems;
40
};
class PQType<char>

Private Data:
‘X’ [0]
numItems
‘C’ [1]
PQType 3 ‘J’ [2]
[3]
maxItems [4]
~PQType
[5]
10 [6]
Enqueue [7]
items [8]
Dequeue [9]
.
.
.
.elements .numElements
Implementation Level
Algorithm:

Dequeue(): O(log2N)
 Set item to root element from queue
 Move last leaf element into root position
 Decrement numItems
 items.ReheapDown(0, numItems-1)

Enqueue(): O(log2N)
 Increment numItems
 Put newItem in next available position
 items.ReheapUp(0, numItems-1)

42
Comparison of Priority Queue
Implementations

Enqueue Dequeue
Heap O(log2N) O(log2N)
Linked List O(N) O(1)
Binary Search Tree
Balanced O(log2N) O(log2N)
Skewed O(N) O(N)

Trade-offs: read Text page 548


43
End

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