03-Aug-2021 Structuring Methods
03-Aug-2021 Structuring Methods
Structures
Operating System Concepts – 9th Edition 2.2 Silberschatz, Galvin and Gagne
Objectives
To describe the services an operating system
provides to users, processes, and other systems
To discuss the various ways of structuring an
operating system
To explain how operating systems are installed
and customized and how they boot
Operating System Concepts – 9th Edition 2.3 Silberschatz, Galvin and Gagne
Operating System Services
Operating systems provide an environment for execution
of programs and services to programs and users
One set of operating-system services provides functions
that are helpful to the user:
User interface - Almost all operating systems have a
user interface (UI).
Varies between Command-Line (CLI), Graphics
User Interface (GUI), Batch
Program execution - The system must be able to load
a program into memory and to run that program, end
execution, either normally or abnormally (indicating
error)
I/O operations - A running program may require I/O,
which may involve a file or an I/O device
Operating System Concepts – 9th Edition 2.4 Silberschatz, Galvin and Gagne
Operating System Services (Cont.)
One set of operating-system services provides functions that
are helpful to the user (Cont.):
File-system manipulation - The file system is of particular
interest. Programs need to read and write files and
directories, create and delete them, search them, list file
Information, permission management.
Communications – Processes may exchange information,
on the same computer or between computers over a
network
Communications may be via shared memory or through
message passing (packets moved by the OS)
Error detection – OS needs to be constantly aware of
possible errors
May occur in the CPU and memory hardware, in I/O
devices, in user program
For each type of error, OS should take the appropriate
action to ensure correct and consistent computing
Debugging facilities can greatly enhance the user’s and
programmer’s abilities to efficiently use the system
Operating System Concepts – 9th Edition 2.5 Silberschatz, Galvin and Gagne
Operating System Services (Cont.)
Another set of OS functions exists for ensuring the efficient
operation of the system itself via resource sharing
Resource allocation - When multiple users or multiple
jobs running concurrently, resources must be allocated to
each of them
Many types of resources - CPU cycles, main memory,
file storage, I/O devices.
Accounting - To keep track of which users use how much
and what kinds of computer resources
Protection and security - The owners of information
stored in a multiuser or networked computer system may
want to control use of that information, concurrent
processes should not interfere with each other
Protection involves ensuring that all access to system
resources is controlled
Security of the system from outsiders requires user
authentication, extends to defending external I/O
devices from invalid access attempts
Operating System Concepts – 9th Edition 2.6 Silberschatz, Galvin and Gagne
A View of Operating System Services
Operating System Concepts – 9th Edition 2.7 Silberschatz, Galvin and Gagne
Operating System Design and Implementation
Operating System Concepts – 9th Edition 2.8 Silberschatz, Galvin and Gagne
Operating System Design and Implementation (Cont.)
Operating System Concepts – 9th Edition 2.9 Silberschatz, Galvin and Gagne
Implementation
Much variation
Early OSes in assembly language
Then system programming languages like Algol, PL/1
Now C, C++
Actually usually a mix of languages
Lowest levels in assembly
Main body in C
Systems programs in C, C++, scripting languages like
PERL, Python, shell scripts
More high-level language easier to port to other hardware
But slower
Emulation can allow an OS to run on non-native hardware
Operating System Concepts – 9th Edition 2.10 Silberschatz, Galvin and Gagne
Operating-System Operations
Interrupt driven (hardware and software)
Hardware interrupt by one of the devices
Software interrupt (exception or trap):
Software error (e.g., division by zero)
Request for operating system service
Other process problems include infinite
loop, processes modifying each other or the
operating system
Operating System Concepts – 9th Edition 2.11 Silberschatz, Galvin and Gagne
Operating-System Operations (cont.)
Dual-mode operation allows OS to protect itself and
other system components
User mode and kernel mode
Mode bit provided by hardware
Provides ability to distinguish when system is
running user code or kernel code
Some instructions designated as privileged,
only executable in kernel mode
System call changes mode to kernel, return
from call resets it to user
Increasingly CPUs support multi-mode operations
i.e. virtual machine manager (VMM) mode for
guest VMs
Operating System Concepts – 9th Edition 2.12 Silberschatz, Galvin and Gagne
Transition from User to Kernel Mode
Timer to prevent infinite loop / process hogging resources
Timer is set to interrupt the computer after some time
period
Keep a counter that is decremented by the physical
clock.
Operating system set the counter (privileged instruction)
When counter zero generate an interrupt
Set up before scheduling process to regain control or
terminate program that exceeds allotted time
Operating System Concepts – 9th Edition 2.13 Silberschatz, Galvin and Gagne
Operating System Structure
Operating system can be implemented with the help of
various structures. The structure of the OS depends mainly
on how the various common components of the operating
system are interconnected and melded into the kernel.
Various ways to structure ones
Simple structure – MS-DOS OS
Layered structure – UNIX OS
Microkernel –Mach OS
Modular – Solaris OS
Operating System Concepts – 9th Edition 2.14 Silberschatz, Galvin and Gagne
Simple Structure -- MS-DOS
MS-DOS – written to
provide the most
functionality in the least
space
Not divided into
modules
Although MS-DOS has
some structure, its
interfaces and levels of
functionality are not
well separated
Operating System Concepts – 9th Edition 2.15 Silberschatz, Galvin and Gagne
Advantages and Disadvantages of
Simple structure
Advantages
It delivers better application performance because of the
few interfaces between the application program and the
hardware.
Easy for kernel developers to develop such an operating
system.
Disadvantages of Simple structure:
The structure is very complicated as no clear boundaries
exists between modules.
It does not enforce data hiding in the operating system.
Operating System Concepts – 9th Edition 2.16 Silberschatz, Galvin and Gagne
Layered structure
An OS can be broken into pieces and retain much more
control on system.
The OS is broken into number of layers (levels).
The bottom layer (layer 0) is the hardware and the topmost
layer (layer N) is the user interface.
These layers are so designed that each layer uses the
functions of the lower level layers only.
This simplifies the debugging process as if lower level layers
are debugged and an error occurs during debugging then the
error must be on that specific layer only as the lower level
layers have already been debugged.
Operating System Concepts – 9th Edition 2.17 Silberschatz, Galvin and Gagne
Advantages of Layered structure:
Layering makes it easier to enhance the operating system
as implementation of a layer can be changed easily
without affecting the other layers.
It is very easy to perform debugging and system
verification.
Disadvantages of Layered structure:
In this structure the application performance is degraded
as compared to simple structure.
It requires careful planning for designing the layers as
higher layers use the functionalities of only the lower
layers.
Operating System Concepts – 9th Edition 2.18 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 2.19 Silberschatz, Galvin and Gagne
Traditional UNIX System Structure
Beyond simple but not fully layered
Operating System Concepts – 9th Edition 2.20 Silberschatz, Galvin and Gagne
Microkernel System Structure
Moves as much from the kernel into user space
Mach example of microkernel
Mac OS X kernel (Darwin) partly based on Mach
Communication takes place between user modules
using message passing
Benefits:
Easier to extend a microkernel
Easier to port the operating system to new
architectures
More reliable (less code is running in kernel
mode)
More secure
Detriments:
Performance overhead of user space to kernel
space communication
Operating System Concepts – 9th Edition 2.21 Silberschatz, Galvin and Gagne
Microkernel System Structure
Operating System Concepts – 9th Edition 2.22 Silberschatz, Galvin and Gagne
Modules
Many modern operating systems implement
loadable kernel modules
Uses object-oriented approach
Each core component is separate
Each talks to the others over known interfaces
Each is loadable as needed within the kernel
Overall, similar to layers but with more flexible
Linux, Solaris, etc
Operating System Concepts – 9th Edition 2.23 Silberschatz, Galvin and Gagne
Solaris Modular Approach
Operating System Concepts – 9th Edition 2.24 Silberschatz, Galvin and Gagne
Hybrid Systems
Operating System Concepts – 9th Edition 2.25 Silberschatz, Galvin and Gagne
Mac OS X Structure
Operating System Concepts – 9th Edition 2.26 Silberschatz, Galvin and Gagne
iOS
Operating System Concepts – 9th Edition 2.27 Silberschatz, Galvin and Gagne
Android
Developed by Open Handset Alliance (mostly Google)
Open Source
Similar stack to IOS
Based on Linux kernel but modified
Provides process, memory, device-driver
management
Adds power management
Runtime environment includes core set of libraries and
Dalvik virtual machine
Apps developed in Java plus Android API
Java class files compiled to Java bytecode then
translated to executable than runs in Dalvik VM
Libraries include frameworks for web browser (webkit),
database (SQLite), multimedia, smaller libc
Operating System Concepts – 9th Edition 2.28 Silberschatz, Galvin and Gagne
Android Architecture
Operating System Concepts – 9th Edition 2.29 Silberschatz, Galvin and Gagne
Storage Structure
Operating System Concepts – 9th Edition 2.30 Silberschatz, Galvin and Gagne
Storage Structure
Main memory – only large storage media that the
CPU can access directly
Random access
Typically volatile
Typically random-access memory in the form of
Dynamic Random-access Memory (DRAM)
Secondary storage – extension of main memory that
provides large nonvolatile storage capacity
Operating System Concepts – 9th Edition 2.31 Silberschatz, Galvin and Gagne
Storage Structure (Cont.)
Hard Disk Drives (HDD) – rigid metal or glass platters
covered with magnetic recording material
Disk surface is logically divided into tracks, which are
subdivided into sectors
The disk controller determines the logical interaction
between the device and the computer
Non-volatile memory (NVM) devices– faster than hard
disks, nonvolatile
Various technologies
Becoming more popular as capacity and performance
increases, price drops
Operating System Concepts – 9th Edition 2.32 Silberschatz, Galvin and Gagne
Magnetic disk
Operating System Concepts – 9th Edition 2.33 Silberschatz, Galvin and Gagne
Storage Definitions and Notation Review
The basic unit of computer storage is the bit. A bit can contain one of two
values, 0 and 1. All other storage in a computer is based on collections of bits.
Given enough bits, it is amazing how many things a computer can represent:
numbers, letters, images, movies, sounds, documents, and programs, to name
a few. A byte is 8 bits, and on most computers it is the smallest convenient
chunk of storage. For example, most computers don’t have an instruction to
move a bit but do have one to move a byte. A less common term is word,
which is a given computer architecture’s native unit of data. A word is made
up of one or more bytes. For example, a computer that has 64-bit registers and
64-bit memory addressing typically has 64-bit (8-byte) words. A computer
executes many operations in its native word size rather than a byte at a time.
Operating System Concepts – 9th Edition 2.34 Silberschatz, Galvin and Gagne
Storage Hierarchy
Storage systems organized in hierarchy
Speed
Cost
Volatility
Caching – copying information into faster storage system;
main memory can be viewed as a cache for secondary
storage
Device Driver for each device controller to manage I/O
Provides uniform interface between controller and
kernel
Operating System Concepts – 9th Edition 2.35 Silberschatz, Galvin and Gagne
Storage-Device Hierarchy
Operating System Concepts – 9th Edition 2.36 Silberschatz, Galvin and Gagne
How a Modern Computer Works
Operating System Concepts – 9th Edition 2.37 Silberschatz, Galvin and Gagne
Direct Memory Access Structure
Used for high-speed I/O devices able to transmit
information at close to memory speeds
Device controller transfers blocks of data from
buffer storage directly to main memory without
CPU intervention
Only one interrupt is generated per block, rather
than the one interrupt per byte
Operating System Concepts – 9th Edition 2.38 Silberschatz, Galvin and Gagne
Computer-System Operation
I/O devices and the CPU can execute concurrently
Each device controller is in charge of a particular
device type
Each device controller has a local buffer
Each device controller type has an operating system
device driver to manage it
CPU moves data from/to main memory to/from local
buffers
I/O is from the device to local buffer of controller
Device controller informs CPU that it has finished its
operation by causing an interrupt
Operating System Concepts – 9th Edition 2.39 Silberschatz, Galvin and Gagne
Common Functions of Interrupts
Operating System Concepts – 9th Edition 2.40 Silberschatz, Galvin and Gagne
Interrupt Handling
The operating system preserves the state of the
CPU by storing the registers and the program
counter
Determines which type of interrupt has
occurred:
Separate segments of code determine what
action should be taken for each type of interrupt
Operating System Concepts – 9th Edition 2.41 Silberschatz, Galvin and Gagne
Interrupt-drive I/O Cycle
Operating System Concepts – 9th Edition 2.42 Silberschatz, Galvin and Gagne
I/O Structure
Two methods for handling I/O
After I/O starts, control returns to user
program only upon I/O
completion(synchronous I/O)
After I/O starts, control returns to user
program without waiting for I/O
completion(Asynchronous I/O)
Operating System Concepts – 9th Edition 2.43 Silberschatz, Galvin and Gagne
I/O Structure (Cont.)
After I/O starts, control returns to user program only
upon I/O completion
Wait instruction idles the CPU until the next interrupt
Wait loop (contention for memory access and CPU)
Poll the device status if it does not support
interrupt
At most one I/O request is outstanding at a time, no
simultaneous I/O processing
After I/O starts, control returns to user program without
waiting for I/O completion
System call – request to the OS to allow user to wait
for I/O completion
Device-status table contains entry for each I/O device
indicating its type, address, and state
OS indexes into I/O device table to determine device
status and to modify table entry to include interrupt
Operating System Concepts – 9th Edition 2.44 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 2.45 Silberschatz, Galvin and Gagne
Operating-System Operations
Bootstrap program – simple code to initialize the system,
load the kernel
Kernel loads
Starts system daemons (services provided outside of the
kernel)
Kernel interrupt driven (hardware and software)
Hardware interrupt by one of the devices
Software interrupt (exception or trap):
Software error (e.g., division by zero)
Request for operating system service – system call
Other process problems include infinite loop,
processes modifying each other or the operating
system
Operating System Concepts – 9th Edition 2.47 Silberschatz, Galvin and Gagne
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