Different Dimensions - MOTION

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DIFFERENT RESOURCES OF

MEDIA
AND INFORMATION, THEIR
DESIGN PRINCIPLE AND
ELEMENTS, AND
SELECTION CRITERIA.
Sir Jeric B. Magallanes, LPT
DIFFERENT DIMENSIONS
Text Media
Visual Media
Audio Media
Motion Media
Manipulative Media
Multimedia
MOTION
INFORMATION
AND MEDIA
Sir Jeric B. Magallanes, LPT
Objectives
At the end of this lesson, you must be able to:
 Define motion media and information and key
terms such as: animation, frames per second
(FPS), rendering, and storyboard.
 Explain the basic steps involved in producing
motion media and information.
 Classify motion media according to their format,
purpose, method, types, sources, audience.
MOTION MEDIA
Motion media in essence is visual media that
gives the appearance of movement. Motion
media can be a collection of graphics,
footage, videos. It is combined with audio,
text and/or interactive content to create
multimedia. Some examples of motion media
and information are animations, videos, live
streaming, screencasts, others.
MOTION MEDIA
In motion media:

• each picture is a frame and that motion is created by rendering or


showing consecutively several frames per second.
• 24 frames (pictures) or more per second makes for a smooth
animation.; videos, film, slides also make use of frames.
• the series of graphics or images follow a sequence to create a
story. This sequence is often called a storyboard which shows a set
of components (audio, visual, videos, etc) changing in time to
create a story or a message.
MOTION MEDIA
Motion media can be produced formally and informally.
Informally produced motion media are created by individuals often
for personal use.
Formally produced motion media are created by professionals who
follow industry standards in creating, editing and producing motion
media.
Formal production of animations involves
the following steps:
• writing the story - writers and directors create the story board
• script is written and dialogue is recorded
• animators sketch major scenes; inbetweeners fill in the gaps
• background music and background details are added
• drawings are rendered
• Videos are produced in the same manner except that instead of drawing
the scenes they are acted out and shot. Once the scenes have been shot, all
clips are edited and put together in a final product.
MOTION MEDIA
FORMATS, TYPES AND

SOURCES
According to Format
 According to Purpose
 According to Source
 According to Audience
According to format:
• Animations - animated gifs (Graphic
Interchange Format), Flash, Shockwave,
Dynamic HTML

• Video formats/Video Codecs - motion


media use large resources. Codecs
compresses and decompresses video files.
Examples are H.26N series, Quicktime,
DivX, MPG, MP4
According to purpose: education,
entertainment, advertising

According to source: personal, social media,


media companies

According to audience: private or public;


directed or general
BASIC METHODS
ON DETERMINING
THE CREDIBILITY
OF MOTION MEDIA
Basic methods on determining the
credibility of motion media:
• Validity of information – Is it peer reviewed and
verifiable
• Source - Primary or secondary source? Does the
video capture the actual event or does it simply present
information learned about an event
• Relationship of the author to the event – Does he
have firsthand knowledge
TECHNICAL
METHODS OF
DETECTING
TAMPERING/FAKE
VIDEO
 Technical methods of detecting tampering/fake video:
 Smoothness of video – This is often detected when movements are not smooth;
when action seems to jump from one position to another, as if some action was
missing
 Lighting coverage matches - One way to detect lighting matches is to look at
the shadows; the source of light determines the size and direction of the shadow
 Scale and size consistent- scale refers to how the size of the objects in reference
to one another are near the real thing. If the picture is reduced or enlarged by a
certain percent then all of the objects should be resized by that percent. Objects
that are far away are usually smaller than objects that are nearer.
Advantages of motion media and information:

 Itcaptures motion in a manner that can be viewed


repeatedly
 It can show processes in detail and in sequence
 Simulations allow for safe observation
 It can cut across different cultures and groups
 Itallows scenes, history, events and phenomenon to
be recreated
 It enables learning with emotions
Limitations of motion media and information:

 Compared to other forms of visual media the viewer


cannot always interrupt the presentation.
 Itis often times more costly than other forms of
visual media.
 Other
data may be presented best using still images.
Examples are graphs, diagrams, maps.
 It is subject to misinterpretation
Thank You!

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