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Module 3.2 Project Settings

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0% found this document useful (0 votes)
19 views17 pages

Module 3.2 Project Settings

Uploaded by

marcelodias99
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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Module 3.

Project Settings

Unity training course V2.0 - module 3.2 : Project Settings 1


User interface
 The user interface is composed of several, configurable windows and
toolbars.

Menus & Toolbars

Configuration
Application
Browser

Data Editor Language editor

Output windows
Status bar

Unity training course V2.0 - module 3.2 : Project Settings 3


User interface (cont)

 Toolbars

 All functions can be accessed using the menu bar. The most
frequently used functions can also be accessed directly using an
icon in the Standard toolbar. Otherwise, you can define your own
toolbars to fit your personal needs.

Unity training course V2.0 - module 3.2 : Project Settings 5


User interface (cont)

 Project browser
 The project browser allows you to display the
contents of a Unit Pro project and to move around
its various elements.
 Configuration editor
 The configuration editor is used to configure the
hardware and parametrize each module

Unity training course V2.0 - module 3.2 : Project Settings 6


User interface (cont)
 Language editor
 Comply with standard IEC 1131-3, the
language editor allows to program in :
– Ladder
– Function Block Diagram
– Sequential Flow Chart
– Structured Text
– Instruction List
 Data editor
 The data editor guides the user through the
general features available in the data editor
in order to :
– create data types,
– instantiate data types,
– search for data types or instances

Unity training course V2.0 - module 3.2 : Project Settings 7


User interface (cont)

 Output windows
 The output window provides information about errors which have occurred,
signal tracking, import functions, etc.

 Status bar
 The status bar gives a variety of information linked
to the operation of the software :
– Off/Online
– Driver..

Unity training course V2.0 - module 3.2 : Project Settings 8


Common toolbars

Unity training course V2.0 - module 3.2 : Project Settings 9


Start a new project

 Select Unity Pro in program group Schneider


Electric
 Select a new project by the icon
 Select a PLC CPU and click "Ok"

Unity training course V2.0 - module 3.2 : Project Settings 10


Options

 Work station settings, accessible via the command Tools => Options

 General tab defines :


 Unity Pro (project version, upload and errors)
 the work directories of Unity Pro (by default)

 Data & Languages tab contains settings for entering data

 Connection tab contains the options relating to the connection of the


terminal to the PLC

 Library settings tab gives information about library (version, location)

 Operator screens tab is used to :


 Define the workspace and the screen size
 Enable the modifications in online mode

Unity training course V2.0 - module 3.2 : Project Settings 11


Project settings

 Project settings only , accessible via the command Tools => Project Settings
Note : These settings are saved in the application

 Build tab configures the generation of the project (analyse, code generation,
diagnostic,…)

 Editors tab defines the features of ladder editor

 Language extensions tab contains settings for enabling expansions to IEC


61131-3 (data type, programming language, structure) for an application IEC
compliant, uncheck all check boxes in this register tab

 Operator screens tab allows :


 the management of screen by the operator
 the detection by the PLC of the last displayed screens

Unity training course V2.0 - module 3.2 : Project Settings 12


Project browser

 Presents the contents of the project in tree-


structured format and allows to move around its
various elements: configuration, data, program,
etc.

 Displays in 2 different ways :


 Structural View
 Functional View

 Brings the components of the application


(Sections) to the fore rather than the tools used

 Enables the user to structure the application into


functional subassemblies

Unity training course V2.0 - module 3.2 : Project Settings 13


Navigation between views

– Structural View
– Functional View
– Views Vertical
– Views Horizontal

Unity training course V2.0 - module 3.2 : Project Settings 14


Navigation between views (cont)
– Structural View
– Functional View
– Views Vertical
– Views Horizontal

Unity training course V2.0 - module 3.2 : Project Settings 15


Structural view

 Station : access the structure of the project and the


associated utilities

 Configuration : access and manage the hardware


configuration

 Derived Data Type :access and manage the type of


structured variables (array and DDT types)

 Derived FB Type : access and manage the DFB types

 Variables & FB instances : access and manage all variables


and function block instances

 Communication :access and manage the configuration of


the networks (only) : Ethernet, Fipway, Modbus Plus and
routing table

Unity training course V2.0 - module 3.2 : Project Settings 16


Structural view (cont'd)

 Program :define and manage the structure of the


program (tasks, sections, events, ...) and access
the language editors of the program elements
(sections, Sub routines)

 Animation Tables : monitor and manage the user


variables

 Operator Screens : access and manage the


runtime screens for application monitoring

 Documentation : access, define and build the


documentation file for the project

Unity training course V2.0 - module 3.2 : Project Settings 17


Project properties

 Access to the project properties by right-clicking on the station


folder

 General tab : define the name of the project

 Protection tab : activate the protection of the program sections


 Change the password or clear it

Note: The protection can not be activated if there is no password

 Identification tab : identify the project


 current version with the option of automatic incrimination
 creation and generation date

 Comment tab : Associate a comment with the project

Unity training course V2.0 - module 3.2 : Project Settings 18


Ergonomics

 All editor can be switched from the normal


mode to the full screen mode
 Enlarge the space dedicated for edition
 Dockable and floating windows kept to
drag and drop

 Some windows (like animation tables, data


editor) can be docked or floating :
 Docked : to anchor in certain positions
outside of the application window (like
the project browser)
 Floating : To be always visible in
foreground

Unity training course V2.0 - module 3.2 : Project Settings 19

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