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L1 Introduction To Information and Communication Technology

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0% found this document useful (0 votes)
61 views38 pages

L1 Introduction To Information and Communication Technology

Uploaded by

Alfredo Modesto
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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ICT in Our Everyday

Lives:

• Online platforms, Sites, and


Content
• Web 2.0 and Web 3.0
• The World Wide Web
• Trends in ICT
LESSON 1
Introduction to Information
and Communication
Technologies
• The state of ICT technologies
• Online systems, functions, and platforms
At the end of this lesson, the students should be able to:

1. improve their knowledge on how ICT affects their everyday lives


and the state of our nation;

2. compare and contrast the differences between online platforms,


sites, and content;

3. understand the features of Web 2.0;

4. understand the future of the World Wide Web through Web 3.0;
and

5. learn the different trends in ICT and use them to their advantage.
Information and Communication
Technologies
• Information and Communication
Technology (ICT) deals with the use
of different communication
technologies such as mobile phones,
telephone, Internet, etc. to locate,
save, send and edit information.
Computer
an electronic device for storing and processing
data, typically in binary form, according to
instructions given to it in a variable program.
Internet
is the global system of interconnected computer
networks that use the internet protocol suite
(TCIP/IP) to link billions of devices worldwide.
Internet
* Means of connecting a computer to any other
computer anywhere in the world via dedicated
routers and servers.
* Sometimes called simply ‘’the Net’’, is a
worldwide system of computer networks- a
network of networks in which the users at any
one computer can get information from any other
computer.
World Wide Web

• An information system on the internet that allows


documents to be connected to other documents by
hypertext links, enabling the user to search for
information by moving from one document to another.
• Is an information space where documents and other web
resources are identified by URLs, interlinked by
hypertext links, and can be accessed via the Internet.
• Invented by Tim-Berners Lee
The Different
Online Platforms of
World Wide Web
WEB 1.0:
When the World Wide Web was
invented, most web pages were
static. Static (also known as flat page
or stationary page) in the sense that
the page is “as is” and cannot be
manipulated by the user. The content
is also the same for all users. This is
referred to as Web 1.0.
WEB 2.0: DYNAMIC WEB PAGES

Web 2.0 is the evolution of Web 1.0


by adding dynamic web pages—the
user is able to see a website differently
than others. Examples of Web 2.0
include social networking sites, blogs,
wikis, video sharing sites, hosted
services, and web applications.
Web 2.0 allows users to interact with
the page: instead of just reading a page, the
user may be able to comment or create a
user account. Web 2.0 also allows users to
use web browsers instead of just using their
operating system. Browsers can now be
used for their user interface, application
software (or web applications), and even for
file storage.
Most websites
that we visit today
are Web 2.0.
FEATURES OF WEB 2.0
1. Folksonomy. It allows users to categorize and
classify/arrange information using freely chosen keywords
(e.g., tagging). Popular social networking sites such as
Twitter, Instagram, Facebook, etc. use tags that start with the
pound sign (#). This is also referred to as hashtag.

2. Rich User Experience. Content is dynamic and is responsive


to user’s input. An example would be a website that shows
local content. In the case of social networking sites, when
logged on, your account is used to modify what you see in
their website.
FEATURES OF WEB 2.0
3. Long Tail. Services are offered on demand rather than on a
one-time purchase. In certain cases, time-based pricing is
better than file-size-based pricing or vice versa. This is
synonymous to subscribing to a data plan that charges you for
the amount of time you spent in the Internet, or a data plan that
charges you for the amount of bandwidth you used.

4. User Participation. The owner of the website is not the only


one who is able to put content. Others are able to place a
content of their own by means of comment, reviews, and
evaluation. Some websites allow readers to comment on an
article, participate in a poll, or review a specific product (e.g.,
Amazon.com, online stores).
FEATURES OF WEB 2.0
5. Software as a Service. Users will subscribe to a software
only when needed rather than purchasing them. This is a
cheaper option if you do not always need to use a software.
For instance, Google Docs is a free web-based application
that allows the user to create and edit word processing and
spreadsheet documents online. When you need a software,
like a Word Processor, you can purchase it for a one-time
huge amount and install it in your computer and it is yours
forever. Software as a service allows you to “rent” a software
for a minimal fee.

6. Mass Participation. It is a diverse information sharing


through universal web access. Since most users can use the
Internet, Web 2.0’s content is based on people from various
cultures.
WEB 3.0 AND THE
SEMANTIC WEB

The Semantic Web is a movement


led by the World Wide Web
Consortium (W3C).

The W3C standard encourages web


developers to include semantic
content in their web pages.
According to the W3C, “The
Semantic Web provides a common
framework that allows data to be shared
and reused across application,
enterprise, and community boundaries.”

The aim of Web 3.0 is to have


machines (or servers) understand the
user’s preferences to be able to deliver
web content specifically targeting the
user.
Several problems of Web 3.0
1. Compatibility
HTML files and current web browsers could not support Web 3.0.
2. Security
The user’s security is also in question since the machine is saving his or her
preferences.
3. Vastness
The World Wide Web already contains billions of web pages.
4. Vagueness
Certain words are imprecise. The words “old” and “small” would depend on
the user.
5. Logic
Since machines use logic, there are certain limitations for a computer to be
able to predict what the user is referring to at a given time.
• Static Web Page - is known as a flat page or
stationary age in the sense that the page is ‘’as
is’’ and cannot be manipulated by the user. The
content is also the same for all users that is
referred to as Web 1.0
• Dynamic Web Pages - web 2.0 is the
evolution of web 1.0 by adding dynamic web
pages. The user is able to see website
differently than others e.g. social networking
sites, wikis, video sharing sites.
TRENDS IN ICT
TRENDS IN ICT
1. Convergence
Technological convergence is the synergy of
technological advancements to work on a similar
goal or task. For example, besides using your
personal computer to create word documents,
you can now use your smartphone.
TRENDS IN ICT
2. Social Media
Social media is a website, application, or online
channels that enable web users to create, co-
create, discuss, modify, and exchange user-
generated content.
SIX TYPES OF SOCIAL MEDIA:
1. Social Networks. These are sites that allow you to connect with other
people with the same interests or background. Once the user creates his/her
account, he/she can set up a profile, add people, share content, etc.

Examples: Facebook, Google+, etc.


SIX TYPES OF SOCIAL MEDIA:
2. Bookmarking Sites. These are sites that allow you to store and manage
links to various websites and resources. Most of the sites allow you to create
a tag to others.

Examples: Stumble Upon, Pinterest, etc.


SIX TYPES OF SOCIAL MEDIA:
3. Social News. These are sites that allow users to post their own news
items or links to other news sources.

Examples: Reddit and Digg


SIX TYPES OF SOCIAL MEDIA:
Media Sharing. These are sites that allow you to upload and share media content like
images, music, and video.

Exmaples: Flickr, YouTube and Instagram


SIX TYPES OF SOCIAL MEDIA:
Microblogging. These are sites that focus on short updates from the user.
Those that subscribed to the user will be able to receive these updates.

Examples: Twitter and Plurk


SIX TYPES OF SOCIAL MEDIA:
Blogs and Forums. These websites allow users to post their content. Other
users are able to comment on the said topic.

Examples: Blogger, WordPress and Tumblr


3. Mobile Technologies
The popularity of smartphones and tablets has taken a
major rise over the years. This is largely because of the
devices’ capability to do tasks that were originally found
in personal computers.
KINDS OF OPERATING SYSTEMS:

• iOS – use in apple devices such as iPhone and


iPad
KINDS OF OPERATING SYSTEMS:

• Android – an open source OS developed by


Google. Being open source means mobile
phone companies use this OS for free.
KINDS OF OPERATING SYSTEMS:

• Blackberry OS – use in blackberry devices


KINDS OF OPERATING SYSTEMS:
• Windows phone OS – A closed source and
proprietary operating system developed by
Microsoft.
KINDS OF OPERATING SYSTEMS:
• Symbian – the original smartphone OS. Used
by Nokia devices
KINDS OF OPERATING SYSTEMS:
• WebOS- originally used in smartphone; now in
smart TVs.
KINDS OF OPERATING SYSTEMS:
• Windows Mobile – developed by Microsoft for
smartphones and pocket PCs
4. Assistive Media
Assistive media is a nonprofit service
designed to help people who have visual
and reading impairments. A database of
audio recordings is used to read to the user.

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