Lecture 7 Design Process
Lecture 7 Design Process
• How effective is the interface? Can the required range of tasks be accomplished:
At better than some required level of performance (for example, in terms of speed and errors)?
By some required percentage of the specified target range of users?
Within some required proportion of the range of usage environments?
• To create a truly usable system, the designer must always do the following:
Understand how people interact with computers.
Understand the human characteristics important in design.
Identify the user’s level of knowledge and experience.
Identify the characteristics of the user’s needs, tasks, and jobs.
Identify the user’s psychological characteristics.
Identify the user’s physical characteristics.
Employ recommended methods for gaining understanding of users.
WHY PEOPLE HAVE TROUBLE WITH COMPUTERS
• What makes a system difficult to use in the eyes of its user? Listed below are several
contributing factors that apply to traditional business systems
Use of jargon.
Non-obvious design.
Non-obvious design.
Disparity in problem-solving strategies.
Design inconsistency
RESPONSES TO POOR DESIGN
• Psychological
Confusion.
Annoyance.
Frustration.
Panic or stress.
Boredom.
• Physical
Abandonment of the system.
Partial use of the system.
Indirect use of the system.
Modification of the task.
Compensatory activity.
Misuse of the system.
Direct programming
END OF DESIGN PROCESS
LECTURE 7