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On Input Devices

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0% found this document useful (0 votes)
9 views23 pages

On Input Devices

Uploaded by

rudraatoshi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Name:-Shivam Verma

Class;-MBA (First yr)


Setion:-A
 Introduction

 Types of Input Device


 Computer cannot understanding our language because it understands only
machine language and it can be possible using some devices are called input
devices

 When we work with computer we need to enter data and instructions to the
computer using these devices

 These devices convert data and instructions to a form that can be recognized by
the computer
 Keyboard

 Mouse

 Scanner

 Joystick

 Digital camera
 Keyboard is the most commonly used input devices.

 They allow data entry into a computer system by pressing a set of keys
neatly mounted on a keyboard

 Contains some extra command keys and function keys that affect the
operation of computer or keyboard itself

 Types of keyboard :

(1). Standard keyboard

(2). Multimedia keyboard

(3).Wireless keyboard
 Mouse is the most popular point-and-draw device
 It is a must-have input device on modern personal computers
 Has 2 or 3 buttons and can be clicked or double-clicked to perform tasks
 Optical mouse doesn’t have a ball but uses a laser to sense the motion
 Types of mouse:
(1). Serial mouse
(2).PS/2 mouse
(3).Optical mouse
(4).Wireless mouse
 Data scanning devices are input devices used for direct data entry into a
computer system from source documents
 Common scanner devices are:
(1).Magnetic Ink Character Recognition (MICR) reader :- used by
banks to process large volumes of cheques and drafts
(2).Optical Mark Reader (OMR) scanner :- scanning the answer sheet
of an objective type test in which answers are marked by darkening a
square or circle space by pencil
(3).Optical Character Recognition (OCR) scanner :- used for direct
reading of any printed character
(4).Barcode reader :- used to read the barcodes printed on practically
every item purchased from a department store
 A joystick is a pointing device that works on the principle of trackball
 To make the movement of the spherical ball easier, it is placed in a socket
with a stick mounted on it
 On most joysticks, a button on the top is provided to select the option
currently pointed to by the cursor
 Commonly used for controlling player movements in video or computer
games
 A computer with a vision-input device consists of digital camera

 The camera creates an image of the object in digital form so that It can be
stored and interpreted by the computer

 The digitized image of the object is matched against similarly formed pre-
stored images in the computer’s image database

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