0% found this document useful (0 votes)
5 views

Lecture 2 - Os

Uploaded by

mostafasameer858
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
5 views

Lecture 2 - Os

Uploaded by

mostafasameer858
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 27

Lecture2: Introduction to OS

Modified by: Dr Hossam Mahmoud Moftah


Associate professor – Faculty of Computers and Artificial Intelligence

Operating System Concepts – 9th Edit9on Silberschatz, Galvin and Gagne


Interrupt Timeline

Operating System Concepts – 9th Edition 1.2 Silberschatz, Galvin and Gagne
I/O Structure
 After I/O starts, control returns to user program
only upon I/O completion
 Wait instruction idles the CPU until the next
interrupt
 Wait loop (contention for memory access)
 At most one I/O request is outstanding at a
time, no simultaneous I/O processing
 After I/O starts, control returns to user program
without waiting for I/O completion
 System call – request to the OS to allow user
to wait for I/O completion
 Device-status table contains entry for each I/O
device indicating its type, address, and state
 OS indexes into I/O device table to determine
device status and to modify table entry to
include interrupt

Operating System Concepts – 9th Edition 1.3 Silberschatz, Galvin and Gagne
Storage Definitions and Notation Review
The basic unit of computer storage is the bit. A bit can contain one of two
values, 0 and 1. All other storage in a computer is based on collections of bits.
Given enough bits, it is amazing how many things a computer can represent:
numbers, letters, images, movies, sounds, documents, and programs, to name
a few. A byte is 8 bits, and on most computers it is the smallest convenient
chunk of storage. For example, most computers don’t have an instruction to
move a bit but do have one to move a byte. A less common term is word,
which is a given computer architecture’s native unit of data. A word is made up
of one or more bytes. For example, a computer that has 64-bit registers and
64-bit memory addressing typically has 64-bit (8-byte) words. A computer
executes many operations in its native word size rather than a byte at a time.
A byte is eight bits, a word is 2 bytes (16 bits), a doubleword is 4 bytes (32
bits), and a quadword is 8 bytes (64 bits).

Computer storage, along with most computer throughput, is generally


measured and manipulated in bytes and collections of bytes.
A kilobyte, or KB, is 1,024 bytes
a megabyte, or MB, is 1,0242 bytes
a gigabyte, or GB, is 1,0243 bytes
a terabyte, or TB, is 1,0244 bytes
a petabyte, or PB, is 1,0245 bytes

Computer manufacturers often round off these numbers and say that a
megabyte is 1 million bytes and a gigabyte is 1 billion bytes. Networking
measurements are an exception to this general rule; they are given in bits
(because networks move data a bit at a time).

Operating System Concepts – 9th Edition 1.4 Silberschatz, Galvin and Gagne
Storage Structure
 Main memory – only large storage media that the CPU
can access directly
 Random access
 volatile
 Secondary storage – extension of main memory that
provides large nonvolatile storage capacity
 Hard disks – rigid metal or glass platters covered with
magnetic recording material
 Disk surface is logically divided into tracks, which are
subdivided into sectors
 The disk controller determines the logical interaction
between the device and the computer
 Solid-state disks – faster than hard disks, nonvolatile
 Various technologies
 Becoming more popular

Operating System Concepts – 9th Edition 1.5 Silberschatz, Galvin and Gagne
Storage Hierarchy

 Storage systems organized in hierarchy


 Speed
 Cost
 Volatility
 Caching – copying information into faster
storage system; main memory can be viewed
as a cache for secondary storage
 Device Driver for each device controller to
manage I/O
 Provides uniform interface between
controller and kernel

Operating System Concepts – 9th Edition 1.6 Silberschatz, Galvin and Gagne
Storage-Device Hierarchy

Operating System Concepts – 9th Edition 1.7 Silberschatz, Galvin and Gagne
Caching

 Important principle, performed at many levels in


a computer (in hardware, operating system,
software)
 Information in use copied from slower to faster
storage temporarily
 Faster storage (cache) checked first to
determine if information is there
 If it is, information used directly from the
cache (fast)
 If not, data copied to cache and used there
 Cache smaller than storage being cached
 Cache management important design
problem
 Cache size and replacement policy

Operating System Concepts – 9th Edition 1.8 Silberschatz, Galvin and Gagne
Direct Memory Access Structure

 Used for high-speed I/O devices able to


transmit information at close to memory
speeds
 Device controller transfers blocks of data
from buffer storage directly to main memory
without CPU intervention
 Only one interrupt is generated per block,
rather than the one interrupt per byte

Operating System Concepts – 9th Edition 1.9 Silberschatz, Galvin and Gagne
How a Modern Computer Works

By DMAC Chip

Operating System Concepts – 9th Edition 1.10 Silberschatz, Galvin and Gagne
Computer-System Architecture

 Most systems use a single general-purpose processor


 Most systems have special-purpose processors as well
 Multiprocessors systems growing in use and importance
 Also known as parallel systems, tightly-coupled systems
 Advantages include:
1. Increased throughput
2. Economy of scale
3. Increased reliability – graceful degradation or fault
tolerance
 Two types:
1. Asymmetric Multiprocessing – each processor is
assigned a specie task.
2. Symmetric Multiprocessing – each processor performs
all tasks

Operating System Concepts – 9th Edition 1.11 Silberschatz, Galvin and Gagne
Symmetric Multiprocessing Architecture

Operating System Concepts – 9th Edition 1.12 Silberschatz, Galvin and Gagne
A Dual-Core Design
 Multi-chip and multicore
 Systems containing all chips
 Chassis containing multiple separate systems

Operating System Concepts – 9th Edition 1.13 Silberschatz, Galvin and Gagne
Clustered Systems

 Like multiprocessor systems, but multiple systems working


together
 Usually sharing storage via a storage-area network (SAN)
 Provides a high-availability service which survives
failures
 Asymmetric clustering has one machine in hot-standby
mode
 Symmetric clustering has multiple nodes running
applications, monitoring each other
 Some clusters are for high-performance computing (HPC)
 Applications must be written to use parallelization
 Some have distributed lock manager (DLM) to avoid
conflicting operations

Operating System Concepts – 9th Edition 1.14 Silberschatz, Galvin and Gagne
Clustered Systems

Operating System Concepts – 9th Edition 1.15 Silberschatz, Galvin and Gagne
Operating System Structure
 Multiprogramming (Batch system) needed for efficiency
 Single user cannot keep CPU and I/O devices busy at all times
 Multiprogramming organizes jobs (code and data) so CPU always
has one to execute
 A subset of total jobs in system is kept in memory
 One job selected and run via job scheduling
 When it has to wait (for I/O for example), OS switches to another
job

 Timesharing (multitasking) is logical extension in which CPU


switches jobs so frequently that users can interact with each job
while it is running, creating interactive computing
 Response time should be < 1 second
 Each user has at least one program executing in memory
process
 If several jobs ready to run at the same time  CPU scheduling
 If processes don’t fit in memory, swapping moves them in and out
to run
 Virtual memory allows execution of processes not completely in
memory

Operating System Concepts – 9th Edition 1.16 Silberschatz, Galvin and Gagne
Memory Layout for Multiprogrammed System

Operating System Concepts – 9th Edition 1.17 Silberschatz, Galvin and Gagne
Operating-System Operations
 Interrupt driven (hardware and software)
1. Hardware interrupt by one of the devices
2. Software interrupt (exception or trap):
 Software error (e.g., division by zero)
 Request for operating system service
 Other process problems include infinite
loop, processes modifying each other or the
operating system

Operating System Concepts – 9th Edition 1.18 Silberschatz, Galvin and Gagne
Operating-System Operations (cont.)
 Dual-mode operation allows OS to protect itself and
other system components
 User mode and kernel mode
 the executing code has complete and
unrestricted access to the underlying hardware
 the executing code has no ability to directly
access hardware or reference memory
 Mode bit provided by hardware
 Provides ability to distinguish when system is
running user code or kernel code
 Some instructions designated as privileged, only
executable in kernel mode
 System call changes mode to kernel, return from
call resets it to user
 Increasingly CPUs support multi-mode operations
 i.e. virtual machine manager (VMM) mode for guest
VMs

Operating System Concepts – 9th Edition 1.19 Silberschatz, Galvin and Gagne
Transition from User to Kernel Mode
 Timer to prevent infinite loop / process hogging resources
 Timer is set to interrupt the computer after some time
period
 Keep a counter that is decremented by the physical
clock.
 Operating system set the counter (privileged instruction)
 When counter zero generate an interrupt
 Set up before scheduling process to regain control or
terminate program that exceeds allotted time

Operating System Concepts – 9th Edition 1.20 Silberschatz, Galvin and Gagne
Process Management
 A process is a program in execution. It is a unit of work
within the system. Program is a passive entity, process is
an active entity.
 Process needs resources to accomplish its task
 CPU, memory, I/O, files
 Initialization data
 Process termination requires reclaim of any reusable
resources
 Single-threaded process has one program counter
specifying location of next instruction to execute
 Process executes instructions sequentially, one at a
time, until completion
 Multi-threaded process has one program counter per thread
 Typically system has many processes, some user, some
operating system running concurrently on one or more
CPUs
 Concurrency by multiplexing the CPUs among the
processes / threads

Operating System Concepts – 9th Edition 1.21 Silberschatz, Galvin and Gagne
Process Management Activities

The operating system is responsible for the following


activities in connection with process management:
 Creating and deleting both user and system processes
 Suspending and resuming processes
 Providing mechanisms for process synchronization
 Providing mechanisms for process communication
 Providing mechanisms for deadlock handling

Operating System Concepts – 9th Edition 1.22 Silberschatz, Galvin and Gagne
Memory Management

 To execute a program all (or part) of the instructions


must be in memory
 All (or part) of the data that is needed by the program
must be in memory.
 Memory management determines what is in memory
and when
 Optimizing CPU utilization and computer response
to users
 Memory management activities
 Keeping track of which parts of memory are
currently being used and by whom
 Deciding which processes (or parts thereof) and
data to move into and out of memory
 Allocating and deallocating memory space as
needed

Operating System Concepts – 9th Edition 1.23 Silberschatz, Galvin and Gagne
Storage Management
 OS provides uniform, logical view of information storage
 Abstracts physical properties to logical storage unit -
file
 Each medium is controlled by device (i.e., disk drive,
tape drive)
 Varying properties include access speed, capacity,
data-transfer rate, access method (sequential or
random)

 File-System management
 Files usually organized into directories
 Access control on most systems to determine who can
access what
 OS activities include
 Creating and deleting files and directories
 Primitives to manipulate files and directories
 Mapping files onto secondary storage
 Backup files onto stable (non-volatile) storage media

Operating System Concepts – 9th Edition 1.24 Silberschatz, Galvin and Gagne
Mass-Storage Management
 Mass storage: refers to the storage of large amounts of
data
 Usually disks used to store data that does not fit in main
memory or data that must be kept for a “long” period of
time
 Proper management is of central importance
 OS activities
 Free-space management
 Storage allocation
 Disk scheduling or (I/O) scheduling
 Some storage need not be fast
 Tertiary storage includes optical storage, magnetic tape
 Still must be managed – by OS or applications
 Varies between WORM (write-once, read-many-times)
and RW (read-write)

Operating System Concepts – 9th Edition 1.25 Silberschatz, Galvin and Gagne
Performance of Various Levels of Storage

Movement between levels of storage hierarchy can be


explicit or implicit
 CMOS: Complementary metal–oxide–semiconductor
 Main memory SRAM or DRAM

Operating System Concepts – 9th Edition 1.26 Silberschatz, Galvin and Gagne
The end

Operating System Concepts – 9th Edit9on Silberschatz, Galvin and Gagne

You might also like