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Real Time Os

The document discusses real time operating systems for embedded systems. It defines real time systems and outlines the key features of real time operating systems including scheduling, resource allocation, interrupt handling and other issues. It also discusses Linux for real time applications, the rtker real time kernel and other real time operating systems like LynxOS and VxWorks.

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asnake ketema
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0% found this document useful (0 votes)
8 views34 pages

Real Time Os

The document discusses real time operating systems for embedded systems. It defines real time systems and outlines the key features of real time operating systems including scheduling, resource allocation, interrupt handling and other issues. It also discusses Linux for real time applications, the rtker real time kernel and other real time operating systems like LynxOS and VxWorks.

Uploaded by

asnake ketema
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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Real Time Operating Systems for

Embedded Systems

Chapter 5
Presentation Outline
• Definitions
• Role of an OS in Real Time Systems
• Features of Real Time Operating Systems
– Scheduling
– Resource Allocation
– Interrupt Handling
– Other Issues
• Linux for Real Time Systems and RTLinux
• rtker – Our own RTOS
• Other RTOS’s
Real Time System
• A system is said to be Real Time if it is
required to complete it’s work & deliver it’s
services on time.
• Example – Flight Control System
– All tasks in that system must execute on time.
• Non Example – PC system
Hard and Soft Real Time Systems
• Hard Real Time System
– Failure to meet deadlines is fatal
– example : Flight Control System
• Soft Real Time System
– Late completion of jobs is undesirable but not fatal.
– System performance degrades as more & more jobs miss
deadlines
– Online Databases
• Qualitative Definition.
Hard and Soft Real Time Systems
(Operational Definition)

• Hard Real Time System


– Validation by provably correct procedures or extensive
simulation that the system always meets the timings
constraints
• Soft Real Time System
– Demonstration of jobs meeting some statistical constraints
suffices.
• Example – Multimedia System
– 25 frames per second on an average
Role of an OS in Real Time Systems

• Standalone Applications
– Often no OS involved
– Micro controller based Embedded Systems
• Some Real Time Applications are huge & complex
– Multiple threads
– Complicated Synchronization Requirements
– Filesystem / Network / Windowing support
– OS primitives reduce the software design time
Features of RTOS’s
• Scheduling.

• Resource Allocation.

• Interrupt Handling.

• Other issues like kernel size.


Scheduling in RTOS
• More information about the tasks are known
– No of tasks
– Resource Requirements
– Release Time
– Execution time
– Deadlines
• Being a more deterministic system better scheduling
algorithms can be devised.
Scheduling Algorithms in RTOS
• Clock Driven Scheduling

• Weighted Round Robin Scheduling

• Priority Scheduling
(Greedy / List / Event Driven)
Scheduling Algorithms in RTOS (contd)

• Clock Driven
– All parameters about jobs (release time/
execution time/deadline) known in advance.
– Schedule can be computed offline or at some
regular time instances.
– Minimal runtime overhead.
– Not suitable for many applications.
Scheduling Algorithms in RTOS (contd)

• Weighted Round Robin


– Jobs scheduled in FIFO manner
– Time quantum given to jobs is proportional to it’s weight
– Example use : High speed switching network
• QOS guarantee.
– Not suitable for precedence constrained jobs.
• Job A can run only after Job B. No point in giving time quantum to
Job B before Job A.
Scheduling Algorithms in RTOS (contd)

• Priority Scheduling
(Greedy/List/Event Driven)
– Processor never left idle when there are ready
tasks
– Processor allocated to processes according to
priorities
– Priorities
• static - at design time
• Dynamic - at runtime
Priority Scheduling
• Earliest Deadline First (EDF)
– Process with earliest deadline given highest priority
• Least Slack Time First (LSF)
– slack = relative deadline – execution left
• Rate Monotonic Scheduling (RMS)
– For periodic tasks
– Tasks priority inversely proportional to it’s period
Resource Allocation in RTOS
• Resource Allocation
– The issues with scheduling applicable here.
– Resources can be allocated in
• Weighted Round Robin
• Priority Based
• Some resources are non preemptible
– Example : semaphores
• Priority Inversion if priority scheduling is used
Priority Inversion
Solutions to Priority Inversion
• Non Blocking Critical Section
– Higher priority Thread may get blocked by unrelated low
priority thread
• Priority Ceiling
– Each resource has an assigned priority
– Priority of thread is the highest of all priorities of the
resources it’s holding
• Priority Inheritance
– The thread holding a resource inherits the priority of the
thread blocked on that resource
Other RTOS issues
• Interrupt Latency should be very small
– Kernel has to respond to real time events
– Interrupts should be disabled for minimum possible time
• For embedded applications Kernel Size should be
small
– Should fit in ROM
• Sophisticated features can be removed
– No Virtual Memory
– No Protection
Linux for Real Time Applications
• Scheduling
– Priority Driven Approach
• Optimize average case response time
– Interactive Processes Given Highest Priority
• Aim to reduce response times of processes
– Real Time Processes
• Processes with high priority
• No notion of deadlines
• Resource Allocation
– No support for handling priority inversion
Interrupt Handling in Linux
• Interrupts are disabled in ISR/critical sections
of the kernel
• No worst case bound on interrupt latency
avaliable
– eg: Disk Drivers may disable interrupt for few
hundred milliseconds
• Not suitable for Real Time Applications
– Interrupts may be missed
Other Problems with Linux
• Processes are non preemtible in Kernel Mode
– System calls like fork take a lot of time
– High priority thread might wait for a low priority
thread to complete it’s system call
• Processes are heavy weight
– Context switch takes several hundred
microseconds
Why Linux
• Coexistence of Real Time Applications with
non Real Time Ones
– Example http server
• Device Driver Base
• Stability
RTLinux
• Real Time Kernel at the lowest level
• Linux Kernel is a low priority thread
– Executed only when no real time tasks
• Interrupts trapped by the Real Time Kernel
and passed onto Linux Kernel
– Software emulation to hardware interrupts
• Interrupts are queued by RTLinux
• Software emulation to disable_interrupt()
RTLinux (contd)
• Real Time Tasks
– Statically allocate memory
– No address space protection
• Non Real Time Tasks are developed in Linux
• Communication
– Queues
– Shared memory
RTLinux Framework
rtker – Our RTOS
• Motivation
– Our own OS
• Full grasp over source code – Easily modifiable, portable
• Features
– Modular Design
• Isolation of Architecture/CPU dependent and independent code –
Easy to Port
– Pluggable Scheduler
– Two level Interrupt Handling
– Small footprint
– Oskit’s Device Driver Framework
Pluggable Scheduler
• Scheduler - part of the Application
• Kernel interacts with the scheduler through an
API
• Application developer needs to implement the
scheduler API
– Can optimize on Data Structures & Algorithms for
implementing the scheduler
rtker – Block Diagram
Two Level Interrupt Handling
• Two level Interrupt Handling
– Top Half Interrupt Handler
• Called Immediately – Kernel never disables interrupts
• Cannot invoke thread library functions - Race Conditions
– Bottom Half Interrupt Handler
• Invoked when kernel not in Critical Section
• Can invoke thread library functions
• Very Low Response time (as compared to Linux)
Two Level Interrupt Handling
Other Features
• Footprint
– Small footprint (~50kb)
• Oskit’s Device Driver Framework
– Allows direct porting of existing drivers from
Linux.
– Example – Ethernet Driver of Linux
Other RTOS’s

• LynxOS
– Microkernel Architecture
• Kernel provides scheduling/interrupt handling
– Additional features through Kernel Plug Ins(KPIs)
• TCP/IP stack , Filesystem
• KPI’s are multithreaded
– Memory Protection/ Demand Paging Optional
– Development and Deployment on the same host
• OS support for compilers/debuggers
Other RTOS’s (contd)

• VxWorks
– Monolithic Architecture
– Real Time Posix compliant
– Cross development System
• pSOS
– Object Oriented OS
Peripheral devices and protocols

• Interfacing
Serial/parallel ports, USB, I2C, PCMCIA, IDE
• Communication
Serial, Ethernet, Low bandwidth radio, IrDA,
802.11b based devices
• User Interface
LCD, Keyboard, Touch sensors, Sound, Digital
pads, Webcams
• Sensors
A variety of sensors using fire, temperature,
pressure, water level, seismic, sound, vision

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