L1 Slides - Events and Actions in Programs - Y3
L1 Slides - Events and Actions in Programs - Y3
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Introduction
Controlling movement
Think of a computer game you have played recently. How do you control movement in the
game?
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Introduction
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Activity 1
The instructions for this project have not been completed. Use the mouse and the keyboard
to explore how you can move Scratch the cat.
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Activity 1
Move up
Does the project do everything you
Move down
expected it to do?
Change costume
Turn clockwise
Turn anticlockwise
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Activity 2
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Activity 2
Movement Rotate
sprite
clockwise
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Activity 2
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Activity 3
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Plenary
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Assessment
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Summary
Next lesson
In this lesson, you…
Next lesson, you will...
Found the events needed to move a sprite,
Move your sprite in four directions and
and then improved the project to include a
combine these movements with design
greater variety of movements and more
choices to move a sprite around a maze
logical controls
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